DELETED single/简化版_0510_52.lua Index: single/简化版_0510_52.lua ================================================================== --- single/简化版_0510_52.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -#[WCS2011]11 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(52768103, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89189982, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(98045062, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(55465441, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(41398771, 0, 0, k1, 3, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(52768103, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(10315429, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(9748752, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(34016756, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(81823360, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 1, 1, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("邪帝 盖乌斯") -aux.BeginPuzzle(1) ADDED single/简化版_31_010_15.lua Index: single/简化版_31_010_15.lua ================================================================== --- /dev/null +++ single/简化版_31_010_15.lua @@ -0,0 +1,33 @@ +--[[message +#[WCS2011]11 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 10300, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(52768103, 0, 0, k1, 2, k2) +Debug.AddCard(83011277, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(89189982, 1, 1, k1, 2, k2) +Debug.AddCard(40575313, 1, 1, k1, 3, POS_FACEUP_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(98045062, 0, 0, k1, 1, k2) +Debug.AddCard(55465441, 0, 0, k1, 2, k2) +Debug.AddCard(41398771, 0, 0, k1, 3, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(52768103, 0, 0, k1, 0, k2) +Debug.AddCard(10315429, 0, 0, k1, 0, k2) +Debug.AddCard(9748752, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(34016756, 0, 0, k1, 0, k2) +Debug.AddCard(81823360, 0, 0, k1, 0, k2) +Debug.AddCard(37742478, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd("邪帝 盖乌斯") +aux.BeginPuzzle(1)