DELETED single/简化版_0500_17.lua Index: single/简化版_0500_17.lua ================================================================== --- single/简化版_0500_17.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#LV-007 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd("幻影壁") -aux.BeginPuzzle(1) ADDED single/简化版_33_100_7.lua Index: single/简化版_33_100_7.lua ================================================================== --- /dev/null +++ single/简化版_33_100_7.lua @@ -0,0 +1,29 @@ +--[[message +#LV-007 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(46657337, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(93920745, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13945283, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(69140098, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90908427, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd("幻影壁") +aux.BeginPuzzle(1)