DELETED single/简化版_0520_10.lua Index: single/简化版_0520_10.lua ================================================================== --- single/简化版_0520_10.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -#龙兽交锋 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 22300, 0, 0) -Debug.SetPlayerInfo(1, 10600, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2) -Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP) -Debug.AddCard(19763315, 1, 1, k1, 1, k2) -Debug.AddCard(74003290, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(36668118, 0, 0, k1, 0, k2) -Debug.AddCard(21615956, 0, 0, k1, 0, k2) -Debug.AddCard(5969957, 0, 0, k1, 0, k2) -Debug.AddCard(74677422, 0, 0, k1, 0, k2) -Debug.AddCard(61901281, 0, 0, k1, 0, k2) -Debug.AddCard(68464358, 0, 0, k1, 0, k2) -Debug.AddCard(28279543, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(73539069, 0, 0, k1, 0, k2) -Debug.AddCard(13143275, 0, 0, k1, 0, k2) -Debug.AddCard(73539069, 0, 0, k1, 0, k2) -Debug.AddCard(23732205, 0, 0, k1, 0, k2) -Debug.AddCard(98630720, 0, 0, k1, 0, k2) -Debug.AddCard(34408491, 0, 0, k1, 0, k2) -Debug.AddCard(24361622, 0, 0, k1, 0, k2) -Debug.AddCard(86148577, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(62265044, 0, 0, k1, 0, k2) -Debug.AddCard(67748760, 0, 0, k1, 0, k2) -Debug.AddCard(99234526, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) Index: single/简化版_50_020_3.lua ================================================================== --- single/简化版_50_020_3.lua +++ single/简化版_50_020_3.lua @@ -1,44 +1,50 @@ --[[message -#z2001jx +#龙兽交锋 ]] - Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 22300, 0, 0) +Debug.SetPlayerInfo(1, 10600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) +local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2) +Debug.PreSummon(c, SUMMON_TYPE_SPECIAL) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP) +Debug.AddCard(19763315, 1, 1, k1, 1, k2) +Debug.AddCard(74003290, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(19510093, 0, 0, k1, 0, k2) -Debug.AddCard(41141943, 0, 0, k1, 0, k2) -Debug.AddCard(77679716, 0, 0, k1, 0, k2) -Debug.AddCard(77679716, 0, 0, k1, 0, k2) -Debug.AddCard(95500396, 0, 0, k1, 0, k2) -Debug.AddCard(19510093, 0, 0, k1, 0, k2) -Debug.AddCard(10604644, 0, 0, k1, 0, k2) -Debug.AddCard(60953949, 0, 0, k1, 0, k2) -Debug.AddCard(90361010, 0, 0, k1, 0, k2) -Debug.AddCard(90361010, 0, 0, k1, 0, k2) -Debug.AddCard(82112494, 0, 0, k1, 0, k2) -Debug.AddCard(78391364, 0, 0, k1, 0, k2) -Debug.AddCard(91607976, 0, 0, k1, 0, k2) -Debug.AddCard(91607976, 0, 0, k1, 0, k2) -Debug.AddCard(83334932, 0, 0, k1, 0, k2) +Debug.AddCard(36668118, 0, 0, k1, 0, k2) +Debug.AddCard(21615956, 0, 0, k1, 0, k2) +Debug.AddCard(5969957, 0, 0, k1, 0, k2) +Debug.AddCard(74677422, 0, 0, k1, 0, k2) +Debug.AddCard(61901281, 0, 0, k1, 0, k2) +Debug.AddCard(68464358, 0, 0, k1, 0, k2) +Debug.AddCard(28279543, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(10547580, 0, 0, k1, 0, k2) -Debug.AddCard(33918636, 0, 0, k1, 0, k2) -Debug.AddCard(22423493, 0, 0, k1, 0, k2) -Debug.AddCard(84815190, 0, 0, k1, 0, k2) -Debug.AddCard(30983281, 0, 0, k1, 0, k2) -Debug.AddCard(27381364, 0, 0, k1, 0, k2) -Debug.AddCard(54498517, 0, 0, k1, 0, k2) +Debug.AddCard(73539069, 0, 0, k1, 0, k2) +Debug.AddCard(13143275, 0, 0, k1, 0, k2) +Debug.AddCard(73539069, 0, 0, k1, 0, k2) +Debug.AddCard(23732205, 0, 0, k1, 0, k2) +Debug.AddCard(98630720, 0, 0, k1, 0, k2) +Debug.AddCard(34408491, 0, 0, k1, 0, k2) +Debug.AddCard(24361622, 0, 0, k1, 0, k2) +Debug.AddCard(86148577, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(89631139, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) +Debug.AddCard(62265044, 0, 0, k1, 0, k2) +Debug.AddCard(67748760, 0, 0, k1, 0, k2) +Debug.AddCard(99234526, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_51_020_1.lua Index: single/简化版_51_020_1.lua ================================================================== --- /dev/null +++ single/简化版_51_020_1.lua @@ -0,0 +1,44 @@ +--[[message +#z2001jx +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(19510093, 0, 0, k1, 0, k2) +Debug.AddCard(41141943, 0, 0, k1, 0, k2) +Debug.AddCard(77679716, 0, 0, k1, 0, k2) +Debug.AddCard(77679716, 0, 0, k1, 0, k2) +Debug.AddCard(95500396, 0, 0, k1, 0, k2) +Debug.AddCard(19510093, 0, 0, k1, 0, k2) +Debug.AddCard(10604644, 0, 0, k1, 0, k2) +Debug.AddCard(60953949, 0, 0, k1, 0, k2) +Debug.AddCard(90361010, 0, 0, k1, 0, k2) +Debug.AddCard(90361010, 0, 0, k1, 0, k2) +Debug.AddCard(82112494, 0, 0, k1, 0, k2) +Debug.AddCard(78391364, 0, 0, k1, 0, k2) +Debug.AddCard(91607976, 0, 0, k1, 0, k2) +Debug.AddCard(91607976, 0, 0, k1, 0, k2) +Debug.AddCard(83334932, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(10547580, 0, 0, k1, 0, k2) +Debug.AddCard(33918636, 0, 0, k1, 0, k2) +Debug.AddCard(22423493, 0, 0, k1, 0, k2) +Debug.AddCard(84815190, 0, 0, k1, 0, k2) +Debug.AddCard(30983281, 0, 0, k1, 0, k2) +Debug.AddCard(27381364, 0, 0, k1, 0, k2) +Debug.AddCard(54498517, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(89631139, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)