DELETED single/简化版_30_10.lua Index: single/简化版_30_10.lua ================================================================== --- single/简化版_30_10.lua +++ /dev/null @@ -1,45 +0,0 @@ ---[[message -维护:2024-06-24 -标签:#AlphaKretin_05_Lullaby -简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) - -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) - ---AI's deck -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces - ---AI's hand -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces - ---AI's field - ---AI’s GY - ---Player's Extra Deck - ---Player's Hand -Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby -Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned -Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange -Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) - ---Player's Field -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH -Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat - ---Player's GY -Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/简化版_30_11(暂缺).lua Index: single/简化版_30_11(暂缺).lua ================================================================== --- single/简化版_30_11(暂缺).lua +++ /dev/null @@ -1,1 +0,0 @@ - DELETED single/简化版_30_12.lua Index: single/简化版_30_12.lua ================================================================== --- single/简化版_30_12.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -维护:2024-06-24 -标签:#LV-044 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/简化版_30_13.lua Index: single/简化版_30_13.lua ================================================================== --- single/简化版_30_13.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -维护:2024-06-24 -标签:#LV-051 -]] ---puzzle1 -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/简化版_430_12.lua Index: single/简化版_430_12.lua ================================================================== --- /dev/null +++ single/简化版_430_12.lua @@ -0,0 +1,45 @@ +--[[message +维护:2024-06-24 +标签:#AlphaKretin_05_Lullaby +简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) + +Debug.SetPlayerInfo(0, 2100, 0, 0) +Debug.SetPlayerInfo(1, 100, 0, 0) + +--AI's deck +Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces + +--AI's hand +Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces +Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces + +--AI's field + +--AI’s GY + +--Player's Extra Deck + +--Player's Hand +Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby +Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned +Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange +Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) + +--Player's Field +Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH +Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat + +--Player's GY +Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/简化版_431_01.lua Index: single/简化版_431_01.lua ================================================================== --- /dev/null +++ single/简化版_431_01.lua @@ -0,0 +1,28 @@ +--[[message +维护:2024-06-24 +标签:#LV-044 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2000, 0, 0) + +Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) + +Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) + +local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) +Debug.PreEquip(s01, m01) + +Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) +Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() ADDED single/简化版_431_02.lua Index: single/简化版_431_02.lua ================================================================== --- /dev/null +++ single/简化版_431_02.lua @@ -0,0 +1,31 @@ +--[[message +维护:2024-06-24 +标签:#LV-051 +]] +--puzzle1 +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 1900, 0, 0) + +Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) + +Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) +Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) + +Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()