Index: single/简化版1_311_05.lua ================================================================== --- single/简化版1_311_05.lua +++ single/简化版1_311_05.lua @@ -1,33 +1,38 @@ ---[[message -维护:2024-07-03 -简语:步向破灭的抽卡 -标签:#04.Destructive Draw #四妹 -]] - ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10000, 0, 0) -Debug.AddCard(41788781, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(96930127, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90508760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(52346240,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(14677495, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(35149085, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) ---~ Debug.AddCard(29905795,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) -Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) ---~ Debug.AddCard(44155002,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(13995824, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(49389523, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(27315304,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(33396948, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(44330098, 1, 1, LOCATION_DECK, 0, POS_FACEUP) -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90953320, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd("G") -aux.BeginPuzzle() +--[[message +#步向破灭的抽卡 #04.Destructive Draw +#四妹 +]] + +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 10000, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(14677495, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(90953320, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(35149085, 0, 0, k1, 2, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(33396948, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(7902349, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(44330098, 1, 1, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(13995824, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(49389523, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +Debug.AddCard(23571046, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(96930127, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90508760, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(23434538, 1, 1, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("G") +aux.BeginPuzzle()