DELETED single/简化版_0500_25.lua Index: single/简化版_0500_25.lua ================================================================== --- single/简化版_0500_25.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -#[WCS2006]08_burn -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("连续魔法") -aux.BeginPuzzle(1) ADDED single/简化版_31_100_4.lua Index: single/简化版_31_100_4.lua ================================================================== --- /dev/null +++ single/简化版_31_100_4.lua @@ -0,0 +1,27 @@ +--[[message +#[WCS2006]08_burn +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 2100, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(77568553, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(34690519, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(04335645, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(33248692, 0, 0, k1, 2, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(49398568, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(5183693, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(46918794, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("连续魔法") +aux.BeginPuzzle(1)