DELETED single/MH31.lua Index: single/MH31.lua ================================================================== --- single/MH31.lua +++ /dev/null @@ -1,28 +0,0 @@ - ---~ 必须位于残局文件顶部 ---~ 加载残局函数库 -Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) ---created by ygopro puzzle maker -Debug.SetAIName("MH31") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) -Debug.SetPlayerInfo(0,8000,0,0) -Debug.SetPlayerInfo(1,3000,0,0) -Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) -Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE) -Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) -Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) -Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) -Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -fun["开局说明"]() ADDED single/MH31_衍生版_1.lua Index: single/MH31_衍生版_1.lua ================================================================== --- /dev/null +++ single/MH31_衍生版_1.lua @@ -0,0 +1,28 @@ + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) +--created by ygopro puzzle maker +Debug.SetAIName("MH31") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI,3) +Debug.SetPlayerInfo(0,8000,0,0) +Debug.SetPlayerInfo(1,800,0,0) +Debug.AddCard(50088247,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(38528901,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(37806313,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) +Debug.AddCard(69579761,0,0,LOCATION_MZONE,0,POS_FACEDOWN_DEFENSE) +Debug.AddCard(27527047,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) +Debug.AddCard(50088247,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.AddCard(50088247,0,0,LOCATION_HAND,4,POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEUP_ATTACK) +--~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["开局说明"]()