Index: single/简化版1_500_13.lua ================================================================== --- single/简化版1_500_13.lua +++ single/简化版1_500_13.lua @@ -3,25 +3,26 @@ Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) Debug.SetPlayerInfo(0, 1100, 0, 0) Debug.SetPlayerInfo(1, 3900, 0, 0) ---怪兽区域 -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---魔陷区域 ---卡组区域 -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(99330325, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 -Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) ---除外区域 ---手卡区域 +local k1 = LOCATION_MZONE +Debug.AddCard(27134689, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(73081602, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(33178416, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(63941210, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(55063751, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(5087128, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(99330325, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(68464358, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(46668237, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND Debug.ReloadFieldEnd("森之番人 绿狒狒") aux.BeginPuzzle(1)