DELETED single/3_22_四妹_幻兽.lua Index: single/3_22_四妹_幻兽.lua ================================================================== --- single/3_22_四妹_幻兽.lua +++ /dev/null @@ -1,43 +0,0 @@ ---[[message -察局: -简语:看!飞机! -原局:11.Look!Airplane! -]] - ---puzzle1 -Debug.SetAIName("11.Look!Airplane!_衍版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11300, 0, 0) ---~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/3_22_枯岳说书人_幻兽.lua Index: single/3_22_枯岳说书人_幻兽.lua ================================================================== --- /dev/null +++ single/3_22_枯岳说书人_幻兽.lua @@ -0,0 +1,43 @@ +--[[message +察局: +简语:看!飞机! +原局:11.Look!Airplane! +]] + +--puzzle1 +Debug.SetAIName("11.Look!Airplane!_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11300, 0, 0) +--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(4417407,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(4417407, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(67922702, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(66200210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(31533704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15854426, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(68815132, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(67922702, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(83054225, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(5556499, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22653490, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(38495396,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(80117527,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(22110647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(79575620, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46083380, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) +Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/3_34_枯岳说书人_大日.lua ================================================================== --- single/3_34_枯岳说书人_大日.lua +++ single/3_34_枯岳说书人_大日.lua @@ -1,63 +1,64 @@ ---[[message -静寂大日 -]] - ---puzzle1 -Debug.SetAIName("20.Silence Vylon_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 11200, 0, 0) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) ---~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局: +简语:静寂大日 +]] + +--puzzle1 +Debug.SetAIName("20.Silence Vylon_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1600, 0, 0) +Debug.SetPlayerInfo(1, 11200, 0, 0) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74064212, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(38679204, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(1281505,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(1281505, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(75886890, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(9791914,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(92035412, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(55046718, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(74657662, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90592429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(41858121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(95515060, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(83746708,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21900719,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(44341034, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1644289, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(41431329, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(84224627, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(4423206,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(47805931, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(95169481, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(66506689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(54719828,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +--~ Debug.AddCard(71594310,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(48370501, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(75779210, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(56768355, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(93157004, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(21593977,1,1,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(83555666,1,1,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(34124316, 1, 1, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) +Debug.AddCard(78706415, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(79106360, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +--~ Debug.AddCard(1224927,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +--~ Debug.AddCard(5650082,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/3_34_枯岳说书人_幻影.lua ================================================================== --- single/3_34_枯岳说书人_幻影.lua +++ single/3_34_枯岳说书人_幻影.lua @@ -1,64 +1,66 @@ ---[[message -念动力 -]] - -Debug.SetAIName("Fedo-04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 5000, 0, 0) -Debug.SetPlayerInfo(1, 38500, 0, 0) - ---自己的怪兽区 -Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 ---对方的怪兽区 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 -Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 ---自己的魔陷区 -Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 -Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 -Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 -Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 -Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 -Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 -Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 -Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 -Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 ---对方的手卡 -Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 -Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 ---自己的墓地 -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 -Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 -Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 -Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 -Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 -Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 -Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 -Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 -Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 -Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 ---对方的卡组 ---自己的额外 -Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 -Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 -Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 -Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 -Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 -Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 -Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 -Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 -Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 -Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() +--[[message +察局: +简语:念动力 +原局:Fedo-04 +]] + +Debug.SetAIName("Fedo-04_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) +Debug.SetPlayerInfo(0, 5000, 0, 0) +Debug.SetPlayerInfo(1, 38500, 0, 0) + +--自己的怪兽区 +Debug.AddCard(1834753, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --最大瞬移者 +--对方的怪兽区 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) --星因士 左旗一 +Debug.AddCard(2483611, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) --星因士 左旗一 +--自己的魔陷区 +Debug.AddCard(3146695, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) --念力反应器 +Debug.AddCard(39131963, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --死亡反击 +Debug.AddCard(56460688, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --异次元隔离机 +Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --DNA改造手术 +--对方的魔陷区 +--自己的手卡 +Debug.AddCard(3298689, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升阶魔法-幻影骑士团的出击 +Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --地狱的暴走召唤 +Debug.AddCard(67723438, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --紧急瞬间移动 +Debug.AddCard(52430902, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --念力跳跃者 +Debug.AddCard(11047543, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --念力感知区 +Debug.AddCard(64107820, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK) --未来光辉 +--对方的手卡 +Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +Debug.AddCard(13313278, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --燃烧拳击手 脱险拳手 +--自己的墓地 +Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --银河旋风 +Debug.AddCard(64382839, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --网罟座泽塔星人 +Debug.AddCard(47126872, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --时空警察 +--对方的墓地 +--自己除外的卡 +--对方除外的卡 +--自己的卡组 +Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 +Debug.AddCard(52430902, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力跳跃者 +Debug.AddCard(25343017, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --寡默的念力祭司 +Debug.AddCard(3233859, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --念力控轮人 +Debug.AddCard(25788011, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --调星师 莱斯贝尔特 +Debug.AddCard(16191953, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --吉格大王 +Debug.AddCard(99315585, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 裂头盔 +Debug.AddCard(98827725, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --幻影骑士团 阴暗布面甲 +--对方的卡组 +--自己的额外 +Debug.AddCard(54191698, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.29 招财猫人偶 +Debug.AddCard(16195943, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗叛逆超量龙 +Debug.AddCard(1621413, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗镇魂超量龙 +Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 +Debug.AddCard(24221808, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --精神超载恶魔 +Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 +Debug.AddCard(67073561, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --斗篷理发魔女姑娘 +Debug.AddCard(84271823, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --落消之方块游戏家 +Debug.AddCard(26692769, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --幻影骑士团 锈蚀月刃斧 +Debug.AddCard(4280258, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --召命之神弓-阿波罗萨 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() DELETED single/3_35_四妹_电子.lua Index: single/3_35_四妹_电子.lua ================================================================== --- single/3_35_四妹_电子.lua +++ /dev/null @@ -1,53 +0,0 @@ ---[[message -永恒进化 -]] - -Debug.SetAIName("37.Eternal Evolution") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 23900, 0, 0) - -Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(3) ADDED single/3_35_枯岳说书人_电子.lua Index: single/3_35_枯岳说书人_电子.lua ================================================================== --- /dev/null +++ single/3_35_枯岳说书人_电子.lua @@ -0,0 +1,55 @@ +--[[message +察局: +简语:永恒进化 +原局:37.Eternal Evolution +]] + +Debug.SetAIName("37.Eternal Evolution_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 23900, 0, 0) + +Debug.AddCard(25774450, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(86686671, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(59281922, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(70095155, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(3405259, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(77411244, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(30012506, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(63737050, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(11066358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(46659709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(62651957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(23893227, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(8783685, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(58069384, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(10443957, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(43202238, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74586817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80532587, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(89112729, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(84058253, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(79229522, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(74157028, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1561110, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(3897065, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1546124, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(98850929, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(32104431, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(78193831, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97940434, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(86240887, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(59822133, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(53347303, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(56532353, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(20960340, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(15155568, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(3) DELETED single/3_37_四妹_No..lua Index: single/3_37_四妹_No..lua ================================================================== --- single/3_37_四妹_No..lua +++ /dev/null @@ -1,53 +0,0 @@ ---[[message -编号卡斗争 -]] - ---puzzle1 -Debug.SetAIName("12.Number Battle") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 32000, 0, 0) -Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) ---~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/3_37_枯岳说书人_No..lua Index: single/3_37_枯岳说书人_No..lua ================================================================== --- /dev/null +++ single/3_37_枯岳说书人_No..lua @@ -0,0 +1,55 @@ +--[[message +察局: +简语:编号卡斗争 +原版:12.Number Battle +]] + +--puzzle1 +Debug.SetAIName("12.Number Battle_衍版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 32000, 0, 0) +Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(10275411, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(674561, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(42851643, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(51630558, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(45458027, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(72355441, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(94220427, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(94693857, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(23571046, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) +--~ Debug.AddCard(28912357,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(39139935, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--~ Debug.AddCard(29669359,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(88120966, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(73445448, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(39272762, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(33776843, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(1992816, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP, true) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(78474168, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(97268402, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(1992816, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(64554883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13140300, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(65703851, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(30585393, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() Index: single/3_41_枯岳说书人_No..lua ================================================================== --- single/3_41_枯岳说书人_No..lua +++ single/3_41_枯岳说书人_No..lua @@ -1,69 +1,71 @@ ---[[message -控敌的纹章 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2200, 0, 0) -Debug.SetPlayerInfo(1, 109125, 0, 0) - -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) +--[[message +察局: +简语:控敌的纹章 +原局:32.Enemy Controlled Heraldry +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_1") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2200, 0, 0) +Debug.SetPlayerInfo(1, 109125, 0, 0) + +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90470931, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) Index: single/3_41_枯岳说书人_No._1.lua ================================================================== --- single/3_41_枯岳说书人_No._1.lua +++ single/3_41_枯岳说书人_No._1.lua @@ -1,69 +1,71 @@ ---[[message -控敌的纹章 -]] - -Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 2200, 0, 0) -Debug.SetPlayerInfo(1, 168150, 0, 0) - -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -g1:CompleteProcedure() -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) -Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle(6) +--[[message +察局: +简语:控敌的纹章 +原局:32.Enemy Controlled Heraldry +]] + +Debug.SetAIName("32.Enemy Controlled Heraldry_衍生版_2") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) +Debug.SetPlayerInfo(0, 2200, 0, 0) +Debug.SetPlayerInfo(1, 168150, 0, 0) + +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(89399912, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45725480, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(81385346, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53804307, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(47660516, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(82293134, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(9622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(89399912,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(45725480,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--~ Debug.AddCard(81385346,0,0,LOCATION_DECK,0,POS_FACEDOWN) +--~ Debug.AddCard(53804307,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) +Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(2061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(4392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) +local g1 = Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local g1 = Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(2407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +local g1 = Debug.AddCard(6165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +g1:CompleteProcedure() +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) +Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) +Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP) +Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP) +Debug.ReloadFieldEnd() +aux.BeginPuzzle(6) Index: 残局文料/补记.md ================================================================== --- 残局文料/补记.md +++ 残局文料/补记.md @@ -26,17 +26,17 @@ 大量局名用阿斯克码表,因软件早期不许汉语。 今已许汉语,故欲用之。 除几人有多系名外,系名实为作者简称。 见某人怨局名,序号多而不显内。 再虑重名,综上,得下: -> [特殊序号(数字)_]规名(数字)_效卡数(数字)_作者简称_局内一字段名[_避重序号(数字)] +> 规名(数字)_效卡数(数字)_局内一字段名_作者简称[_避重序号(数字)] 中括号内为可选,小括号内为形式。 他人多用连接线,而此用下划线,以避混。 好,试之,例如: > MH01 改为: -> 5_19_棉花_魔轰神 +> 5_19_魔轰神_棉花_a01 似可行,按此办。 # 追加说明 欲知何时可解,故有察局。 作者欲言,故有简语。 有衍生版,故有原局。