Index: single/zawcj25.lua ================================================================== --- single/zawcj25.lua +++ single/zawcj25.lua @@ -1,12 +1,13 @@ --[[message -卡数:19 -规则:大师3 治安维持局最后防线·第25期! 在传说的尽头! ]] ---created by ygopro puzzle maker +--created by ygopro puzzle maker +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("zawcj25") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,2500,0,0) Debug.SetPlayerInfo(1,11100,0,0) @@ -30,12 +31,7 @@ Debug.AddCard(66436257,1,1,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) Debug.AddCard(53183600,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(53239672,1,1,LOCATION_SZONE,3,POS_FACEUP_ATTACK) Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) +fun["开局说明"]() +