Index: single/X-LV-32_衍生版_2.lua ================================================================== --- single/X-LV-32_衍生版_2.lua +++ single/X-LV-32_衍生版_2.lua @@ -1,10 +1,12 @@ --[[message -卡数:9 规则:大师3 ]] --By OURYGO-YGO EZ manager +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("顽雨沉风") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,2500,0,0) Debug.SetPlayerInfo(1,17400,0,0) local g01=Debug.AddCard(16428514,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENSE) @@ -17,15 +19,10 @@ Debug.AddCard(47556396,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(74762582,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) Debug.AddCard(74640994,0,0,LOCATION_SZONE,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) +fun["开局说明"]() +