ADDED single/简化版_31_010_016.lua Index: single/简化版_31_010_016.lua ================================================================== --- /dev/null +++ single/简化版_31_010_016.lua @@ -0,0 +1,40 @@ +--[[message +#[WCS2011]06 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 700, 0, 0) +Debug.SetPlayerInfo(1, 10200, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(25655502, 1, 1, k1, 0, k2) +Debug.AddCard(25655502, 1, 1, k1, 1, k2) +Debug.AddCard(25655502, 1, 1, k1, 2, k2) +Debug.AddCard(25655502, 1, 1, k1, 3, k2) +Debug.AddCard(25655502, 1, 1, k1, 4, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(28506708, 0, 0, k1, 2, k2) +Debug.AddCard(27551, 0, 0, k1, 3, k2) +Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(81254059, 0, 0, k1, 0, k2) +Debug.AddCard(81254059, 0, 0, k1, 0, k2) +Debug.AddCard(57543573, 0, 0, k1, 0, k2) +Debug.AddCard(57543573, 0, 0, k1, 0, k2) +Debug.AddCard(64973456, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(70583986, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(57647597, 0, 0, k1, 0, k2) +Debug.AddCard(49003308, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(64973456, 0, 0, k1, 0, k2) +Debug.AddCard(81254059, 0, 0, k1, 0, k2) +Debug.AddCard(73216412, 0, 0, k1, 0, k2) +Debug.AddCard(45305419, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("伊利丹异虫") +aux.BeginPuzzle(1) ADDED single/简化版_31_010_017.lua Index: single/简化版_31_010_017.lua ================================================================== --- /dev/null +++ single/简化版_31_010_017.lua @@ -0,0 +1,34 @@ +--[[message +#LV-015 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8100, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(54620698, 0, 0, k1, 2, k2) +Debug.AddCard(24611934, 0, 0, k1, 3, k2) +local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(43641473, 0, 0, k1, 0, k2) +Debug.AddCard(43641473, 0, 0, k1, 1, k2) +Debug.AddCard(74701381, 0, 0, k1, 2, k2) +Debug.AddCard(74701381, 0, 0, k1, 3, k2) +local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(23171610, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(40619825, 0, 0, k1, 0, k2) +Debug.AddCard(61405855, 0, 0, k1, 0, k2) +Debug.AddCard(86318356, 0, 0, k1, 0, k2) +Debug.AddCard(18161786, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("限制解除") +aux.BeginPuzzle(1) +Debug.PreEquip(s01, m01) ADDED single/简化版_31_010_21.lua Index: single/简化版_31_010_21.lua ================================================================== --- /dev/null +++ single/简化版_31_010_21.lua @@ -0,0 +1,38 @@ +--[[message +#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay +#四妹 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 46700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(38142739, 0, 0, k1, 0, k2) +Debug.AddCard(38142739, 0, 0, k1, 1, k2) +Debug.AddCard(38142739, 0, 0, k1, 2, k2) +Debug.AddCard(38142739, 0, 0, k1, 3, k2) +Debug.AddCard(38142739, 0, 0, k1, 4, k2) +Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(30643162, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(83272895, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(88942504, 0, 0, k1, 0, k2) +Debug.AddCard(26563200, 0, 0, k1, 0, k2) +Debug.AddCard(47579719, 0, 0, k1, 0, k2) +Debug.AddCard(38495396, 0, 0, k1, 0, k2) +Debug.AddCard(91949988, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(21900719, 0, 0, k1, 0, k2) +Debug.AddCard(13032689, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(25067275, 0, 0, k1, 0, k2) +Debug.AddCard(37364101, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("超量组件") +aux.BeginPuzzle(1) DELETED single/简化版__32_010_1.lua Index: single/简化版__32_010_1.lua ================================================================== --- single/简化版__32_010_1.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -#[WCS2011]06 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 700, 0, 0) -Debug.SetPlayerInfo(1, 10200, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(25655502, 1, 1, k1, 0, k2) -Debug.AddCard(25655502, 1, 1, k1, 1, k2) -Debug.AddCard(25655502, 1, 1, k1, 2, k2) -Debug.AddCard(25655502, 1, 1, k1, 3, k2) -Debug.AddCard(25655502, 1, 1, k1, 4, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(28506708, 0, 0, k1, 2, k2) -Debug.AddCard(27551, 0, 0, k1, 3, k2) -Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(81254059, 0, 0, k1, 0, k2) -Debug.AddCard(81254059, 0, 0, k1, 0, k2) -Debug.AddCard(57543573, 0, 0, k1, 0, k2) -Debug.AddCard(57543573, 0, 0, k1, 0, k2) -Debug.AddCard(64973456, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(70583986, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(57647597, 0, 0, k1, 0, k2) -Debug.AddCard(49003308, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(64973456, 0, 0, k1, 0, k2) -Debug.AddCard(81254059, 0, 0, k1, 0, k2) -Debug.AddCard(73216412, 0, 0, k1, 0, k2) -Debug.AddCard(45305419, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("伊利丹异虫") -aux.BeginPuzzle(1) DELETED single/简化版__32_010_2.lua Index: single/简化版__32_010_2.lua ================================================================== --- single/简化版__32_010_2.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -#LV-015 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8100, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(54620698, 0, 0, k1, 2, k2) -Debug.AddCard(24611934, 0, 0, k1, 3, k2) -local m01 = Debug.AddCard(27134689, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(43641473, 0, 0, k1, 0, k2) -Debug.AddCard(43641473, 0, 0, k1, 1, k2) -Debug.AddCard(74701381, 0, 0, k1, 2, k2) -Debug.AddCard(74701381, 0, 0, k1, 3, k2) -local s01 = Debug.AddCard(98495314, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(23171610, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(40619825, 0, 0, k1, 0, k2) -Debug.AddCard(61405855, 0, 0, k1, 0, k2) -Debug.AddCard(86318356, 0, 0, k1, 0, k2) -Debug.AddCard(18161786, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("限制解除") -aux.BeginPuzzle(1) -Debug.PreEquip(s01, m01) DELETED single/简化版__32_010_3.lua Index: single/简化版__32_010_3.lua ================================================================== --- single/简化版__32_010_3.lua +++ /dev/null @@ -1,38 +0,0 @@ ---[[message -#棉花糖的暴走叠光 #01.Marshmallon's Reckless Overlay -#四妹 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 46700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(38142739, 0, 0, k1, 0, k2) -Debug.AddCard(38142739, 0, 0, k1, 1, k2) -Debug.AddCard(38142739, 0, 0, k1, 2, k2) -Debug.AddCard(38142739, 0, 0, k1, 3, k2) -Debug.AddCard(38142739, 0, 0, k1, 4, k2) -Debug.AddCard(31305911, 1, 1, k1, 0, POS_FACEDOWN_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(30643162, 0, 0, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(83272895, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(88942504, 0, 0, k1, 0, k2) -Debug.AddCard(26563200, 0, 0, k1, 0, k2) -Debug.AddCard(47579719, 0, 0, k1, 0, k2) -Debug.AddCard(38495396, 0, 0, k1, 0, k2) -Debug.AddCard(91949988, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(21900719, 0, 0, k1, 0, k2) -Debug.AddCard(13032689, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(25067275, 0, 0, k1, 0, k2) -Debug.AddCard(37364101, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd("超量组件") -aux.BeginPuzzle(1)