Index: single/简化版1_500_10.lua ================================================================== --- single/简化版1_500_10.lua +++ single/简化版1_500_10.lua @@ -4,25 +4,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1000, 0, 0) Debug.SetPlayerInfo(1, 8400, 0, 0) ---怪兽区域 -Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) ---魔陷区域 -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) ---卡组区域 -Debug.AddCard(73915051, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 -Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) ---除外区域 ---手卡区域 -Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local k1 = LOCATION_MZONE +Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE) +local k1 = LOCATION_SZONE +Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(48094997, 0, 0, k1, 0, POS_FACEDOWN) Debug.ReloadFieldEnd("电控魔术师") aux.BeginPuzzle(1)