DELETED single/简化版_0500_32.lua Index: single/简化版_0500_32.lua ================================================================== --- single/简化版_0500_32.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#[WCS2006]13_hero -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("元素英雄 闪光火焰翼侠") -aux.BeginPuzzle(1) ADDED single/简化版_32_100_3.lua Index: single/简化版_32_100_3.lua ================================================================== --- /dev/null +++ single/简化版_32_100_3.lua @@ -0,0 +1,26 @@ +--[[message +#LV-017 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1100, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("月之书") +aux.BeginPuzzle(1) Index: single/简化版_33_100_1.lua ================================================================== --- single/简化版_33_100_1.lua +++ single/简化版_33_100_1.lua @@ -1,26 +1,31 @@ --[[message -#LV-017 +#[WCS2006]13_hero ]] Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1100, 0, 0) +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 1) +Debug.SetPlayerInfo(0, 1400, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(63519819, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(58932615, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20721928, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(63035430, 0, 0, k1, 5, POS_FACEUP) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(25366484, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(35809262, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(34853266, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(79109599, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("月之书") +Debug.ReloadFieldEnd("元素英雄 闪光火焰翼侠") aux.BeginPuzzle(1)