ADDED single/简化版_33_100_4.lua Index: single/简化版_33_100_4.lua ================================================================== --- /dev/null +++ single/简化版_33_100_4.lua @@ -0,0 +1,30 @@ +--[[message +#[WCS2006]07_cybernetic_magician +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 8400, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(48094997, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("电控魔术师") +aux.BeginPuzzle(1) DELETED single/简化版_53_100_3.lua Index: single/简化版_53_100_3.lua ================================================================== --- single/简化版_53_100_3.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#[WCS2006]07_cybernetic_magician -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(59023523, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, k1, 3, POS_FACEUP_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(36280194, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, k1, 3, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(73915051, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(97023549, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(84686841, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(34100324, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(48766543, 0, 0, k1, 0, POS_FACEUP) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(48094997, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("电控魔术师") -aux.BeginPuzzle(1)