Index: single/简化版_50_031_1.lua ================================================================== --- single/简化版_50_031_1.lua +++ single/简化版_50_031_1.lua @@ -6,42 +6,42 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 11300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(81587028, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(41721210, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(81587028, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(41721210, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.AddCard(62279055, 1, 1, k1, 2, POS_FACEDOWN_ATTACK) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(31516413, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(04022819, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(88264978, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(03300267, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62514770, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72717433, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31516413, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(04022819, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(88264978, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(88264978, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(03300267, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(62514770, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(72717433, 1, 1, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27337596, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(38495396, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49032236, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29669359, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27337596, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27337596, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27337596, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(38495396, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(49032236, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(29669359, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(77901552, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(04022819, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(03300267, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(31516413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(78033100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(77901552, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(04022819, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(03300267, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(31516413, 0, 0, k1, 0, POS_FACEUP_ATTACK) +Debug.AddCard(78033100, 0, 0, k1, 0, POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle()