Index: single/简化版1_520_21.lua ================================================================== --- single/简化版1_520_21.lua +++ single/简化版1_520_21.lua @@ -40,6 +40,6 @@ local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(69196160, 0, 0, k1, 0, k2) Debug.AddCard(36737092, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("加农炮兵") -aux.BeginPuzzle(1, 1) +aux.BeginPuzzle(1) Index: single/简化版1_520_22.lua ================================================================== --- single/简化版1_520_22.lua +++ single/简化版1_520_22.lua @@ -14,10 +14,11 @@ local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(14785765, 0, 0, k1, 0, k2) Debug.AddCard(28183605, 0, 0, k1, 0, k2) Debug.AddCard(88264978, 0, 0, k1, 0, k2) +Debug.AddCard(876330, 0, 0, k1, 0, k2) Debug.AddCard(876330, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(21249921, 0, 0, k1, 0, k2) Debug.AddCard(34116027, 0, 0, k1, 0, k2) Debug.AddCard(39402797, 0, 0, k1, 0, k2) @@ -29,13 +30,12 @@ Debug.AddCard(63487632, 0, 0, k1, 0, k2, true) Debug.AddCard(59755122, 0, 0, k1, 0, k2, true) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 Debug.AddCard(876330, 0, 0, k1, 0, k2) -Debug.AddCard(876330, 0, 0, k1, 0, k2) Debug.AddCard(12800777, 0, 0, k1, 0, k2) Debug.AddCard(89399912, 0, 0, k1, 0, k2) Debug.AddCard(62265044, 0, 0, k1, 0, k2) Debug.AddCard(18964575, 1, 1, k1, 0, k2) -Debug.ReloadFieldEnd("银槲剑") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("龙骑兵团兵器-银槲剑") +aux.BeginPuzzle(1, 1)