Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -1,1 +1,29 @@ +local str = {} + +local cache_1 +local cache_2 +_G["通关邀请"] = function() + local effect_1 + effect_1 = Effect.GlobalEffect() + effect_1:SetType(EFFECT_TYPE_FIELD + + EFFECT_TYPE_CONTINUOUS) + effect_1:SetCode(EVENT_DAMAGE) + function cache_1() + cache_1 = Duel.GetLP(1) + if cache_1 <= 0 then + cache_1 = true + else + cache_1 = false + end + return cache_1 + end + effect_1:SetCondition(cache_1) + function cache_1() + Debug.ShowHint("残局群181175613") + return + end + effect_1:SetOperation(cache_1) + Duel.RegisterEffect(effect_1 + , 0) + end Index: single/07.Constellar vs Evilswarm.lua ================================================================== --- single/07.Constellar vs Evilswarm.lua +++ single/07.Constellar vs Evilswarm.lua @@ -25,10 +25,12 @@ Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() + +_G["通关邀请"]() --~ local str = {} --~ local fun = {} --~ local cache_1