Index: single/X-LV-27.lua ================================================================== --- single/X-LV-27.lua +++ single/X-LV-27.lua @@ -1,24 +1,24 @@ ---[[message -维护:2024-02-13 -简语:新手教学 -标签:#废铁拳 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 51100, 0, 0) -Debug.SetPlayerInfo(1, 34600, 0, 0) -Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) -local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +维护:2024-02-13 +简语:新手教学 +标签:#废铁拳 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 51100, 0, 0) +Debug.SetPlayerInfo(1, 34600, 0, 0) +Debug.AddCard(36736723, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g02 = Debug.AddCard(13582837, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g12 = Debug.AddCard(7153114, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(61844784,0,0,LOCATION_GRAVE,0,POS_FACEUP) +local m02 = Debug.AddCard(403847, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +local m03 = Debug.AddCard(8529136, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local c1 = Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) +Debug.AddCard(60800381, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53855409, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.ReloadFieldEnd("废品同调士") +aux.BeginPuzzle() Index: single/X-LV-29.lua ================================================================== --- single/X-LV-29.lua +++ single/X-LV-29.lua @@ -1,21 +1,21 @@ ---[[message -维护:2024-03-23 -简语:新手教学 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 41500, 0, 0) -Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +维护:2024-03-23 +简语:新手教学 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 41500, 0, 0) +Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) +local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.ReloadFieldEnd("铁道王") +aux.BeginPuzzle() Index: single/X-LV-30.lua ================================================================== --- single/X-LV-30.lua +++ single/X-LV-30.lua @@ -1,12 +1,8 @@ --[[message 维护:2024-02-13 -简语:最后一个且尤为特殊的新手教学,「莫勉强」 - - - - +简语:最后一个且尤为特殊的新手教学,「莫勉强」。 当初,棉花从不知哪个网络小角落找到了一个新局,但他和我都打不出这个解。 这时,有个人也想试试这局,他叫彦。 由于棉花做的局总是差 100 血,我们惯性地以为这个残局和棉花做的局是同样的,都是残局作者故意设计的差血难题。 但彦却提出了一个令我们诧异的结论——这局无解。 @@ -25,7 +21,7 @@ local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() +Debug.ReloadFieldEnd("无解") aux.BeginPuzzle() Index: single/特殊局_1.lua ================================================================== --- single/特殊局_1.lua +++ single/特殊局_1.lua @@ -1,42 +1,42 @@ ---[[message -维护:2024-06-27 -简语:步骤过多,谨慎玩耍。 -标签:#MH-ghostrick #棉花 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +维护:2024-06-27 +简语:步骤过多,谨慎玩耍。 +标签:#MH-ghostrick #棉花 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29400787, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(7617062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(99795159, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(84327329, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(58932615, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(79979666, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(29343734, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22061412, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(28150174, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(68597372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(64332231, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(17412721, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3814632, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(53334641, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +Debug.AddCard(39980304, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) +Debug.ReloadFieldEnd("绝对零度侠") +aux.BeginPuzzle() Index: single/特殊局_2.lua ================================================================== --- single/特殊局_2.lua +++ single/特殊局_2.lua @@ -1,77 +1,78 @@ ---[[message -维护:2024-06-26 -简语:个十百千万? -标签:#枯岳说书人 #暗之侯爵贝利亚 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 621543, 0, 0) -Debug.SetPlayerInfo(1, 231370, 0, 0) -local d = {} --- 提攻 ---~ 卡 ---~ 攻 -function s.gnkl_jltw(u1, u2) - local h1 - --~ 效果 - h1 = Effect.CreateEffect(u1) - h1:SetType(EFFECT_TYPE_SINGLE) - h1:SetCode(EFFECT_UPDATE_ATTACK) - h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) - h1:SetValue(u2) - u1:RegisterEffect(h1) -end -d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -local h1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 1156) -local h1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 1252) -local h1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 1698) -local h1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 652) -local h1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 254) -local h1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, 800) -local h1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -21565) -local h1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -56546) -local h1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -65415) -local h1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -45212) -local h1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -32215) -local h1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -s.gnkl_jltw(h1, -801) - -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1) -Debug.ShowHint("场上怪兽攻击力已改变") - ---[[ -你以为这局是拼百位数、十位数、个位数? -试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。 -但想来想去就是起效不了。 -遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。 -咦?! -怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢? -哈哈哈! -这就中圈套了! -]] +--[[message +维护:2024-06-26 +简语:个十百千万? +标签:#枯岳说书人 #暗之侯爵贝利亚 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 621543, 0, 0) +Debug.SetPlayerInfo(1, 231370, 0, 0) +local d = {} +local f = {} +-- 提攻 +--~ 卡 +--~ 攻 +f.gnkl_jltw = function(o1, o2) + local k1 + --~ 效果 + k1 = Effect.CreateEffect(o1) + k1:SetType(EFFECT_TYPE_SINGLE) + k1:SetCode(EFFECT_UPDATE_ATTACK) + k1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) + k1:SetValue(o2) + k1:RegisterEffect(k1) + end +d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) + +Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) +Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) + +Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +local k1 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 1156) +local k1 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 1252) +local k1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 1698) +local k1 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 652) +local k1 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 254) +local k1 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, 800) +local k1 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -21565) +local k1 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -56546) +local k1 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -65415) +local k1 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -45212) +local k1 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -32215) +local k1 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) +f.gnkl_jltw(k1, -801) + +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) +Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1) +Debug.ShowHint("场上怪兽攻击力已改变") + +--[[ +你以为这局是拼百位数、十位数、个位数? +试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。 +但想来想去就是起效不了。 +遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。 +咦?! +怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢? +哈哈哈! +这就中圈套了! +]]