DELETED single/简化版1_500_05.lua Index: single/简化版1_500_05.lua ================================================================== --- single/简化版1_500_05.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("No.54 反骨斗士 狮心") -aux.BeginPuzzle(1) DELETED single/简化版1_500_06.lua Index: single/简化版1_500_06.lua ================================================================== --- single/简化版1_500_06.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -元素英雄 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 4800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd("假面英雄 光牙") -aux.BeginPuzzle() ADDED single/简化版_351_006.lua Index: single/简化版_351_006.lua ================================================================== --- /dev/null +++ single/简化版_351_006.lua @@ -0,0 +1,33 @@ +--[[message +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(90660762, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(90660762, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(7902349, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(8124921, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(44519536, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(70903634, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(62337487, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(54366836, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(46052429, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(21900719, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("No.54 反骨斗士 狮心") +aux.BeginPuzzle(1) ADDED single/简化版_351_007.lua Index: single/简化版_351_007.lua ================================================================== --- /dev/null +++ single/简化版_351_007.lua @@ -0,0 +1,27 @@ +--[[message +元素英雄 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 4000, 0, 0) +Debug.SetPlayerInfo(1, 4800, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(9327502, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(69884162, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(48305365, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(37412656, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(21143940, 0, 0, k1, 3, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(50608164, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd("假面英雄 光牙") +aux.BeginPuzzle()