ADDED single/简化版_300.lua Index: single/简化版_300.lua ================================================================== --- /dev/null +++ single/简化版_300.lua @@ -0,0 +1,36 @@ +--[[message +维护:2024-07-03 +简语:QB072 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1100, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +--自己的怪兽区 +--对方的怪兽区 +local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 +--自己的魔陷区 +Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 +--对方的魔陷区 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 +Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 +--自己的手卡 +Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 +Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 +Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 +Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 +--对方的手卡 +--自己的墓地 + +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +--对方的卡组 +--自己的额外 + +Debug.ReloadFieldEnd("血之代偿") +aux.BeginPuzzle() DELETED single/简化版_300_06.lua Index: single/简化版_300_06.lua ================================================================== --- single/简化版_300_06.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -维护:2024-07-03 -简语:QB072 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 ---自己的魔陷区 -Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 ---对方的魔陷区 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 ---自己的手卡 -Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 -Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 -Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 ---对方的手卡 ---自己的墓地 - ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd("血之代偿") -aux.BeginPuzzle() ADDED single/简化版_310.lua Index: single/简化版_310.lua ================================================================== --- /dev/null +++ single/简化版_310.lua @@ -0,0 +1,23 @@ +--[[message +维护:2024-07-03 +简语:十卡让你体验极致翻翻乐! +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 2500, 0, 0) +Debug.SetPlayerInfo(1, 20200, 0, 0) + +Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) +Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.ReloadFieldEnd("地中族妖魔") +aux.BeginPuzzle() DELETED single/简化版_310_02.lua Index: single/简化版_310_02.lua ================================================================== --- single/简化版_310_02.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -维护:2024-07-03 -简语:十卡让你体验极致翻翻乐! -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2500, 0, 0) -Debug.SetPlayerInfo(1, 20200, 0, 0) - -Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(31759689, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(65976795, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16719140, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74762582, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("地中族妖魔") -aux.BeginPuzzle()