ADDED single/LV-143.lua Index: single/LV-143.lua ================================================================== --- /dev/null +++ single/LV-143.lua @@ -0,0 +1,34 @@ +--puzzle1 +Debug.SetAIName("Level-143") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) +Debug.SetPlayerInfo(0,100,0,0) +Debug.SetPlayerInfo(1,20000,0,0) + +Debug.AddCard(30606547,0,0,LOCATION_SZONE,0,POS_FACEUP_ATTACK) +Debug.AddCard(98045062,0,0,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(42956963,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.AddCard(82324105,0,0,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.AddCard(31550470,0,0,LOCATION_SZONE,4,POS_FACEDOWN) + +Debug.AddCard(102380,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) +Debug.AddCard(9391354,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) + +Debug.AddCard(15341821,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(36629203,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(90263923,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(93187568,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(1475311,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(10352095,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(37742478,1,1,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.ReloadFieldEnd() +Debug.ShowHint("GAME START!") +aux.BeginPuzzle() +local e999=Effect.GlobalEffect() +e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e999:SetCode(EVENT_DAMAGE) +e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) +e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) +Debug.ShowHint("残局群181175613") end) +Duel.RegisterEffect(e999,0)