ADDED single/简化版1_420_01.lua Index: single/简化版1_420_01.lua ================================================================== --- /dev/null +++ single/简化版1_420_01.lua @@ -0,0 +1,42 @@ +--[[message +#残局-六王寻胜 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 21150, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(10000000, 1, 1, k1, 1, k2) +Debug.AddCard(4392470, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(94770493, 0, 0, k1, 2, k2) +Debug.AddCard(77622396, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(89943723, 0, 0, k1, 0, k2) +Debug.AddCard(81846636, 0, 0, k1, 0, k2) +Debug.AddCard(7394770, 0, 0, k1, 0, k2) +Debug.AddCard(61677004, 0, 0, k1, 0, k2) +Debug.AddCard(96227613, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(3113836, 0, 0, k1, 0, k2) +Debug.AddCard(5043010, 0, 0, k1, 0, k2) +Debug.AddCard(1861629, 0, 0, k1, 0, k2) +Debug.AddCard(28776350, 0, 0, k1, 0, k2) +Debug.AddCard(44508094, 0, 0, k1, 0, k2) +Debug.AddCard(84013237, 0, 0, k1, 0, k2) +Debug.AddCard(16178681, 0, 0, k1, 0, POS_FACEUP) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(69610326, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(35272499, 0, 0, k1, 0, k2) +Debug.AddCard(70950698, 0, 0, k1, 0, k2) +Debug.AddCard(75672051, 0, 0, k1, 0, k2) +Debug.AddCard(46986419, 0, 0, k1, 0, k2) +Debug.AddCard(645087, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("俏丽") +aux.BeginPuzzle() Index: single/简化版1_420_02.lua ================================================================== --- single/简化版1_420_02.lua +++ single/简化版1_420_02.lua @@ -1,42 +1,49 @@ --[[message -#残局-六王寻胜 +Field spells are fun, right? +#AlphaKretin_02_Set_Rotation ]] + Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -- 4 = new master rule -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 21150, 0, 0) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(10000000, 1, 1, k1, 1, k2) -Debug.AddCard(4392470, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(94770493, 0, 0, k1, 2, k2) -Debug.AddCard(77622396, 1, 1, k1, 2, k2) +Debug.AddCard(73468603, 0, 0, k1, 2, k2) +Debug.AddCard(43898403, 0, 0, k1, 3, k2) +Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(89943723, 0, 0, k1, 0, k2) -Debug.AddCard(81846636, 0, 0, k1, 0, k2) -Debug.AddCard(7394770, 0, 0, k1, 0, k2) -Debug.AddCard(61677004, 0, 0, k1, 0, k2) -Debug.AddCard(96227613, 0, 0, k1, 0, k2) +Debug.AddCard(61488417, 0, 0, k1, 0, k2) +Debug.AddCard(89189982, 0, 0, k1, 0, k2) +Debug.AddCard(73360025, 0, 0, k1, 0, k2) +Debug.AddCard(19580308, 0, 0, k1, 0, k2) +Debug.AddCard(46372010, 0, 0, k1, 0, k2) +Debug.AddCard(1274455, 0, 0, k1, 0, k2) +Debug.AddCard(67237709, 0, 0, k1, 0, k2) +Debug.AddCard(85668449, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(3113836, 0, 0, k1, 0, k2) -Debug.AddCard(5043010, 0, 0, k1, 0, k2) -Debug.AddCard(1861629, 0, 0, k1, 0, k2) -Debug.AddCard(28776350, 0, 0, k1, 0, k2) -Debug.AddCard(44508094, 0, 0, k1, 0, k2) -Debug.AddCard(84013237, 0, 0, k1, 0, k2) -Debug.AddCard(16178681, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(50091196, 0, 0, k1, 0, k2) +Debug.AddCard(44852429, 0, 0, k1, 0, k2) +Debug.AddCard(65536818, 0, 0, k1, 0, k2) +Debug.AddCard(82956492, 0, 0, k1, 0, k2) +Debug.AddCard(13455674, 0, 0, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(69610326, 0, 0, k1, 0, k2) +Debug.AddCard(34710660, 1, 1, k1, 0, k2) +Debug.AddCard(5133471, 0, 0, k1, 0, k2) +Debug.AddCard(58695102, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(64034255, 0, 0, k1, 0, k2) -Debug.AddCard(35272499, 0, 0, k1, 0, k2) -Debug.AddCard(70950698, 0, 0, k1, 0, k2) -Debug.AddCard(75672051, 0, 0, k1, 0, k2) -Debug.AddCard(46986419, 0, 0, k1, 0, k2) -Debug.AddCard(645087, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("俏丽") +Debug.AddCard(64280356, 0, 0, k1, 0, k2) +Debug.AddCard(11609969, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("3000") aux.BeginPuzzle() DELETED single/简化版1_420_03.lua Index: single/简化版1_420_03.lua ================================================================== --- single/简化版1_420_03.lua +++ /dev/null @@ -1,49 +0,0 @@ ---[[message -Field spells are fun, right? -#AlphaKretin_02_Set_Rotation -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(73468603, 0, 0, k1, 2, k2) -Debug.AddCard(43898403, 0, 0, k1, 3, k2) -Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(61488417, 0, 0, k1, 0, k2) -Debug.AddCard(89189982, 0, 0, k1, 0, k2) -Debug.AddCard(73360025, 0, 0, k1, 0, k2) -Debug.AddCard(19580308, 0, 0, k1, 0, k2) -Debug.AddCard(46372010, 0, 0, k1, 0, k2) -Debug.AddCard(1274455, 0, 0, k1, 0, k2) -Debug.AddCard(67237709, 0, 0, k1, 0, k2) -Debug.AddCard(85668449, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(50091196, 0, 0, k1, 0, k2) -Debug.AddCard(44852429, 0, 0, k1, 0, k2) -Debug.AddCard(65536818, 0, 0, k1, 0, k2) -Debug.AddCard(82956492, 0, 0, k1, 0, k2) -Debug.AddCard(13455674, 0, 0, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -Debug.AddCard(23995346, 1, 1, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(34710660, 1, 1, k1, 0, k2) -Debug.AddCard(5133471, 0, 0, k1, 0, k2) -Debug.AddCard(58695102, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(64280356, 0, 0, k1, 0, k2) -Debug.AddCard(11609969, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("3000") -aux.BeginPuzzle()