Index: single/superheavy samurai 2_衍生版_1.lua ================================================================== --- single/superheavy samurai 2_衍生版_1.lua +++ single/superheavy samurai 2_衍生版_1.lua @@ -1,10 +1,12 @@ --[[message -卡数:6 规则:新大师 ]] --created by puzzle editor +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("z2001jx") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) Debug.SetPlayerInfo(0,100,0,0) Debug.SetPlayerInfo(1,5800,0,0) @@ -29,12 +31,6 @@ Debug.AddCard(33918636,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重武者 案山子-C Debug.AddCard(76471944,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --超重忍者 猿飞-B Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) +fun["开局说明"]()