Index: single/简化版1_510_50.lua ================================================================== --- single/简化版1_510_50.lua +++ single/简化版1_510_50.lua @@ -11,10 +11,11 @@ local k1 = LOCATION_SZONE Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN) Debug.AddCard(56120475, 1, 1, k1, 3, POS_FACEDOWN) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK +Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(65749035, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(50091196, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(66698383, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(52687916, 0, 0, k1, 0, POS_FACEDOWN) @@ -26,11 +27,10 @@ Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP) local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(13474291, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(96947648, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(42709949, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("乱气流") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("魂魔物 乱气流") +aux.BeginPuzzle(1, 1)