Index: single/简化版_30_011_7.lua ================================================================== --- single/简化版_30_011_7.lua +++ single/简化版_30_011_7.lua @@ -1,32 +1,40 @@ --[[message -#[WCS2006]21_token +#进化帝之旗 #09.Evolzar Flag +#四妹 ]] Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2200, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(58192742, 0, 0, k1, 2, k2) -Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(23205979, 1, 1, k1, 2, k2) -Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(74294676, 1, 1, k1, 1, k2, true) +Debug.AddCard(1929294, 1, 1, k1, 1, k2) +Debug.AddCard(1929294, 1, 1, k1, 1, k2) +Debug.AddCard(18511599, 1, 1, k1, 2, k2, true) +Debug.AddCard(1929294, 1, 1, k1, 2, k2) +Debug.AddCard(1929294, 1, 1, k1, 2, k2) +Debug.AddCard(42752141, 1, 1, k1, 3, k2, true) +Debug.AddCard(1929294, 1, 1, k1, 3, k2) +Debug.AddCard(1929294, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(29843091, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(87978805, 0, 0, k1, 0, k2) +Debug.AddCard(47297616, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(71413901, 0, 0, k1, 0, k2) +Debug.AddCard(53981499, 0, 0, k1, 0, k2) +Debug.AddCard(78474168, 0, 0, k1, 0, k2) +Debug.AddCard(73729209, 0, 0, k1, 0, k2) +Debug.AddCard(33420078, 0, 0, k1, 0, k2) +Debug.AddCard(66436257, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(38699854, 0, 0, k1, 0, k2) -Debug.AddCard(44762290, 0, 0, k1, 0, k2) -Debug.AddCard(70828912, 0, 0, k1, 0, k2) -Debug.AddCard(65810489, 0, 0, k1, 0, k2) -Debug.AddCard(22493811, 0, 0, k1, 0, k2) +Debug.AddCard(22993208, 0, 0, k1, 0, k2) +Debug.AddCard(97396380, 0, 0, k1, 0, k2) +Debug.AddCard(66413481, 0, 0, k1, 0, k2) +Debug.AddCard(57793869, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_31_011_3.lua Index: single/简化版_31_011_3.lua ================================================================== --- /dev/null +++ single/简化版_31_011_3.lua @@ -0,0 +1,32 @@ +--[[message +#[WCS2006]21_token +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(58192742, 0, 0, k1, 2, k2) +Debug.AddCard(07802006, 1, 1, k1, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(23205979, 1, 1, k1, 2, k2) +Debug.AddCard(86801871, 1, 1, k1, 3, POS_FACEDOWN_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(29843091, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(87978805, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(71413901, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(38699854, 0, 0, k1, 0, k2) +Debug.AddCard(44762290, 0, 0, k1, 0, k2) +Debug.AddCard(70828912, 0, 0, k1, 0, k2) +Debug.AddCard(65810489, 0, 0, k1, 0, k2) +Debug.AddCard(22493811, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__32_011_7.lua Index: single/简化版__32_011_7.lua ================================================================== --- single/简化版__32_011_7.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -#进化帝之旗 #09.Evolzar Flag -#四妹 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2200, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(74294676, 1, 1, k1, 1, k2, true) -Debug.AddCard(1929294, 1, 1, k1, 1, k2) -Debug.AddCard(1929294, 1, 1, k1, 1, k2) -Debug.AddCard(18511599, 1, 1, k1, 2, k2, true) -Debug.AddCard(1929294, 1, 1, k1, 2, k2) -Debug.AddCard(1929294, 1, 1, k1, 2, k2) -Debug.AddCard(42752141, 1, 1, k1, 3, k2, true) -Debug.AddCard(1929294, 1, 1, k1, 3, k2) -Debug.AddCard(1929294, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(47297616, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(53981499, 0, 0, k1, 0, k2) -Debug.AddCard(78474168, 0, 0, k1, 0, k2) -Debug.AddCard(73729209, 0, 0, k1, 0, k2) -Debug.AddCard(33420078, 0, 0, k1, 0, k2) -Debug.AddCard(66436257, 1, 1, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(22993208, 0, 0, k1, 0, k2) -Debug.AddCard(97396380, 0, 0, k1, 0, k2) -Debug.AddCard(66413481, 0, 0, k1, 0, k2) -Debug.AddCard(57793869, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)