Index: single/X-LV-04.lua ================================================================== --- single/X-LV-04.lua +++ single/X-LV-04.lua @@ -8,22 +8,22 @@ Debug.SetPlayerInfo(1, 10500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE) Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(93788854, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(46613515, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(93788854, 1, 1, k1, 1, k2) +Debug.AddCard(46613515, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(31000575, 0, 0, k1, 1, k2) Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(42713844, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(39581190, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(42713844, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 0, 0, k1, 0, k2) +Debug.AddCard(39581190, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡