Index: single/简化版_30_033_3.lua ================================================================== --- single/简化版_30_033_3.lua +++ single/简化版_30_033_3.lua @@ -5,54 +5,31 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) Debug.SetPlayerInfo(0, 900, 0, 0) Debug.SetPlayerInfo(1, 16200, 0, 0) ---Player's Hand -Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) - ---Player's Grave -Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Player's Deck +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Player's Monsters -Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - ---Player's S/T -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Grave -Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - ---Opponent's Deck Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) @@ -59,18 +36,49 @@ Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Player's Hand + +--Player's Grave + +--Player's Deck + +--Player's Extra Deck +--Player's Monsters + +--Player's S/T + +--Opponent's Hand + +--Opponent's Grave + +--Opponent's Deck --Opponent's Monsters -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --Opponent's S/T -Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle()