Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -307,11 +307,11 @@ + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_ADJUST) - effect_1:SetCondition(aux.TRUE()) + effect_1:SetCondition(aux.TRUE) function cache_1(effect_event , player_who_activate_the_effect) --{ str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect