Index: single/简化版1_520.lua ================================================================== --- single/简化版1_520.lua +++ single/简化版1_520.lua @@ -30,15 +30,15 @@ Debug.AddCard(12014404, 0, 0, k1, 0, 0) local k1 = LOCATION_GRAVE Debug.AddCard(97439806, 0, 0, k1, 0, 0) Debug.AddCard(57421866, 0, 0, k1, 0, 0) local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(82888408, 0, 0, k1, 0, 0) -Debug.AddCard(13140300, 0, 0, k1, 0, 0) -Debug.AddCard(19439119, 0, 0, k1, 0, 0) -Debug.AddCard(18282103, 0, 0, k1, 0, 0) -Debug.AddCard(19665973, 1, 1, k1, 0, 0) -Debug.AddCard(13140300, 1, 1, k1, 0, 0) +local k1, k2 = LOCATION_HAND, POS_FACEDOWN +Debug.AddCard(82888408, 0, 0, k1, 0, k2) +Debug.AddCard(13140300, 0, 0, k1, 0, k2) +Debug.AddCard(19439119, 0, 0, k1, 0, k2) +Debug.AddCard(18282103, 0, 0, k1, 0, k2) +Debug.AddCard(19665973, 1, 1, k1, 0, k2) +Debug.AddCard(13140300, 1, 1, k1, 0, k2) Debug.ReloadFieldEnd("魔轰神兽 甘纳许") aux.BeginPuzzle(1, 1) Index: single_doc/残局代码/single.lua ================================================================== --- single_doc/残局代码/single.lua +++ single_doc/残局代码/single.lua @@ -5,16 +5,16 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 100, 0, 0) Debug.SetPlayerInfo(1, 8000, 0, 0) -local k1 = LOCATION_MZONE -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN +local k1, k2 = LOCATION_PZONE, POS_FACEUP +local k1, k2 = LOCATION_DECK, POS_FACEDOWN +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN +local k1, k2 = LOCATION_GRAVE, POS_FACEUP +local k1, k2 = LOCATION_REMOVED, POS_FACEUP +local k1, k2 = LOCATION_HAND, POS_FACEDOWN Debug.ReloadFieldEnd("这一个残局之核心卡之完整卡名") aux.BeginPuzzle()