Index: single/X-LV-16.lua ================================================================== --- single/X-LV-16.lua +++ single/X-LV-16.lua @@ -1,25 +1,25 @@ --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 2000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(91152256, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(91152256, 0, 0, k1, 1, k2) +Debug.AddCard(91152256, 0, 0, k1, 3, k2) +Debug.AddCard(96851799, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(90470931, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(67949763, 0, 0, k1, 3, POS_FACEDOWN) -Debug.AddCard(73915051, 1, 1, k1, 2, POS_FACEDOWN) +Debug.AddCard(90470931, 0, 0, k1, 2, k2) +Debug.AddCard(67949763, 0, 0, k1, 3, k2) +Debug.AddCard(73915051, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(71594310, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() Index: single/X-LV-17.lua ================================================================== --- single/X-LV-17.lua +++ single/X-LV-17.lua @@ -1,28 +1,28 @@ --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4600, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(11066358, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(91152256, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(11066358, 0, 0, k1, 2, k2) +Debug.AddCard(91152256, 0, 0, k1, 3, k2) +Debug.AddCard(96851799, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(96383838, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(96383838, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(67598234, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(67598234, 0, 0, k1, 0, k2) +Debug.AddCard(97204936, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) +Debug.AddCard(27288416, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.ReloadFieldEnd() aux.BeginPuzzle() Index: single/X-LV-18.lua ================================================================== --- single/X-LV-18.lua +++ single/X-LV-18.lua @@ -1,21 +1,21 @@ --[[message 新手教学 ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 4300, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(48202661, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(48202661, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(48202661, 0, 0, k1, 2, k2) +Debug.AddCard(27288416, 0, 0, k1, 3, k2) +Debug.AddCard(48202661, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(10352095, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(26864586, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(32298781, 0, 0, k1, 3, POS_FACEDOWN) +Debug.AddCard(10352095, 0, 0, k1, 1, k2) +Debug.AddCard(26864586, 0, 0, k1, 2, k2) +Debug.AddCard(32298781, 0, 0, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外