Index: single/简化版_30_040_1.lua ================================================================== --- single/简化版_30_040_1.lua +++ single/简化版_30_040_1.lua @@ -7,49 +7,49 @@ Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 1600, 0, 0) Debug.SetPlayerInfo(1, 12900, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 1, k2) Debug.AddCard(78706415, 1, 1, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(05650082, 1, 1, k1, 1, POS_FACEDOWN) +Debug.AddCard(05650082, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(01281505, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(01281505, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(55046718, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(74657662, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(90592429, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(41858121, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(95515060, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, k1, 0, k2) +Debug.AddCard(74064212, 0, 0, k1, 0, k2) +Debug.AddCard(74064212, 0, 0, k1, 0, k2) +Debug.AddCard(38679204, 0, 0, k1, 0, k2) +Debug.AddCard(38679204, 0, 0, k1, 0, k2) +Debug.AddCard(38679204, 0, 0, k1, 0, k2) +Debug.AddCard(01281505, 0, 0, k1, 0, k2) +Debug.AddCard(01281505, 0, 0, k1, 0, k2) +Debug.AddCard(75886890, 0, 0, k1, 0, k2) +Debug.AddCard(75886890, 0, 0, k1, 0, k2) +Debug.AddCard(75886890, 0, 0, k1, 0, k2) +Debug.AddCard(92035412, 0, 0, k1, 0, k2) +Debug.AddCard(92035412, 0, 0, k1, 0, k2) +Debug.AddCard(55046718, 0, 0, k1, 0, k2) +Debug.AddCard(74657662, 0, 0, k1, 0, k2) +Debug.AddCard(90592429, 0, 0, k1, 0, k2) +Debug.AddCard(41858121, 0, 0, k1, 0, k2) +Debug.AddCard(95515060, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(84224627, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(47805931, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(48370501, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75779210, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(56768355, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(93157004, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(84224627, 0, 0, k1, 0, k2) +Debug.AddCard(47805931, 0, 0, k1, 0, k2) +Debug.AddCard(95169481, 0, 0, k1, 0, k2) +Debug.AddCard(29071332, 0, 0, k1, 0, k2) +Debug.AddCard(48370501, 0, 0, k1, 0, k2) +Debug.AddCard(75779210, 0, 0, k1, 0, k2) +Debug.AddCard(56768355, 0, 0, k1, 0, k2) +Debug.AddCard(93157004, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(41431329, 0, 0, k1, 0, POS_FACEUP) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(44341034, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(01644289, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(44341034, 0, 0, k1, 0, k2) +Debug.AddCard(01644289, 0, 0, k1, 0, k2) +Debug.AddCard(71645242, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle()