DELETED single/简化版1_311_07.lua Index: single/简化版1_311_07.lua ================================================================== --- single/简化版1_311_07.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -#进化帝之旗 #09.Evolzar Flag -#四妹 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2200, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) -Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP) -Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true) -Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP) -Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP) -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("索德斯龙") -aux.BeginPuzzle() DELETED single/简化版1_311_10.lua Index: single/简化版1_311_10.lua ================================================================== --- single/简化版1_311_10.lua +++ /dev/null @@ -1,42 +0,0 @@ ---[[message -#QB011 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 12200, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK) -local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK) -local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN) -local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP) -local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP) -local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP) -local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_GRAVE -Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("氮素战士") -aux.BeginPuzzle() -Debug.PreEquip(s1, m1) -Debug.PreEquip(s2, m2) -Debug.PreEquip(s3, m3) -Debug.PreEquip(s4, m4) DELETED single/简化版1_311_11.lua Index: single/简化版1_311_11.lua ================================================================== --- single/简化版1_311_11.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -#「DMI2」_Guardian Sphinx -#z2001jx -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7200, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN) -Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("拷问室") -aux.BeginPuzzle() DELETED single/简化版1_311_12.lua Index: single/简化版1_311_12.lua ================================================================== --- single/简化版1_311_12.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -#突破防护罩 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("心镇壶") -aux.BeginPuzzle() DELETED single/简化版1_311_13.lua Index: single/简化版1_311_13.lua ================================================================== --- single/简化版1_311_13.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#LV067 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK) -Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE) -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("加农炮兵") -aux.BeginPuzzle() ADDED single/简化版1_511_10.lua Index: single/简化版1_511_10.lua ================================================================== --- /dev/null +++ single/简化版1_511_10.lua @@ -0,0 +1,39 @@ +--[[message +#进化帝之旗 #09.Evolzar Flag +#四妹 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2200, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(74294676, 1, 1, k1, 1, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP) +Debug.AddCard(18511599, 1, 1, k1, 2, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP) +Debug.AddCard(42752141, 1, 1, k1, 3, POS_FACEUP_ATTACK, true) +Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP) +Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(53981499, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(78474168, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(73729209, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(33420078, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(66436257, 1, 1, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(22993208, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(47297616, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(97396380, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(66413481, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(57793869, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("索德斯龙") +aux.BeginPuzzle() ADDED single/简化版1_511_11.lua Index: single/简化版1_511_11.lua ================================================================== --- /dev/null +++ single/简化版1_511_11.lua @@ -0,0 +1,42 @@ +--[[message +#QB011 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 12200, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(96182448, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(67270095, 0, 0, k1, 2, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(97204936, 0, 0, k1, 3, POS_FACEUP_ATTACK) +local m2 = Debug.AddCard(45815891, 1, 1, k1, 1, POS_FACEUP_ATTACK) +local m3 = Debug.AddCard(45815891, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local m4 = Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(98273947, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(94634433, 0, 0, k1, 2, POS_FACEDOWN) +local s1 = Debug.AddCard(56747793, 0, 0, k1, 3, POS_FACEUP) +local s2 = Debug.AddCard(56747793, 1, 1, k1, 1, POS_FACEUP) +local s3 = Debug.AddCard(56747793, 1, 1, k1, 2, POS_FACEUP) +local s4 = Debug.AddCard(56747793, 1, 1, k1, 3, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(43641473, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(46195773, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(18013090, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(60800381, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +Debug.AddCard(9365703, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(63977008, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("氮素战士") +aux.BeginPuzzle() +Debug.PreEquip(s1, m1) +Debug.PreEquip(s2, m2) +Debug.PreEquip(s3, m3) +Debug.PreEquip(s4, m4) ADDED single/简化版1_511_12.lua Index: single/简化版1_511_12.lua ================================================================== --- /dev/null +++ single/简化版1_511_12.lua @@ -0,0 +1,34 @@ +--[[message +#「DMI2」_Guardian Sphinx +#z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 7200, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(40659562, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(69579761, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN) +Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("拷问室") +aux.BeginPuzzle() ADDED single/简化版1_511_13.lua Index: single/简化版1_511_13.lua ================================================================== --- /dev/null +++ single/简化版1_511_13.lua @@ -0,0 +1,28 @@ +--[[message +#突破防护罩 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 4300, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(72631243, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(64463828, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(13210191, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(40736921, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, k1, 1, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, k1, 4, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(21155323, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("心镇壶") +aux.BeginPuzzle() ADDED single/简化版1_511_14.lua Index: single/简化版1_511_14.lua ================================================================== --- /dev/null +++ single/简化版1_511_14.lua @@ -0,0 +1,30 @@ +--[[message +#LV067 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 3400, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(11384280, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64631466, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 0, 0, k1, 4, POS_FACEUP_ATTACK) +Debug.AddCard(31305911, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(23205979, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(13945283, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(75560629, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(22537443, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(79575620, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("加农炮兵") +aux.BeginPuzzle()