ADDED single/3_02_LV_巨大化.lua Index: single/3_02_LV_巨大化.lua ================================================================== --- /dev/null +++ single/3_02_LV_巨大化.lua @@ -0,0 +1,18 @@ +--puzzle1 +Debug.SetAIName("LV-024") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_02_LV_融合.lua Index: single/3_02_LV_融合.lua ================================================================== --- /dev/null +++ single/3_02_LV_融合.lua @@ -0,0 +1,19 @@ +--[[message +]] + +Debug.SetAIName("LV-012") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_03_LV_企鹅.lua Index: single/3_03_LV_企鹅.lua ================================================================== --- /dev/null +++ single/3_03_LV_企鹅.lua @@ -0,0 +1,22 @@ +--[[message +]] + +Debug.SetAIName("LV-007") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_03_LV_纳祭.lua Index: single/3_03_LV_纳祭.lua ================================================================== --- /dev/null +++ single/3_03_LV_纳祭.lua @@ -0,0 +1,17 @@ +--puzzle1 +Debug.SetAIName("LV-017") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1100, 0, 0) + +Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_03_LV_纳祭_1.lua Index: single/3_03_LV_纳祭_1.lua ================================================================== --- /dev/null +++ single/3_03_LV_纳祭_1.lua @@ -0,0 +1,17 @@ +--puzzle1 +Debug.SetAIName("LV-018") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_07_LV_魔导.lua Index: single/3_07_LV_魔导.lua ================================================================== --- /dev/null +++ single/3_07_LV_魔导.lua @@ -0,0 +1,20 @@ +--puzzle1 +Debug.SetAIName("LV-083") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3050, 0, 0) + +Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) + +Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_07_枯岳说书人_恶魔.lua Index: single/3_07_枯岳说书人_恶魔.lua ================================================================== --- /dev/null +++ single/3_07_枯岳说书人_恶魔.lua @@ -0,0 +1,22 @@ +--puzzle1 +Debug.SetAIName("LV-056_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8500, 0, 0) +Debug.SetPlayerInfo(1, 6900, 0, 0) + +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) + +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_08_LV_氢素龙.lua Index: single/3_08_LV_氢素龙.lua ================================================================== --- /dev/null +++ single/3_08_LV_氢素龙.lua @@ -0,0 +1,27 @@ +--puzzle1 +Debug.SetAIName("LV-051") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 1900, 0, 0) + +Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_08_LV_纳祭.lua Index: single/3_08_LV_纳祭.lua ================================================================== --- /dev/null +++ single/3_08_LV_纳祭.lua @@ -0,0 +1,22 @@ +--puzzle1 +Debug.SetAIName("LV-067") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_09_LV_魔导.lua Index: single/3_09_LV_魔导.lua ================================================================== --- /dev/null +++ single/3_09_LV_魔导.lua @@ -0,0 +1,24 @@ +--puzzle1 +Debug.SetAIName("LV-044") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_12_LV_恶魔.lua Index: single/3_12_LV_恶魔.lua ================================================================== --- /dev/null +++ single/3_12_LV_恶魔.lua @@ -0,0 +1,28 @@ +--[[message +]] + +Debug.SetAIName("LV-015") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8100, 0, 0) + +Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_12_LV_绊倒.lua Index: single/3_12_LV_绊倒.lua ================================================================== --- /dev/null +++ single/3_12_LV_绊倒.lua @@ -0,0 +1,31 @@ +--[[message +]] + +Debug.SetAIName("LV-013") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2000, 0, 0) +Debug.SetPlayerInfo(1, 4100, 0, 0) + +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) + +--~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +--~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_12_LV_魔导.lua Index: single/3_12_LV_魔导.lua ================================================================== --- /dev/null +++ single/3_12_LV_魔导.lua @@ -0,0 +1,29 @@ +--puzzle1 +Debug.SetAIName("LV-085") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/3_20_huamei_外神.lua Index: single/3_20_huamei_外神.lua ================================================================== --- /dev/null +++ single/3_20_huamei_外神.lua @@ -0,0 +1,48 @@ +--[[message +]] + +Debug.SetAIName("huamei01") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 666, 0, 0) +Debug.SetPlayerInfo(1, 23333, 0, 0) + +--my hand +Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--my deck +Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--my grave +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) +Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) + +--my extra +Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) +Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) + +--ai mzone +Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) + +--ai szone + +--ai fzone +Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(5) ADDED single/3_47_枯岳说书人_娱乐法师.lua Index: single/3_47_枯岳说书人_娱乐法师.lua ================================================================== --- /dev/null +++ single/3_47_枯岳说书人_娱乐法师.lua @@ -0,0 +1,80 @@ +--[[message +Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. +]] + +-- PePe +Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 20850, 0, 0) + +-- Furtie_Hubo's Hand +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow + +-- Furtie_Hubo's Field +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light +Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light +Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician +Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician + +-- Furtie_Hubo's Grave + +-- Challenger's Deck +Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire +Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker +Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +-- Challenger's Extra Deck +Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +-- Challenger's Hand +--~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte +Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer +--~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire +--~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker +Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer +Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes + +-- Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) ADDED single/4_28_Furtie Hubo_DD.lua Index: single/4_28_Furtie Hubo_DD.lua ================================================================== --- /dev/null +++ single/4_28_Furtie Hubo_DD.lua @@ -0,0 +1,56 @@ +--[[message +Did you know that D/D/D stands for different dimension daemon? +]] + +--DDD Remastered +Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 24100, 0, 0) + +--Furtie_Hubo's Hand +Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow + +--Furtie_Hubo's Hand +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force +Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force + +--Challenger's Deck +Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Challenger's Extra Deck +Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Challenger's Hand +Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +--Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/5_23_枯岳说书人_龙星.lua Index: single/5_23_枯岳说书人_龙星.lua ================================================================== --- /dev/null +++ single/5_23_枯岳说书人_龙星.lua @@ -0,0 +1,53 @@ +--[[message +Have you ever wondered why Level Eater is banned? +]] + +--Dark Synchro +Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 23600, 0, 0) + +--Furtie_Hubo's Hand + +--Furtie_Hubo's Grave + +--Challenger's Deck +Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Challenger's Extra Deck +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Challenger's Hand +Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow +local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow +Debug.PreEquip(s1, m1) +Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +--Start the Puzzle +Debug.ReloadFieldEnd() +aux.BeginPuzzle(false, 1) DELETED single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua Index: single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua ================================================================== --- single/Furtie_Hubo_01_Dark_Synchro_衍生版_1.lua +++ /dev/null @@ -1,53 +0,0 @@ ---[[message -Have you ever wondered why Level Eater is banned? -]] - ---Dark Synchro -Debug.SetAIName("Furtie_Hubo_01_Dark_Synchro_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 23600, 0, 0) - ---Furtie_Hubo's Hand - ---Furtie_Hubo's Grave - ---Challenger's Deck -Debug.AddCard(99946920, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25935625, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(57421866, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Challenger's Extra Deck -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35952884, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97836203, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(83755611, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68084557, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53389254, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37675907, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(70913714, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(55863245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(81846453, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(37038993, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(62560742, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Challenger's Hand -Debug.AddCard(9929398, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Blackwing - Gofu the Vague Shadow -local s1 = Debug.AddCard(65169794, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Blackwing - Gofu the Vague Shadow -Debug.PreEquip(s1, m1) -Debug.AddCard(63595262, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(58538870, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - ---Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(false, 1) DELETED single/Furtie_Hubo_02_DDD_Remastered.lua Index: single/Furtie_Hubo_02_DDD_Remastered.lua ================================================================== --- single/Furtie_Hubo_02_DDD_Remastered.lua +++ /dev/null @@ -1,56 +0,0 @@ ---[[message -Did you know that D/D/D stands for different dimension daemon? -]] - ---DDD Remastered -Debug.SetAIName("Furtie_Hubo_02_DDD_Remastered") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 24100, 0, 0) - ---Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) --Swift Scarecrow - ---Furtie_Hubo's Hand -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --Ehther the Heavenly Monarch -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) --Drowning Mirror Force -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) --Drowning Mirror Force - ---Challenger's Deck -Debug.AddCard(72291412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59123937, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67441435, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Challenger's Extra Deck -Debug.AddCard(84569886, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16006416, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74583607, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50954680, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(987311, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80696379, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2530830, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39030163, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18963306, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(85289965, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(8802510, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41999284, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Challenger's Hand -Debug.AddCard(74069667, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46796664, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45206713, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(9742784, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(19580308, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/Furtie_Hubo_14_Nekroz_衍生版_1.lua Index: single/Furtie_Hubo_14_Nekroz_衍生版_1.lua ================================================================== --- single/Furtie_Hubo_14_Nekroz_衍生版_1.lua +++ /dev/null @@ -1,58 +0,0 @@ ---[[message -Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand. -]] - --- Nekroz -Debug.SetAIName("Furtie_Hubo_14_Nekroz_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - --- Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow - --- Furtie_Hubo's Field -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -- Drowning Mirror Force -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -- Drowning Mirror Force - --- Furtie_Hubo's Grave -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -- Electromagnetic Turtle -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Electromagnetic Turtle - --- Challenger's Deck -Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90307777, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84388461, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26674724, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99185129, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88240999, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74122412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(52068432, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(25857246, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Damage Juggler -Debug.AddCard(89463537, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Nekroz of Unicore -Debug.AddCard(51124303, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(14735698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97211663, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32807846, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - --- Challenger's Extra Deck -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - --- Challenger's Hand -Debug.AddCard(53180020, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Exa, Enforcer of the Nekroz -Debug.AddCard(16229315, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Gale Dogra -Debug.AddCard(27796375, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Great Sorcerer of the Nekroz ---~ Debug.AddCard(68819554,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Damage Juggler ---~ Debug.AddCard(89463537,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Nekroz of Unicore -Debug.AddCard(96729612, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -- Preparation of Rites - --- Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(4) DELETED single/Furtie_Hubo_15_PePe_衍生版_1.lua Index: single/Furtie_Hubo_15_PePe_衍生版_1.lua ================================================================== --- single/Furtie_Hubo_15_PePe_衍生版_1.lua +++ /dev/null @@ -1,80 +0,0 @@ ---[[message -Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month. -]] - --- PePe -Debug.SetAIName("Furtie_Hubo_15_PePe_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 20850, 0, 0) - --- Furtie_Hubo's Hand -Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 0, POS_FACEUP) -- Swift Scarecrow - --- Furtie_Hubo's Field -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -- Ehther the Heavenly Monarch -Debug.AddCard(47475363, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -- Drowning Mirror Force -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) -- Swords of Revealing Light -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 3, POS_FACEUP) -- Swords of Revealing Light -Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 0, POS_FACEUP) -- Timegazer Magician -Debug.AddCard(19474136, 1, 1, LOCATION_PZONE, 1, POS_FACEUP) -- Stargazer Magician - --- Furtie_Hubo's Grave - --- Challenger's Deck -Debug.AddCard(14785765, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(40894584, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Jigabyte -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60666820, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68819554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31292357, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(71578874, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67696066, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53724621, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17330916, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(07563579, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performage Plushfire -Debug.AddCard(40318957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Performapal Skullcrobat Joker -Debug.AddCard(69211541, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47075569, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91584698, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99590524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - --- Challenger's Extra Deck -Debug.AddCard(22638495, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(18239909, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(16195942, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34086406, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88722973, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(54719828, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(34945480, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17016362, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(06511113, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - --- Challenger's Hand ---~ Debug.AddCard(40894584,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Jigabyte -Debug.AddCard(92746535, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Luster Pendulum, the Dracoslayer ---~ Debug.AddCard(07563579,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performage Plushfire ---~ Debug.AddCard(40318957,0,0,LOCATION_DECK,0,POS_FACEDOWN) -- Performapal Skullcrobat Joker -Debug.AddCard(75195825, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Master Pendulum, the Dracoslayer -Debug.AddCard(31222701, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -- Wavering Eyes - --- Start the Puzzle -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) DELETED single/LV-007.lua Index: single/LV-007.lua ================================================================== --- single/LV-007.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -]] - -Debug.SetAIName("LV-007") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-012.lua Index: single/LV-012.lua ================================================================== --- single/LV-012.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -]] - -Debug.SetAIName("LV-012") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-013.lua Index: single/LV-013.lua ================================================================== --- single/LV-013.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -]] - -Debug.SetAIName("LV-013") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 4100, 0, 0) - -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(41872150, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(3510565, 0, 0, LOCATION_MZONE, 4, POS_FACEDOWN_DEFENSE) - ---~ Debug.AddCard(87430998,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(37120512, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(63102017,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(25880422, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76909279, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(85639257, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(14977074, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(79323590, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(95220856, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(34646691, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-015.lua Index: single/LV-015.lua ================================================================== --- single/LV-015.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -]] - -Debug.SetAIName("LV-015") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8100, 0, 0) - -Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-017.lua Index: single/LV-017.lua ================================================================== --- single/LV-017.lua +++ /dev/null @@ -1,17 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-017") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1100, 0, 0) - -Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-018.lua Index: single/LV-018.lua ================================================================== --- single/LV-018.lua +++ /dev/null @@ -1,17 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-018") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-024.lua Index: single/LV-024.lua ================================================================== --- single/LV-024.lua +++ /dev/null @@ -1,18 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-024") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-044.lua Index: single/LV-044.lua ================================================================== --- single/LV-044.lua +++ /dev/null @@ -1,24 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-044") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-051.lua Index: single/LV-051.lua ================================================================== --- single/LV-051.lua +++ /dev/null @@ -1,27 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-051") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-056_衍生版_1.lua Index: single/LV-056_衍生版_1.lua ================================================================== --- single/LV-056_衍生版_1.lua +++ /dev/null @@ -1,22 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-056_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8500, 0, 0) -Debug.SetPlayerInfo(1, 6900, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-067.lua Index: single/LV-067.lua ================================================================== --- single/LV-067.lua +++ /dev/null @@ -1,22 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-067") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-083.lua Index: single/LV-083.lua ================================================================== --- single/LV-083.lua +++ /dev/null @@ -1,20 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-083") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3050, 0, 0) - -Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV-085.lua Index: single/LV-085.lua ================================================================== --- single/LV-085.lua +++ /dev/null @@ -1,29 +0,0 @@ ---puzzle1 -Debug.SetAIName("LV-085") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.AddCard(69579761, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42129512, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78864369, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(14315573, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(73134081, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/huamei01.lua Index: single/huamei01.lua ================================================================== --- single/huamei01.lua +++ /dev/null @@ -1,48 +0,0 @@ ---[[message -]] - -Debug.SetAIName("huamei01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 666, 0, 0) -Debug.SetPlayerInfo(1, 23333, 0, 0) - ---my hand -Debug.AddCard(31036355, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(28741524, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(19163116, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---my deck -Debug.AddCard(50457953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(02295440, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51790181, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(61632317, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---my grave -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(90411554, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71692913, 0, 0, LOCATION_GRAVE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21615956, 0, 0, LOCATION_GRAVE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_GRAVE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(01833916, 0, 0, LOCATION_GRAVE, 6, POS_FACEUP_ATTACK) -Debug.AddCard(14785765, 0, 0, LOCATION_GRAVE, 7, POS_FACEUP_ATTACK) - ---my extra -Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(08809344, 0, 0, LOCATION_EXTRA, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 5, POS_FACEDOWN_ATTACK) - ---ai mzone -Debug.AddCard(38495396, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - ---ai szone - ---ai fzone -Debug.AddCard(57554544, 1, 1, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(5) Index: 残局文料/补记.md ================================================================== --- 残局文料/补记.md +++ 残局文料/补记.md @@ -25,37 +25,38 @@ 序号+局名,如四妹系列,其益或在见名而知局内主字段,然英语差者不得此。 大量局名用阿斯克码表,因软件早期不许汉语。 今已许汉语,故欲用之。 除几人有多系名外,系名实为作者简称。 见某人怨局名,序号多而不显内。 -再虑衍生版,综上,得下: -> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_衍生版序号(数字)] +再虑重名,综上,得下: +> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_避重序号(数字)] 中括号内为可选,小括号内为形式。 他人多用连接线,而此用下划线,以避混。 好,试之,例如: > MH01 改为: > 5_19_棉花_魔轰神 似可行,按此办。 # 追加说明 欲知何时可解,故有察局。 -欲知旧名,故有旧名。 作者欲言,故有简语。 有衍生版,故有原局。 综上,则: ~~~ 察局: 简语: -[原局: -旧名:] +[原局:] ~~~ 试之,则: ~~~ 察局:2024-01-16 简语:一起来我我我 -旧名:19.Let's GaGaGa ~~~ 似可行,按此办。 +# 唯一 +以名显内,非全而有缺,其缺为不稳,故需一稳以补。我觉,可用唯一编号,例如旧“X-LV-34”。然此编用于何处。我觉,用于人机名最佳。因人问局常截图,而人机名若含唯一编,则易猜。且若此,则旧录像名不需改,“原局”字段所指变稳。 # 档与料 档比料更严,指分类后的料,故件名用文料,而不用文档。 # 悖 若按新名来名局,因多局为衍局,故名带新作者名,而非旧作者名。衍局易,创局难,而衍局者名却比旧作者名广,此易引旧作者厌,继而起争。争之不休,则人心散。鄙人力弱,于此大坑,无力解之。然也正因鄙人力弱,故新名难传,贻笑大方,从而避此争。若旧作者不屑吾为,且心宽不苛我,则此争不存。虑美中不足,此争难免,然吾欲见新,故为之。恍觉吾贱。 +# 澄清 +今改局,忆一事。Fedo系作者名为幽厉塔诗莉安,但你可见,无一局冠以他名。何哉。他做局尽选趣卡,然无己力控,故后人易超他而出衍局。衍局出而作者名改,且原局吾未集,故成此。希他勿怒。