Index: single/简化版1_510_41.lua ================================================================== --- single/简化版1_510_41.lua +++ single/简化版1_510_41.lua @@ -14,16 +14,16 @@ Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP) Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN) Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK +Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("循环") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("电子召唤爆破器") +aux.BeginPuzzle(1) Index: single/简化版1_510_42.lua ================================================================== --- single/简化版1_510_42.lua +++ single/简化版1_510_42.lua @@ -14,18 +14,18 @@ Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("攻击力之差") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("大刀β") +aux.BeginPuzzle(1) Index: single/简化版1_510_45.lua ================================================================== --- single/简化版1_510_45.lua +++ single/简化版1_510_45.lua @@ -17,10 +17,11 @@ Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) @@ -27,12 +28,11 @@ Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(08628798, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND -Debug.AddCard(05758500, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(80887952, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(54493213, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("魂之解放") -aux.BeginPuzzle() +aux.BeginPuzzle(1) Index: single/简化版1_510_46.lua ================================================================== --- single/简化版1_510_46.lua +++ single/简化版1_510_46.lua @@ -14,20 +14,20 @@ Debug.AddCard(23995346, 1, 1, k1, 4, POS_FACEUP_DEFENSE) local k1 = LOCATION_SZONE Debug.AddCard(97077563, 0, 0, k1, 2, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK +Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(58859575, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(84243274, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE Debug.AddCard(96300057, 0, 0, k1, 0, POS_FACEUP) Debug.AddCard(82112775, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND -Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(21438286, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(51638941, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("飓风") -aux.BeginPuzzle() +aux.BeginPuzzle(1) Index: single/简化版1_510_47.lua ================================================================== --- single/简化版1_510_47.lua +++ single/简化版1_510_47.lua @@ -10,10 +10,11 @@ Debug.AddCard(86421986, 1, 1, k1, 0, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(27174286, 0, 0, k1, 1, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK +Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA local k1 = LOCATION_GRAVE Debug.AddCard(27869883, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27572350, 0, 0, k1, 0, POS_FACEDOWN, true) Debug.AddCard(30312361, 0, 0, k1, 0, POS_FACEDOWN) @@ -20,10 +21,9 @@ Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(6039967, 0, 0, k1, 0, POS_FACEUP) -Debug.ReloadFieldEnd("千金") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("吸血鬼千金") +aux.BeginPuzzle(1)