DELETED single/[WCS2006]01_ankokukai.lua Index: single/[WCS2006]01_ankokukai.lua ================================================================== --- single/[WCS2006]01_ankokukai.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -查局: -旧名:[WCS2006]01_ankokukai -]] -Debug.SetAIName("[WCS2006]01_ankokukai") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) -Debug.SetPlayerInfo(0,600,0,0) -Debug.SetPlayerInfo(1,7000,0,0) -Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(32619583,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(33731070,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(78004197,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(79126789,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(05498296,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) -Debug.AddCard(15150365,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) -Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]03_antique_gear.lua Index: single/[WCS2006]03_antique_gear.lua ================================================================== --- single/[WCS2006]03_antique_gear.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -查局: -旧名:[WCS2006]03_antique_gear -]] -Debug.SetAIName("[WCS2006]03_antique_gear") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) - -Debug.SetPlayerInfo(0,1400,0,0) -Debug.SetPlayerInfo(1,3300,0,0) - -Debug.AddCard(92001300,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(10509340,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(83104731,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(56094445,0,0,LOCATION_HAND,0,POS_FACEDOWN) - -Debug.AddCard(23995346,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) -Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) - -Debug.AddCard(80604091,0,0,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle()