DELETED single/简化版1_320_03.lua Index: single/简化版1_320_03.lua ================================================================== --- single/简化版1_320_03.lua +++ /dev/null @@ -1,42 +0,0 @@ ---[[message -#huamei -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 666, 0, 0) -Debug.SetPlayerInfo(1, 23333, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(38495396, 1, 1, k1, 2, k2) -Debug.AddCard(89631139, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(34408491, 0, 0, k1, 0, k2) -Debug.AddCard(91949988, 0, 0, k1, 0, k2) -Debug.AddCard(44405066, 0, 0, k1, 0, k2) -Debug.AddCard(08809344, 0, 0, k1, 0, k2) -Debug.AddCard(22110647, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(26400609, 0, 0, k1, 0, k2) -Debug.AddCard(90411554, 0, 0, k1, 0, k2) -Debug.AddCard(58695102, 0, 0, k1, 0, k2) -Debug.AddCard(71692913, 0, 0, k1, 0, k2) -Debug.AddCard(21615956, 0, 0, k1, 0, k2) -Debug.AddCard(74677422, 0, 0, k1, 0, k2) -Debug.AddCard(01833916, 0, 0, k1, 0, k2) -Debug.AddCard(14785765, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(31036355, 0, 0, k1, 0, k2) -Debug.AddCard(28741524, 0, 0, k1, 0, k2) -Debug.AddCard(02295440, 0, 0, k1, 0, k2) -Debug.AddCard(51790181, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("盖亚龙骑士") -aux.BeginPuzzle(1) DELETED single/简化版1_320_04.lua Index: single/简化版1_320_04.lua ================================================================== --- single/简化版1_320_04.lua +++ /dev/null @@ -1,45 +0,0 @@ ---[[message -#MH-nyanyanya -#棉花 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8120, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(67556500, 0, 0, k1, 2, k2) -Debug.AddCard(6840573, 1, 1, k1, 1, k2) -Debug.AddCard(12146024, 1, 1, k1, 2, k2) -Debug.AddCard(3732747, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(35329581, 0, 0, k1, 1, k2) -Debug.AddCard(58120309, 0, 0, k1, 3, k2) -Debug.AddCard(44095762, 1, 1, k1, 2, k2) -Debug.AddCard(56120475, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(11384280, 0, 0, k1, 0, k2) -Debug.AddCard(69015963, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(24696097, 0, 0, k1, 0, k2) -Debug.AddCard(2322421, 0, 0, k1, 0, k2) -Debug.AddCard(74892653, 0, 0, k1, 0, k2) -Debug.AddCard(35952884, 0, 0, k1, 0, k2) -Debug.AddCard(44508094, 0, 0, k1, 0, k2) -Debug.AddCard(33236860, 0, 0, k1, 0, k2) -Debug.AddCard(97489701, 0, 0, k1, 0, k2) -Debug.AddCard(10406322, 0, 0, k1, 0, k2) -Debug.AddCard(90660762, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(31053337, 0, 0, k1, 0, k2) -Debug.AddCard(72714392, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(35014241, 0, 0, k1, 0, k2) -Debug.AddCard(69196160, 0, 0, k1, 0, k2) -Debug.AddCard(36737092, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("加农炮兵") -aux.BeginPuzzle() DELETED single/简化版1_320_06.lua Index: single/简化版1_320_06.lua ================================================================== --- single/简化版1_320_06.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -#ZXT13800-20240625 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 13800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(54578613, 0, 0, k1, 2, k2) -Debug.AddCard(27134689, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(44095762, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(14785765, 0, 0, k1, 0, k2) -Debug.AddCard(28183605, 0, 0, k1, 0, k2) -Debug.AddCard(88264978, 0, 0, k1, 0, k2) -Debug.AddCard(876330, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(21249921, 0, 0, k1, 0, k2) -Debug.AddCard(34116027, 0, 0, k1, 0, k2) -Debug.AddCard(39402797, 0, 0, k1, 0, k2) -Debug.AddCard(52687916, 0, 0, k1, 0, k2) -Debug.AddCard(44508094, 0, 0, k1, 0, k2) -Debug.AddCard(56910167, 0, 0, k1, 0, k2) -Debug.AddCard(27337596, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(63487632, 0, 0, k1, 0, k2, true) -Debug.AddCard(59755122, 0, 0, k1, 0, k2, true) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(876330, 0, 0, k1, 0, k2) -Debug.AddCard(876330, 0, 0, k1, 0, k2) -Debug.AddCard(12800777, 0, 0, k1, 0, k2) -Debug.AddCard(89399912, 0, 0, k1, 0, k2) -Debug.AddCard(62265044, 0, 0, k1, 0, k2) -Debug.AddCard(18964575, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd("银槲剑") -aux.BeginPuzzle() ADDED single/简化版1_520_20.lua Index: single/简化版1_520_20.lua ================================================================== --- /dev/null +++ single/简化版1_520_20.lua @@ -0,0 +1,42 @@ +--[[message +#huamei +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 666, 0, 0) +Debug.SetPlayerInfo(1, 23333, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(38495396, 1, 1, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(57554544, 1, 1, k1, 5, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(19163116, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(50457953, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(61632317, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(34408491, 0, 0, k1, 0, k2) +Debug.AddCard(91949988, 0, 0, k1, 0, k2) +Debug.AddCard(44405066, 0, 0, k1, 0, k2) +Debug.AddCard(08809344, 0, 0, k1, 0, k2) +Debug.AddCard(22110647, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(26400609, 0, 0, k1, 0, k2) +Debug.AddCard(90411554, 0, 0, k1, 0, k2) +Debug.AddCard(58695102, 0, 0, k1, 0, k2) +Debug.AddCard(71692913, 0, 0, k1, 0, k2) +Debug.AddCard(21615956, 0, 0, k1, 0, k2) +Debug.AddCard(74677422, 0, 0, k1, 0, k2) +Debug.AddCard(01833916, 0, 0, k1, 0, k2) +Debug.AddCard(14785765, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(31036355, 0, 0, k1, 0, k2) +Debug.AddCard(28741524, 0, 0, k1, 0, k2) +Debug.AddCard(02295440, 0, 0, k1, 0, k2) +Debug.AddCard(51790181, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("盖亚龙骑士") +aux.BeginPuzzle(1) ADDED single/简化版1_520_21.lua Index: single/简化版1_520_21.lua ================================================================== --- /dev/null +++ single/简化版1_520_21.lua @@ -0,0 +1,45 @@ +--[[message +#MH-nyanyanya +#棉花 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8120, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(67556500, 0, 0, k1, 2, k2) +Debug.AddCard(6840573, 1, 1, k1, 1, k2) +Debug.AddCard(12146024, 1, 1, k1, 2, k2) +Debug.AddCard(3732747, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(35329581, 0, 0, k1, 1, k2) +Debug.AddCard(58120309, 0, 0, k1, 3, k2) +Debug.AddCard(44095762, 1, 1, k1, 2, k2) +Debug.AddCard(56120475, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(11384280, 0, 0, k1, 0, k2) +Debug.AddCard(69015963, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(24696097, 0, 0, k1, 0, k2) +Debug.AddCard(2322421, 0, 0, k1, 0, k2) +Debug.AddCard(74892653, 0, 0, k1, 0, k2) +Debug.AddCard(35952884, 0, 0, k1, 0, k2) +Debug.AddCard(44508094, 0, 0, k1, 0, k2) +Debug.AddCard(33236860, 0, 0, k1, 0, k2) +Debug.AddCard(97489701, 0, 0, k1, 0, k2) +Debug.AddCard(10406322, 0, 0, k1, 0, k2) +Debug.AddCard(90660762, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(31053337, 0, 0, k1, 0, k2) +Debug.AddCard(72714392, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(35014241, 0, 0, k1, 0, k2) +Debug.AddCard(69196160, 0, 0, k1, 0, k2) +Debug.AddCard(36737092, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("加农炮兵") +aux.BeginPuzzle() ADDED single/简化版1_520_22.lua Index: single/简化版1_520_22.lua ================================================================== --- /dev/null +++ single/简化版1_520_22.lua @@ -0,0 +1,41 @@ +--[[message +#ZXT13800-20240625 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 13800, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(54578613, 0, 0, k1, 2, k2) +Debug.AddCard(27134689, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(44095762, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(14785765, 0, 0, k1, 0, k2) +Debug.AddCard(28183605, 0, 0, k1, 0, k2) +Debug.AddCard(88264978, 0, 0, k1, 0, k2) +Debug.AddCard(876330, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(21249921, 0, 0, k1, 0, k2) +Debug.AddCard(34116027, 0, 0, k1, 0, k2) +Debug.AddCard(39402797, 0, 0, k1, 0, k2) +Debug.AddCard(52687916, 0, 0, k1, 0, k2) +Debug.AddCard(44508094, 0, 0, k1, 0, k2) +Debug.AddCard(56910167, 0, 0, k1, 0, k2) +Debug.AddCard(27337596, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(63487632, 0, 0, k1, 0, k2, true) +Debug.AddCard(59755122, 0, 0, k1, 0, k2, true) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(876330, 0, 0, k1, 0, k2) +Debug.AddCard(876330, 0, 0, k1, 0, k2) +Debug.AddCard(12800777, 0, 0, k1, 0, k2) +Debug.AddCard(89399912, 0, 0, k1, 0, k2) +Debug.AddCard(62265044, 0, 0, k1, 0, k2) +Debug.AddCard(18964575, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd("银槲剑") +aux.BeginPuzzle()