DELETED single/简化版_0510_05.lua Index: single/简化版_0510_05.lua ================================================================== --- single/简化版_0510_05.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -A simple puzzle, which teaches a Red Dragon Archfiend line combo -#Eroldin_01_Mastering_the_Red_Dragons -]] - ---Mastering the Red Dragons -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(31122090, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(5780210, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("爆裂反击") -aux.BeginPuzzle(1) ADDED single/简化版_33_010_2.lua Index: single/简化版_33_010_2.lua ================================================================== --- /dev/null +++ single/简化版_33_010_2.lua @@ -0,0 +1,35 @@ +--[[message +A simple puzzle, which teaches a Red Dragon Archfiend line combo +#Eroldin_01_Mastering_the_Red_Dragons +]] + +--Mastering the Red Dragons +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 9700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(31122090, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(42079445, 0, 0, k1, 1, k2) +Debug.AddCard(76407432, 0, 0, k1, 2, k2) +Debug.AddCard(80280737, 0, 0, k1, 3, k2) +Debug.AddCard(44095762, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(77336644, 0, 0, k1, 0, k2) +Debug.AddCard(20474741, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(70902743, 0, 0, k1, 0, k2) +Debug.AddCard(97489701, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(57568840, 0, 0, k1, 0, k2) +Debug.AddCard(8487449, 0, 0, k1, 0, k2) +Debug.AddCard(16638212, 0, 0, k1, 0, k2) +Debug.AddCard(5780210, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("爆裂反击") +aux.BeginPuzzle(1)