Index: single/07.Constellar vs Evilswarm.lua ================================================================== --- single/07.Constellar vs Evilswarm.lua +++ single/07.Constellar vs Evilswarm.lua @@ -27,40 +27,5 @@ Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() _G["通关邀请"]() ---~ local str = {} ---~ local fun = {} - ---~ local cache_1 - ---~ fun["通关邀请"] = function() ---~ local effect_100 ---~ effect_100 = Effect.GlobalEffect() ---~ effect_100:SetType(EFFECT_TYPE_FIELD ---~ + EFFECT_TYPE_CONTINUOUS) ---~ effect_100:SetCode(EVENT_DAMAGE) ---~ function cache_1() - ---~ cache_1 = Duel.GetLP(1) - ---~ if cache_1 <= 0 then ---~ cache_1 = true ---~ else ---~ cache_1 = false ---~ end - ---~ return cache_1 ---~ end ---~ effect_100:SetCondition(cache_1) ---~ function cache_1() ---~ Debug.ShowHint("残局群181175613") ---~ return ---~ end ---~ effect_100:SetOperation(cache_1) ---~ Duel.RegisterEffect(effect_100 ---~ , 0) ---~ end - ---~ fun["通关邀请"]() ---~ Debug.ShowHint("残局群181175613")