Index: single/32.Enemy Controlled Heraldry_衍生版_2.lua ================================================================== --- single/32.Enemy Controlled Heraldry_衍生版_2.lua +++ single/32.Enemy Controlled Heraldry_衍生版_2.lua @@ -64,7 +64,6 @@ Debug.AddCard(00473469,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(98139712,1,1,LOCATION_SZONE,4,POS_FACEUP) Debug.AddCard(56433456,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() -fun["开局添加手卡"](6) -aux.BeginPuzzle() +aux.BeginPuzzle(6) Index: single/32.Enemy Controlled Heraldry_衍生版_3.lua ================================================================== --- single/32.Enemy Controlled Heraldry_衍生版_3.lua +++ single/32.Enemy Controlled Heraldry_衍生版_3.lua @@ -65,7 +65,6 @@ Debug.AddCard(00473469,1,1,LOCATION_SZONE,0,POS_FACEDOWN) Debug.AddCard(57115864,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(98139712,1,1,LOCATION_SZONE,4,POS_FACEUP) Debug.AddCard(56433456,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() -fun["开局添加手卡"](6) -aux.BeginPuzzle() +aux.BeginPuzzle(6) Index: single/35.Pendulum's Variety Summon.lua ================================================================== --- single/35.Pendulum's Variety Summon.lua +++ single/35.Pendulum's Variety Summon.lua @@ -70,7 +70,6 @@ Debug.AddCard(67630339,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(13166648,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(79766336,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.AddCard(1127737,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() -fun["开局添加手卡"](6) -aux.BeginPuzzle() +aux.BeginPuzzle(6)