ADDED 残局文料/constant.lua Index: 残局文料/constant.lua ================================================================== --- /dev/null +++ 残局文料/constant.lua @@ -0,0 +1,819 @@ +local k1_11 = {} +k1_11.MIN_ID=1000 +k1_11.MAX_ID=268435455 +k1_11.MAX_COUNTER=65535 +k1_11.MAX_PARAMETER=0xffff +k1_11.LOCATION_DECK=0x01 +k1_11.LOCATION_HAND=0x02 +k1_11.LOCATION_MZONE=0x04 +k1_11.LOCATION_SZONE=0x08 +k1_11.LOCATION_GRAVE=0x10 +k1_11.LOCATION_REMOVED=0x20 +k1_11.LOCATION_EXTRA=0x40 +k1_11.LOCATION_OVERLAY=0x80 +k1_11.LOCATION_ONFIELD=0x0c +k1_11.LOCATION_DECKBOT=0x10001 +k1_11.LOCATION_DECKSHF=0x20001 +k1_11.SEQ_DECKTOP=0 +k1_11.SEQ_DECKBOTTOM=1 +k1_11.SEQ_DECKSHUFFLE=2 +k1_11.LOCATION_FZONE=0x100 +k1_11.LOCATION_PZONE=0x200 +k1_11.POS_FACEUP_ATTACK=0x1 +k1_11.POS_FACEDOWN_ATTACK=0x2 +k1_11.POS_FACEUP_DEFENSE=0x4 +k1_11.POS_FACEDOWN_DEFENSE=0x8 +k1_11.POS_FACEUP=0x5 +k1_11.POS_FACEDOWN=0xa +k1_11.POS_ATTACK=0x3 +k1_11.POS_DEFENSE=0xc +k1_11.NO_FLIP_EFFECT=0x10000 +k1_11.TYPE_MONSTER=0x1 +k1_11.TYPE_SPELL=0x2 +k1_11.TYPE_TRAP=0x4 +k1_11.TYPE_NORMAL=0x10 +k1_11.TYPE_EFFECT=0x20 +k1_11.TYPE_FUSION=0x40 +k1_11.TYPE_RITUAL=0x80 +k1_11.TYPE_TRAPMONSTER=0x100 +k1_11.TYPE_SPIRIT=0x200 +k1_11.TYPE_UNION=0x400 +k1_11.TYPE_DUAL=0x800 +k1_11.TYPE_TUNER=0x1000 +k1_11.TYPE_SYNCHRO=0x2000 +k1_11.TYPE_TOKEN=0x4000 +k1_11.TYPE_QUICKPLAY=0x10000 +k1_11.TYPE_CONTINUOUS=0x20000 +k1_11.TYPE_EQUIP=0x40000 +k1_11.TYPE_FIELD=0x80000 +k1_11.TYPE_COUNTER=0x100000 +k1_11.TYPE_FLIP=0x200000 +k1_11.TYPE_TOON=0x400000 +k1_11.TYPE_XYZ=0x800000 +k1_11.TYPE_PENDULUM=0x1000000 +k1_11.TYPE_SPSUMMON=0x2000000 +k1_11.TYPE_LINK=0x4000000 +k1_11.TYPES_TOKEN_MONSTER=0x4011 +k1_11.TYPES_NORMAL_TRAP_MONSTER=0x111 +k1_11.TYPES_EFFECT_TRAP_MONSTER=0x121 +k1_11.ATTRIBUTE_ALL=0x7f +k1_11.ATTRIBUTE_EARTH=0x01 +k1_11.ATTRIBUTE_WATER=0x02 +k1_11.ATTRIBUTE_FIRE=0x04 +k1_11.ATTRIBUTE_WIND=0x08 +k1_11.ATTRIBUTE_LIGHT=0x10 +k1_11.ATTRIBUTE_DARK=0x20 +k1_11.ATTRIBUTE_DIVINE=0x40 +k1_11.RACE_ALL=0x3ffffff +k1_11.RACE_WARRIOR=0x1 +k1_11.RACE_SPELLCASTER=0x2 +k1_11.RACE_FAIRY=0x4 +k1_11.RACE_FIEND=0x8 +k1_11.RACE_ZOMBIE=0x10 +k1_11.RACE_MACHINE=0x20 +k1_11.RACE_AQUA=0x40 +k1_11.RACE_PYRO=0x80 +k1_11.RACE_ROCK=0x100 +k1_11.RACE_WINDBEAST=0x200 +k1_11.RACE_PLANT=0x400 +k1_11.RACE_INSECT=0x800 +k1_11.RACE_THUNDER=0x1000 +k1_11.RACE_DRAGON=0x2000 +k1_11.RACE_BEAST=0x4000 +k1_11.RACE_BEASTWARRIOR=0x8000 +k1_11.RACE_DINOSAUR=0x10000 +k1_11.RACE_FISH=0x20000 +k1_11.RACE_SEASERPENT=0x40000 +k1_11.RACE_REPTILE=0x80000 +k1_11.RACE_PSYCHO=0x100000 +k1_11.RACE_DIVINE=0x200000 +k1_11.RACE_CREATORGOD=0x400000 +k1_11.RACE_WYRM=0x800000 +k1_11.RACE_CYBERSE=0x1000000 +k1_11.RACE_ILLUSION=0x2000000 +k1_11.REASON_DESTROY=0x1 +k1_11.REASON_RELEASE=0x2 +k1_11.REASON_TEMPORARY=0x4 +k1_11.REASON_MATERIAL=0x8 +k1_11.REASON_SUMMON=0x10 +k1_11.REASON_BATTLE=0x20 +k1_11.REASON_EFFECT=0x40 +k1_11.REASON_COST=0x80 +k1_11.REASON_ADJUST=0x100 +k1_11.REASON_LOST_TARGET=0x200 +k1_11.REASON_RULE=0x400 +k1_11.REASON_SPSUMMON=0x800 +k1_11.REASON_DISSUMMON=0x1000 +k1_11.REASON_FLIP=0x2000 +k1_11.REASON_DISCARD=0x4000 +k1_11.REASON_RDAMAGE=0x8000 +k1_11.REASON_RRECOVER=0x10000 +k1_11.REASON_RETURN=0x20000 +k1_11.REASON_FUSION=0x40000 +k1_11.REASON_SYNCHRO=0x80000 +k1_11.REASON_RITUAL=0x100000 +k1_11.REASON_XYZ=0x200000 +k1_11.REASON_REPLACE=0x1000000 +k1_11.REASON_DRAW=0x2000000 +k1_11.REASON_REDIRECT=0x4000000 +k1_11.REASON_REVEAL=0x8000000 +k1_11.REASON_LINK=0x10000000 +k1_11.REASON_LOST_OVERLAY=0x20000000 +k1_11.LOCATION_REASON_TOFIELD=0x1 +k1_11.LOCATION_REASON_CONTROL=0x2 +k1_11.SUMMON_TYPE_NORMAL=0x10000000 +k1_11.SUMMON_TYPE_ADVANCE=0x11000000 +k1_11.SUMMON_TYPE_DUAL=0x12000000 +k1_11.SUMMON_TYPE_FLIP=0x20000000 +k1_11.SUMMON_TYPE_SPECIAL=0x40000000 +k1_11.SUMMON_TYPE_FUSION=0x43000000 +k1_11.SUMMON_TYPE_RITUAL=0x45000000 +k1_11.SUMMON_TYPE_SYNCHRO=0x46000000 +k1_11.SUMMON_TYPE_XYZ=0x49000000 +k1_11.SUMMON_TYPE_PENDULUM=0x4a000000 +k1_11.SUMMON_TYPE_LINK=0x4c000000 +k1_11.SUMMON_VALUE_SELF=0x1 +k1_11.SUMMON_VALUE_BLACK_GARDEN=0x10 +k1_11.SUMMON_VALUE_SYNCHRO_MATERIAL=0x11 +k1_11.SUMMON_VALUE_DARK_SANCTUARY=0x12 +k1_11.SUMMON_VALUE_MONSTER_REBORN=0x13 +k1_11.SUMMON_VALUE_LV=0x1000 +k1_11.SUMMON_VALUE_GLADIATOR=0x2000 +k1_11.SUMMON_VALUE_EVOLTILE=0x4000 +k1_11.SUMMON_VALUE_NOUVELLEZ=0x8000 +k1_11.STATUS_DISABLED=0x0001 +k1_11.STATUS_TO_ENABLE=0x0002 +k1_11.STATUS_TO_DISABLE=0x0004 +k1_11.STATUS_PROC_COMPLETE=0x0008 +k1_11.STATUS_SET_TURN=0x0010 +k1_11.STATUS_NO_LEVEL=0x0020 +k1_11.STATUS_BATTLE_RESULT=0x0040 +k1_11.STATUS_SPSUMMON_STEP=0x0080 +k1_11.STATUS_FORM_CHANGED=0x0100 +k1_11.STATUS_SUMMONING=0x0200 +k1_11.STATUS_EFFECT_ENABLED=0x0400 +k1_11.STATUS_SUMMON_TURN=0x0800 +k1_11.STATUS_DESTROY_CONFIRMED=0x1000 +k1_11.STATUS_LEAVE_CONFIRMED=0x2000 +k1_11.STATUS_BATTLE_DESTROYED=0x4000 +k1_11.STATUS_COPYING_EFFECT=0x8000 +k1_11.STATUS_CHAINING=0x10000 +k1_11.STATUS_SUMMON_DISABLED=0x20000 +k1_11.STATUS_ACTIVATE_DISABLED=0x40000 +k1_11.STATUS_EFFECT_REPLACED=0x80000 +k1_11.STATUS_FUTURE_FUSION=0x100000 +k1_11.STATUS_ATTACK_CANCELED=0x200000 +k1_11.STATUS_INITIALIZING=0x400000 +k1_11.STATUS_TO_HAND_WITHOUT_CONFIRM=0x800000 +k1_11.STATUS_JUST_POS=0x1000000 +k1_11.STATUS_CONTINUOUS_POS=0x2000000 +k1_11.STATUS_FORBIDDEN=0x4000000 +k1_11.STATUS_ACT_FROM_HAND=0x8000000 +k1_11.STATUS_OPPO_BATTLE=0x10000000 +k1_11.STATUS_FLIP_SUMMON_TURN=0x20000000 +k1_11.STATUS_SPSUMMON_TURN=0x40000000 +k1_11.ASSUME_CODE=1 +k1_11.ASSUME_TYPE=2 +k1_11.ASSUME_LEVEL=3 +k1_11.ASSUME_RANK=4 +k1_11.ASSUME_ATTRIBUTE=5 +k1_11.ASSUME_RACE=6 +k1_11.ASSUME_ATTACK=7 +k1_11.ASSUME_DEFENSE=8 +k1_11.LINK_MARKER_BOTTOM_LEFT=0x001 +k1_11.LINK_MARKER_BOTTOM=0x002 +k1_11.LINK_MARKER_BOTTOM_RIGHT=0x004 +k1_11.LINK_MARKER_LEFT=0x008 +k1_11.LINK_MARKER_RIGHT=0x020 +k1_11.LINK_MARKER_TOP_LEFT=0x040 +k1_11.LINK_MARKER_TOP=0x080 +k1_11.LINK_MARKER_TOP_RIGHT=0x100 +k1_11.COUNTER_WITHOUT_PERMIT=0x1000 +k1_11.COUNTER_NEED_ENABLE=0x2000 +k1_11.PHASE_DRAW=0x01 +k1_11.PHASE_STANDBY=0x02 +k1_11.PHASE_MAIN1=0x04 +k1_11.PHASE_BATTLE_START=0x08 +k1_11.PHASE_BATTLE_STEP=0x10 +k1_11.PHASE_DAMAGE=0x20 +k1_11.PHASE_DAMAGE_CAL=0x40 +k1_11.PHASE_BATTLE=0x80 +k1_11.PHASE_MAIN2=0x100 +k1_11.PHASE_END=0x200 +k1_11.PLAYER_NONE=2 +k1_11.PLAYER_ALL=3 +k1_11.CHAININFO_CHAIN_COUNT=0x01 +k1_11.CHAININFO_TRIGGERING_EFFECT=0x02 +k1_11.CHAININFO_TRIGGERING_PLAYER=0x04 +k1_11.CHAININFO_TRIGGERING_CONTROLER=0x08 +k1_11.CHAININFO_TRIGGERING_LOCATION=0x10 +k1_11.CHAININFO_TRIGGERING_SEQUENCE=0x20 +k1_11.CHAININFO_TARGET_CARDS=0x40 +k1_11.CHAININFO_TARGET_PLAYER=0x80 +k1_11.CHAININFO_TARGET_PARAM=0x100 +k1_11.CHAININFO_DISABLE_REASON=0x200 +k1_11.CHAININFO_DISABLE_PLAYER=0x400 +k1_11.CHAININFO_CHAIN_ID=0x800 +k1_11.CHAININFO_TYPE=0x1000 +k1_11.CHAININFO_EXTTYPE=0x2000 +k1_11.CHAININFO_TRIGGERING_POSITION=0x4000 +k1_11.CHAININFO_TRIGGERING_CODE=0x8000 +k1_11.CHAININFO_TRIGGERING_CODE2=0x10000 +k1_11.CHAININFO_TRIGGERING_LEVEL=0x40000 +k1_11.CHAININFO_TRIGGERING_RANK=0x80000 +k1_11.CHAININFO_TRIGGERING_ATTRIBUTE=0x100000 +k1_11.CHAININFO_TRIGGERING_RACE=0x200000 +k1_11.CHAININFO_TRIGGERING_ATTACK=0x400000 +k1_11.CHAININFO_TRIGGERING_DEFENSE=0x800000 +k1_11.RESET_SELF_TURN=0x10000000 +k1_11.RESET_OPPO_TURN=0x20000000 +k1_11.RESET_PHASE=0x40000000 +k1_11.RESET_CHAIN=0x80000000 +k1_11.RESET_EVENT=0x1000 +k1_11.RESET_CARD=0x2000 +k1_11.RESET_CODE=0x4000 +k1_11.RESET_COPY=0x8000 +k1_11.RESET_DISABLE=0x00010000 +k1_11.RESET_TURN_SET=0x00020000 +k1_11.RESET_TOGRAVE=0x00040000 +k1_11.RESET_REMOVE=0x00080000 +k1_11.RESET_TEMP_REMOVE=0x00100000 +k1_11.RESET_TOHAND=0x00200000 +k1_11.RESET_TODECK=0x00400000 +k1_11.RESET_LEAVE=0x00800000 +k1_11.RESET_TOFIELD=0x01000000 +k1_11.RESET_CONTROL=0x02000000 +k1_11.RESET_OVERLAY=0x04000000 +k1_11.RESET_MSCHANGE=0x08000000 +k1_11.RESETS_STANDARD=0x1fe0000 +k1_11.RESETS_REDIRECT=0xc7e0000 +k1_11.RESETS_WITHOUT_TEMP_REMOVE=0x56e0000 +k1_11.EFFECT_TYPE_SINGLE=0x0001 +k1_11.EFFECT_TYPE_FIELD=0x0002 +k1_11.EFFECT_TYPE_EQUIP=0x0004 +k1_11.EFFECT_TYPE_ACTIONS=0x0008 +k1_11.EFFECT_TYPE_ACTIVATE=0x0010 +k1_11.EFFECT_TYPE_FLIP=0x0020 +k1_11.EFFECT_TYPE_IGNITION=0x0040 +k1_11.EFFECT_TYPE_TRIGGER_O=0x0080 +k1_11.EFFECT_TYPE_QUICK_O=0x0100 +k1_11.EFFECT_TYPE_TRIGGER_F=0x0200 +k1_11.EFFECT_TYPE_QUICK_F=0x0400 +k1_11.EFFECT_TYPE_CONTINUOUS=0x0800 +k1_11.EFFECT_TYPE_XMATERIAL=0x1000 +k1_11.EFFECT_TYPE_GRANT=0x2000 +k1_11.EFFECT_TYPE_TARGET=0x4000 +k1_11.EFFECT_FLAG_INITIAL=0x0001 +k1_11.EFFECT_FLAG_FUNC_VALUE=0x0002 +k1_11.EFFECT_FLAG_COUNT_LIMIT=0x0004 +k1_11.EFFECT_FLAG_FIELD_ONLY=0x0008 +k1_11.EFFECT_FLAG_CARD_TARGET=0x0010 +k1_11.EFFECT_FLAG_IGNORE_RANGE=0x0020 +k1_11.EFFECT_FLAG_ABSOLUTE_TARGET=0x0040 +k1_11.EFFECT_FLAG_IGNORE_IMMUNE=0x0080 +k1_11.EFFECT_FLAG_SET_AVAILABLE=0x0100 +k1_11.EFFECT_FLAG_CANNOT_NEGATE=0x0200 +k1_11.EFFECT_FLAG_CANNOT_DISABLE=0x0400 +k1_11.EFFECT_FLAG_PLAYER_TARGET=0x0800 +k1_11.EFFECT_FLAG_BOTH_SIDE=0x1000 +k1_11.EFFECT_FLAG_COPY_INHERIT=0x2000 +k1_11.EFFECT_FLAG_DAMAGE_STEP=0x4000 +k1_11.EFFECT_FLAG_DAMAGE_CAL=0x8000 +k1_11.EFFECT_FLAG_DELAY=0x10000 +k1_11.EFFECT_FLAG_SINGLE_RANGE=0x20000 +k1_11.EFFECT_FLAG_UNCOPYABLE=0x40000 +k1_11.EFFECT_FLAG_OATH=0x80000 +k1_11.EFFECT_FLAG_SPSUM_PARAM=0x100000 +k1_11.EFFECT_FLAG_REPEAT=0x200000 +k1_11.EFFECT_FLAG_NO_TURN_RESET=0x400000 +k1_11.EFFECT_FLAG_EVENT_PLAYER=0x800000 +k1_11.EFFECT_FLAG_OWNER_RELATE=0x1000000 +k1_11.EFFECT_FLAG_CANNOT_INACTIVATE=0x2000000 +k1_11.EFFECT_FLAG_CLIENT_HINT=0x4000000 +k1_11.EFFECT_FLAG_CONTINUOUS_TARGET=0x8000000 +k1_11.EFFECT_FLAG_LIMIT_ZONE=0x10000000 +k1_11.EFFECT_FLAG_COF=0x20000000 +k1_11.EFFECT_FLAG_CVAL_CHECK=0x40000000 +k1_11.EFFECT_FLAG_IMMEDIATELY_APPLY=0x80000000 +k1_11.EFFECT_FLAG2_REPEAT_UPDATE=0x0001 +k1_11.EFFECT_FLAG2_COF=0x0002 +k1_11.EFFECT_FLAG2_WICKED=0x0004 +k1_11.EFFECT_FLAG2_OPTION=0x0008 +k1_11.EFFECT_IMMUNE_EFFECT=1 +k1_11.EFFECT_DISABLE=2 +k1_11.EFFECT_CANNOT_DISABLE=3 +k1_11.EFFECT_SET_CONTROL=4 +k1_11.EFFECT_CANNOT_CHANGE_CONTROL=5 +k1_11.EFFECT_CANNOT_ACTIVATE=6 +k1_11.EFFECT_CANNOT_TRIGGER=7 +k1_11.EFFECT_DISABLE_EFFECT=8 +k1_11.EFFECT_DISABLE_CHAIN=9 +k1_11.EFFECT_DISABLE_TRAPMONSTER=10 +k1_11.EFFECT_CANNOT_INACTIVATE=12 +k1_11.EFFECT_CANNOT_DISEFFECT=13 +k1_11.EFFECT_CANNOT_CHANGE_POSITION=14 +k1_11.EFFECT_TRAP_ACT_IN_HAND=15 +k1_11.EFFECT_TRAP_ACT_IN_SET_TURN=16 +k1_11.EFFECT_REMAIN_FIELD=17 +k1_11.EFFECT_MONSTER_SSET=18 +k1_11.EFFECT_CANNOT_SUMMON=20 +k1_11.EFFECT_CANNOT_FLIP_SUMMON=21 +k1_11.EFFECT_CANNOT_SPECIAL_SUMMON=22 +k1_11.EFFECT_CANNOT_MSET=23 +k1_11.EFFECT_CANNOT_SSET=24 +k1_11.EFFECT_CANNOT_DRAW=25 +k1_11.EFFECT_CANNOT_DISABLE_SUMMON=26 +k1_11.EFFECT_CANNOT_DISABLE_SPSUMMON=27 +k1_11.EFFECT_SET_SUMMON_COUNT_LIMIT=28 +k1_11.EFFECT_EXTRA_SUMMON_COUNT=29 +k1_11.EFFECT_SPSUMMON_CONDITION=30 +k1_11.EFFECT_REVIVE_LIMIT=31 +k1_11.EFFECT_SUMMON_PROC=32 +k1_11.EFFECT_LIMIT_SUMMON_PROC=33 +k1_11.EFFECT_SPSUMMON_PROC=34 +k1_11.EFFECT_EXTRA_SET_COUNT=35 +k1_11.EFFECT_SET_PROC=36 +k1_11.EFFECT_LIMIT_SET_PROC=37 +k1_11.EFFECT_DIVINE_LIGHT=38 +k1_11.EFFECT_CANNOT_DISABLE_FLIP_SUMMON=39 +k1_11.EFFECT_INDESTRUCTABLE=40 +k1_11.EFFECT_INDESTRUCTABLE_EFFECT=41 +k1_11.EFFECT_INDESTRUCTABLE_BATTLE=42 +k1_11.EFFECT_UNRELEASABLE_SUM=43 +k1_11.EFFECT_UNRELEASABLE_NONSUM=44 +k1_11.EFFECT_DESTROY_SUBSTITUTE=45 +k1_11.EFFECT_CANNOT_RELEASE=46 +k1_11.EFFECT_INDESTRUCTABLE_COUNT=47 +k1_11.EFFECT_UNRELEASABLE_EFFECT=48 +k1_11.EFFECT_DESTROY_REPLACE=50 +k1_11.EFFECT_RELEASE_REPLACE=51 +k1_11.EFFECT_SEND_REPLACE=52 +k1_11.EFFECT_CANNOT_DISCARD_HAND=55 +k1_11.EFFECT_CANNOT_DISCARD_DECK=56 +k1_11.EFFECT_CANNOT_USE_AS_COST=57 +k1_11.EFFECT_CANNOT_PLACE_COUNTER=58 +k1_11.EFFECT_CANNOT_TO_GRAVE_AS_COST=59 +k1_11.EFFECT_LEAVE_FIELD_REDIRECT=60 +k1_11.EFFECT_TO_HAND_REDIRECT=61 +k1_11.EFFECT_TO_DECK_REDIRECT=62 +k1_11.EFFECT_TO_GRAVE_REDIRECT=63 +k1_11.EFFECT_REMOVE_REDIRECT=64 +k1_11.EFFECT_CANNOT_TO_HAND=65 +k1_11.EFFECT_CANNOT_TO_DECK=66 +k1_11.EFFECT_CANNOT_REMOVE=67 +k1_11.EFFECT_CANNOT_TO_GRAVE=68 +k1_11.EFFECT_CANNOT_TURN_SET=69 +k1_11.EFFECT_CANNOT_BE_BATTLE_TARGET=70 +k1_11.EFFECT_CANNOT_BE_EFFECT_TARGET=71 +k1_11.EFFECT_IGNORE_BATTLE_TARGET=72 +k1_11.EFFECT_CANNOT_DIRECT_ATTACK=73 +k1_11.EFFECT_DIRECT_ATTACK=74 +k1_11.EFFECT_DUAL_STATUS=75 +k1_11.EFFECT_EQUIP_LIMIT=76 +k1_11.EFFECT_DUAL_SUMMONABLE=77 +k1_11.EFFECT_UNION_LIMIT=78 +k1_11.EFFECT_REVERSE_DAMAGE=80 +k1_11.EFFECT_REVERSE_RECOVER=81 +k1_11.EFFECT_CHANGE_DAMAGE=82 +k1_11.EFFECT_REFLECT_DAMAGE=83 +k1_11.EFFECT_CANNOT_ATTACK=85 +k1_11.EFFECT_CANNOT_ATTACK_ANNOUNCE=86 +k1_11.EFFECT_CANNOT_CHANGE_POS_E=87 +k1_11.EFFECT_ACTIVATE_COST=90 +k1_11.EFFECT_SUMMON_COST=91 +k1_11.EFFECT_SPSUMMON_COST=92 +k1_11.EFFECT_FLIPSUMMON_COST=93 +k1_11.EFFECT_MSET_COST=94 +k1_11.EFFECT_SSET_COST=95 +k1_11.EFFECT_ATTACK_COST=96 +k1_11.EFFECT_UPDATE_ATTACK=100 +k1_11.EFFECT_SET_ATTACK=101 +k1_11.EFFECT_SET_ATTACK_FINAL=102 +k1_11.EFFECT_SET_BASE_ATTACK=103 +k1_11.EFFECT_UPDATE_DEFENSE=104 +k1_11.EFFECT_SET_DEFENSE=105 +k1_11.EFFECT_SET_DEFENSE_FINAL=106 +k1_11.EFFECT_SET_BASE_DEFENSE=107 +k1_11.EFFECT_REVERSE_UPDATE=108 +k1_11.EFFECT_SWAP_AD=109 +k1_11.EFFECT_SWAP_BASE_AD=110 +k1_11.EFFECT_SET_BASE_ATTACK_FINAL=111 +k1_11.EFFECT_SET_BASE_DEFENSE_FINAL=112 +k1_11.EFFECT_ADD_CODE=113 +k1_11.EFFECT_CHANGE_CODE=114 +k1_11.EFFECT_ADD_TYPE=115 +k1_11.EFFECT_REMOVE_TYPE=116 +k1_11.EFFECT_CHANGE_TYPE=117 +k1_11.EFFECT_ADD_RACE=120 +k1_11.EFFECT_REMOVE_RACE=121 +k1_11.EFFECT_CHANGE_RACE=122 +k1_11.EFFECT_ADD_ATTRIBUTE=125 +k1_11.EFFECT_REMOVE_ATTRIBUTE=126 +k1_11.EFFECT_CHANGE_ATTRIBUTE=127 +k1_11.EFFECT_UPDATE_LEVEL=130 +k1_11.EFFECT_CHANGE_LEVEL=131 +k1_11.EFFECT_UPDATE_RANK=132 +k1_11.EFFECT_CHANGE_RANK=133 +k1_11.EFFECT_UPDATE_LSCALE=134 +k1_11.EFFECT_CHANGE_LSCALE=135 +k1_11.EFFECT_UPDATE_RSCALE=136 +k1_11.EFFECT_CHANGE_RSCALE=137 +k1_11.EFFECT_SET_POSITION=140 +k1_11.EFFECT_SELF_DESTROY=141 +k1_11.EFFECT_SELF_TOGRAVE=142 +k1_11.EFFECT_DOUBLE_TRIBUTE=150 +k1_11.EFFECT_DECREASE_TRIBUTE=151 +k1_11.EFFECT_DECREASE_TRIBUTE_SET=152 +k1_11.EFFECT_EXTRA_RELEASE=153 +k1_11.EFFECT_TRIBUTE_LIMIT=154 +k1_11.EFFECT_EXTRA_RELEASE_SUM=155 +k1_11.EFFECT_TRIPLE_TRIBUTE=156 +k1_11.EFFECT_ADD_EXTRA_TRIBUTE=157 +k1_11.EFFECT_EXTRA_RELEASE_NONSUM=158 +k1_11.EFFECT_PUBLIC=160 +k1_11.EFFECT_COUNTER_PERMIT=0x10000 +k1_11.EFFECT_COUNTER_LIMIT=0x20000 +k1_11.EFFECT_RCOUNTER_REPLACE=0x30000 +k1_11.EFFECT_LPCOST_CHANGE=170 +k1_11.EFFECT_LPCOST_REPLACE=171 +k1_11.EFFECT_SKIP_DP=180 +k1_11.EFFECT_SKIP_SP=181 +k1_11.EFFECT_SKIP_M1=182 +k1_11.EFFECT_SKIP_BP=183 +k1_11.EFFECT_SKIP_M2=184 +k1_11.EFFECT_CANNOT_BP=185 +k1_11.EFFECT_CANNOT_M2=186 +k1_11.EFFECT_CANNOT_EP=187 +k1_11.EFFECT_SKIP_TURN=188 +k1_11.EFFECT_DEFENSE_ATTACK=190 +k1_11.EFFECT_MUST_ATTACK=191 +k1_11.EFFECT_FIRST_ATTACK=192 +k1_11.EFFECT_ATTACK_ALL=193 +k1_11.EFFECT_EXTRA_ATTACK=194 +k1_11.EFFECT_MUST_BE_ATTACKED=195 +k1_11.EFFECT_ONLY_BE_ATTACKED=196 +k1_11.EFFECT_ATTACK_DISABLED=197 +k1_11.EFFECT_NO_BATTLE_DAMAGE=200 +k1_11.EFFECT_AVOID_BATTLE_DAMAGE=201 +k1_11.EFFECT_REFLECT_BATTLE_DAMAGE=202 +k1_11.EFFECT_PIERCE=203 +k1_11.EFFECT_BATTLE_DESTROY_REDIRECT=204 +k1_11.EFFECT_BATTLE_DAMAGE_TO_EFFECT=205 +k1_11.EFFECT_BOTH_BATTLE_DAMAGE=206 +k1_11.EFFECT_ALSO_BATTLE_DAMAGE=207 +k1_11.EFFECT_CHANGE_BATTLE_DAMAGE=208 +k1_11.EFFECT_TOSS_COIN_REPLACE=220 +k1_11.EFFECT_TOSS_DICE_REPLACE=221 +k1_11.EFFECT_FUSION_MATERIAL=230 +k1_11.EFFECT_CHAIN_MATERIAL=231 +k1_11.EFFECT_EXTRA_SYNCHRO_MATERIAL=232 +k1_11.EFFECT_XYZ_MATERIAL=233 +k1_11.EFFECT_FUSION_SUBSTITUTE=234 +k1_11.EFFECT_CANNOT_BE_FUSION_MATERIAL=235 +k1_11.EFFECT_CANNOT_BE_SYNCHRO_MATERIAL=236 +k1_11.EFFECT_SYNCHRO_MATERIAL_CUSTOM=237 +k1_11.EFFECT_CANNOT_BE_XYZ_MATERIAL=238 +k1_11.EFFECT_CANNOT_BE_LINK_MATERIAL=239 +k1_11.EFFECT_SYNCHRO_LEVEL=240 +k1_11.EFFECT_RITUAL_LEVEL=241 +k1_11.EFFECT_XYZ_LEVEL=242 +k1_11.EFFECT_EXTRA_RITUAL_MATERIAL=243 +k1_11.EFFECT_NONTUNER=244 +k1_11.EFFECT_OVERLAY_REMOVE_REPLACE=245 +k1_11.EFFECT_SCRAP_CHIMERA=246 +k1_11.EFFECT_TUNE_MAGICIAN_X=247 +k1_11.EFFECT_TUNE_MAGICIAN_F=248 +k1_11.EFFECT_PRE_MONSTER=250 +k1_11.EFFECT_MATERIAL_CHECK=251 +k1_11.EFFECT_DISABLE_FIELD=260 +k1_11.EFFECT_USE_EXTRA_MZONE=261 +k1_11.EFFECT_USE_EXTRA_SZONE=262 +k1_11.EFFECT_MAX_MZONE=263 +k1_11.EFFECT_MAX_SZONE=264 +k1_11.EFFECT_MUST_USE_MZONE=265 +k1_11.EFFECT_HAND_LIMIT=270 +k1_11.EFFECT_DRAW_COUNT=271 +k1_11.EFFECT_SPIRIT_DONOT_RETURN=280 +k1_11.EFFECT_SPIRIT_MAYNOT_RETURN=281 +k1_11.EFFECT_CHANGE_ENVIRONMENT=290 +k1_11.EFFECT_NECRO_VALLEY=291 +k1_11.EFFECT_FORBIDDEN=292 +k1_11.EFFECT_NECRO_VALLEY_IM=293 +k1_11.EFFECT_REVERSE_DECK=294 +k1_11.EFFECT_REMOVE_BRAINWASHING=295 +k1_11.EFFECT_BP_TWICE=296 +k1_11.EFFECT_UNIQUE_CHECK=297 +k1_11.EFFECT_MATCH_KILL=300 +k1_11.EFFECT_SYNCHRO_CHECK=310 +k1_11.EFFECT_QP_ACT_IN_NTPHAND=311 +k1_11.EFFECT_MUST_BE_SMATERIAL=312 +k1_11.EFFECT_TO_GRAVE_REDIRECT_CB=313 +k1_11.EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE=314 +k1_11.EFFECT_CHANGE_RANK_FINAL=315 +k1_11.EFFECT_MUST_BE_FMATERIAL=316 +k1_11.EFFECT_MUST_BE_XMATERIAL=317 +k1_11.EFFECT_MUST_BE_LMATERIAL=318 +k1_11.EFFECT_SPSUMMON_PROC_G=320 +k1_11.EFFECT_SPSUMMON_COUNT_LIMIT=330 +k1_11.EFFECT_LEFT_SPSUMMON_COUNT=331 +k1_11.EFFECT_CANNOT_SELECT_BATTLE_TARGET=332 +k1_11.EFFECT_CANNOT_SELECT_EFFECT_TARGET=333 +k1_11.EFFECT_ADD_SETCODE=334 +k1_11.EFFECT_NO_EFFECT_DAMAGE=335 +k1_11.EFFECT_UNSUMMONABLE_CARD=336 +k1_11.EFFECT_DISABLE_CHAIN_FIELD=337 +k1_11.EFFECT_DISCARD_COST_CHANGE=338 +k1_11.EFFECT_HAND_SYNCHRO=339 +k1_11.EFFECT_ADD_FUSION_CODE=340 +k1_11.EFFECT_ADD_FUSION_SETCODE=341 +k1_11.EFFECT_RISE_TO_FULL_HEIGHT=342 +k1_11.EFFECT_ONLY_ATTACK_MONSTER=343 +k1_11.EFFECT_MUST_ATTACK_MONSTER=344 +k1_11.EFFECT_PATRICIAN_OF_DARKNESS=345 +k1_11.EFFECT_EXTRA_ATTACK_MONSTER=346 +k1_11.EFFECT_UNION_STATUS=347 +k1_11.EFFECT_OLDUNION_STATUS=348 +k1_11.EFFECT_ADD_FUSION_ATTRIBUTE=349 +k1_11.EFFECT_REMOVE_FUSION_ATTRIBUTE=350 +k1_11.EFFECT_CHANGE_FUSION_ATTRIBUTE=351 +k1_11.EFFECT_EXTRA_FUSION_MATERIAL=352 +k1_11.EFFECT_TUNER_MATERIAL_LIMIT=353 +k1_11.EFFECT_ADD_LINK_CODE=354 +k1_11.EFFECT_ADD_LINK_SETCODE=355 +k1_11.EFFECT_ADD_LINK_ATTRIBUTE=356 +k1_11.EFFECT_ADD_LINK_RACE=357 +k1_11.EFFECT_EXTRA_LINK_MATERIAL=358 +k1_11.EFFECT_QP_ACT_IN_SET_TURN=359 +k1_11.EFFECT_EXTRA_PENDULUM_SUMMON=360 +k1_11.EFFECT_MATERIAL_LIMIT=361 +k1_11.EFFECT_SET_BATTLE_ATTACK=362 +k1_11.EFFECT_SET_BATTLE_DEFENSE=363 +k1_11.EFFECT_OVERLAY_RITUAL_MATERIAL=364 +k1_11.EFFECT_CHANGE_GRAVE_ATTRIBUTE=365 +k1_11.EFFECT_CHANGE_GRAVE_RACE=366 +k1_11.EFFECT_ACTIVATION_COUNT_LIMIT=367 +k1_11.EFFECT_LIMIT_SPECIAL_SUMMON_POSITION=368 +k1_11.EFFECT_TUNER=369 +k1_11.EFFECT_KAISER_COLOSSEUM=370 +k1_11.EFFECT_REPLACE_DAMAGE=371 +k1_11.EFFECT_FLAG_EFFECT=0x20000000 +k1_11.EVENT_STARTUP=1000 +k1_11.EVENT_FLIP=1001 +k1_11.EVENT_FREE_CHAIN=1002 +k1_11.EVENT_DESTROY=1010 +k1_11.EVENT_REMOVE=1011 +k1_11.EVENT_TO_HAND=1012 +k1_11.EVENT_TO_DECK=1013 +k1_11.EVENT_TO_GRAVE=1014 +k1_11.EVENT_LEAVE_FIELD=1015 +k1_11.EVENT_CHANGE_POS=1016 +k1_11.EVENT_RELEASE=1017 +k1_11.EVENT_DISCARD=1018 +k1_11.EVENT_LEAVE_FIELD_P=1019 +k1_11.EVENT_CHAIN_SOLVING=1020 +k1_11.EVENT_CHAIN_ACTIVATING=1021 +k1_11.EVENT_CHAIN_SOLVED=1022 +k1_11.EVENT_CHAIN_ACTIVATED=1023 +k1_11.EVENT_CHAIN_NEGATED=1024 +k1_11.EVENT_CHAIN_DISABLED=1025 +k1_11.EVENT_CHAIN_END=1026 +k1_11.EVENT_CHAINING=1027 +k1_11.EVENT_BECOME_TARGET=1028 +k1_11.EVENT_DESTROYED=1029 +k1_11.EVENT_MOVE=1030 +k1_11.EVENT_LEAVE_GRAVE=1031 +k1_11.EVENT_LEAVE_DECK=1032 +k1_11.EVENT_ADJUST=1040 +k1_11.EVENT_BREAK_EFFECT=1050 +k1_11.EVENT_SUMMON_SUCCESS=1100 +k1_11.EVENT_FLIP_SUMMON_SUCCESS=1101 +k1_11.EVENT_SPSUMMON_SUCCESS=1102 +k1_11.EVENT_SUMMON=1103 +k1_11.EVENT_FLIP_SUMMON=1104 +k1_11.EVENT_SPSUMMON=1105 +k1_11.EVENT_MSET=1106 +k1_11.EVENT_SSET=1107 +k1_11.EVENT_BE_MATERIAL=1108 +k1_11.EVENT_BE_PRE_MATERIAL=1109 +k1_11.EVENT_DRAW=1110 +k1_11.EVENT_DAMAGE=1111 +k1_11.EVENT_RECOVER=1112 +k1_11.EVENT_PREDRAW=1113 +k1_11.EVENT_SUMMON_NEGATED=1114 +k1_11.EVENT_FLIP_SUMMON_NEGATED=1115 +k1_11.EVENT_SPSUMMON_NEGATED=1116 +k1_11.EVENT_CONTROL_CHANGED=1120 +k1_11.EVENT_EQUIP=1121 +k1_11.EVENT_ATTACK_ANNOUNCE=1130 +k1_11.EVENT_BE_BATTLE_TARGET=1131 +k1_11.EVENT_BATTLE_START=1132 +k1_11.EVENT_BATTLE_CONFIRM=1133 +k1_11.EVENT_PRE_DAMAGE_CALCULATE=1134 +k1_11.EVENT_DAMAGE_CALCULATING=1135 +k1_11.EVENT_PRE_BATTLE_DAMAGE=1136 +k1_11.EVENT_BATTLE_END=1137 +k1_11.EVENT_BATTLED=1138 +k1_11.EVENT_BATTLE_DESTROYING=1139 +k1_11.EVENT_BATTLE_DESTROYED=1140 +k1_11.EVENT_DAMAGE_STEP_END=1141 +k1_11.EVENT_ATTACK_DISABLED=1142 +k1_11.EVENT_BATTLE_DAMAGE=1143 +k1_11.EVENT_TOSS_DICE=1150 +k1_11.EVENT_TOSS_COIN=1151 +k1_11.EVENT_TOSS_COIN_NEGATE=1152 +k1_11.EVENT_TOSS_DICE_NEGATE=1153 +k1_11.EVENT_LEVEL_UP=1200 +k1_11.EVENT_PAY_LPCOST=1201 +k1_11.EVENT_DETACH_MATERIAL=1202 +k1_11.EVENT_RETURN_TO_GRAVE=1203 +k1_11.EVENT_TURN_END=1210 +k1_11.EVENT_PHASE=0x1000 +k1_11.EVENT_PHASE_START=0x2000 +k1_11.EVENT_ADD_COUNTER=0x10000 +k1_11.EVENT_REMOVE_COUNTER=0x20000 +k1_11.EVENT_CUSTOM=0x10000000 +k1_11.CATEGORY_DESTROY=0x1 +k1_11.CATEGORY_RELEASE=0x2 +k1_11.CATEGORY_REMOVE=0x4 +k1_11.CATEGORY_TOHAND=0x8 +k1_11.CATEGORY_TODECK=0x10 +k1_11.CATEGORY_TOGRAVE=0x20 +k1_11.CATEGORY_DECKDES=0x40 +k1_11.CATEGORY_HANDES=0x80 +k1_11.CATEGORY_SUMMON=0x100 +k1_11.CATEGORY_SPECIAL_SUMMON=0x200 +k1_11.CATEGORY_TOKEN=0x400 +k1_11.CATEGORY_GRAVE_ACTION=0x800 +k1_11.CATEGORY_POSITION=0x1000 +k1_11.CATEGORY_CONTROL=0x2000 +k1_11.CATEGORY_DISABLE=0x4000 +k1_11.CATEGORY_DISABLE_SUMMON=0x8000 +k1_11.CATEGORY_DRAW=0x10000 +k1_11.CATEGORY_SEARCH=0x20000 +k1_11.CATEGORY_EQUIP=0x40000 +k1_11.CATEGORY_DAMAGE=0x80000 +k1_11.CATEGORY_RECOVER=0x100000 +k1_11.CATEGORY_ATKCHANGE=0x200000 +k1_11.CATEGORY_DEFCHANGE=0x400000 +k1_11.CATEGORY_COUNTER=0x800000 +k1_11.CATEGORY_COIN=0x1000000 +k1_11.CATEGORY_DICE=0x2000000 +k1_11.CATEGORY_LEAVE_GRAVE=0x4000000 +k1_11.CATEGORY_GRAVE_SPSUMMON=0x8000000 +k1_11.CATEGORY_NEGATE=0x10000000 +k1_11.CATEGORY_ANNOUNCE=0x20000000 +k1_11.CATEGORY_FUSION_SUMMON=0x40000000 +k1_11.CATEGORY_TOEXTRA=0x80000000 +k1_11.HINT_EVENT=1 +k1_11.HINT_MESSAGE=2 +k1_11.HINT_SELECTMSG=3 +k1_11.HINT_OPSELECTED=4 +k1_11.HINT_EFFECT=5 +k1_11.HINT_RACE=6 +k1_11.HINT_ATTRIB=7 +k1_11.HINT_CODE=8 +k1_11.HINT_NUMBER=9 +k1_11.HINT_CARD=10 +k1_11.HINT_ZONE=11 +k1_11.CHINT_TURN=1 +k1_11.CHINT_CARD=2 +k1_11.CHINT_RACE=3 +k1_11.CHINT_ATTRIBUTE=4 +k1_11.CHINT_NUMBER=5 +k1_11.CHINT_DESC=6 +k1_11.OPCODE_ADD=0x40000000 +k1_11.OPCODE_SUB=0x40000001 +k1_11.OPCODE_MUL=0x40000002 +k1_11.OPCODE_DIV=0x40000003 +k1_11.OPCODE_AND=0x40000004 +k1_11.OPCODE_OR=0x40000005 +k1_11.OPCODE_NEG=0x40000006 +k1_11.OPCODE_NOT=0x40000007 +k1_11.OPCODE_ISCODE=0x40000100 +k1_11.OPCODE_ISSETCARD=0x40000101 +k1_11.OPCODE_ISTYPE=0x40000102 +k1_11.OPCODE_ISRACE=0x40000103 +k1_11.OPCODE_ISATTRIBUTE=0x40000104 +k1_11.DOUBLE_DAMAGE=0x80000000 +k1_11.HALF_DAMAGE=0x80000001 +k1_11.HINTMSG_RELEASE=500 +k1_11.HINTMSG_DISCARD=501 +k1_11.HINTMSG_DESTROY=502 +k1_11.HINTMSG_REMOVE=503 +k1_11.HINTMSG_TOGRAVE=504 +k1_11.HINTMSG_RTOHAND=505 +k1_11.HINTMSG_ATOHAND=506 +k1_11.HINTMSG_TODECK=507 +k1_11.HINTMSG_SUMMON=508 +k1_11.HINTMSG_SPSUMMON=509 +k1_11.HINTMSG_SET=510 +k1_11.HINTMSG_FMATERIAL=511 +k1_11.HINTMSG_SMATERIAL=512 +k1_11.HINTMSG_XMATERIAL=513 +k1_11.HINTMSG_FACEUP=514 +k1_11.HINTMSG_FACEDOWN=515 +k1_11.HINTMSG_ATTACK=516 +k1_11.HINTMSG_DEFENSE=517 +k1_11.HINTMSG_EQUIP=518 +k1_11.HINTMSG_REMOVEXYZ=519 +k1_11.HINTMSG_CONTROL=520 +k1_11.HINTMSG_DESREPLACE=521 +k1_11.HINTMSG_FACEUPATTACK=522 +k1_11.HINTMSG_FACEUPDEFENSE=523 +k1_11.HINTMSG_FACEDOWNATTACK=524 +k1_11.HINTMSG_FACEDOWNDEFENSE=525 +k1_11.HINTMSG_CONFIRM=526 +k1_11.HINTMSG_TOFIELD=527 +k1_11.HINTMSG_POSCHANGE=528 +k1_11.HINTMSG_SELF=529 +k1_11.HINTMSG_OPPO=530 +k1_11.HINTMSG_TRIBUTE=531 +k1_11.HINTMSG_DEATTACHFROM=532 +k1_11.HINTMSG_LMATERIAL=533 +k1_11.HINTMSG_ATTACKTARGET=549 +k1_11.HINTMSG_EFFECT=550 +k1_11.HINTMSG_TARGET=551 +k1_11.HINTMSG_COIN=552 +k1_11.HINTMSG_DICE=553 +k1_11.HINTMSG_CARDTYPE=554 +k1_11.HINTMSG_OPTION=555 +k1_11.HINTMSG_RESOLVEEFFECT=556 +k1_11.HINTMSG_SELECT=560 +k1_11.HINTMSG_POSITION=561 +k1_11.HINTMSG_ATTRIBUTE=562 +k1_11.HINTMSG_RACE=563 +k1_11.HINTMSG_CODE=564 +k1_11.HINGMSG_NUMBER=565 +k1_11.HINGMSG_LVRANK=567 +k1_11.HINTMSG_RESOLVECARD=568 +k1_11.HINTMSG_ZONE=569 +k1_11.HINTMSG_DISABLEZONE=570 +k1_11.HINTMSG_TOZONE=571 +k1_11.HINTMSG_COUNTER=572 +k1_11.HINTMSG_DISABLE=573 +k1_11.HINTMSG_OPERATECARD=574 +k1_11.SELECT_HEADS=60 +k1_11.SELECT_TAILS=61 +k1_11.TIMING_DRAW_PHASE=0x1 +k1_11.TIMING_STANDBY_PHASE=0x2 +k1_11.TIMING_MAIN_END=0x4 +k1_11.TIMING_BATTLE_START=0x8 +k1_11.TIMING_BATTLE_END=0x10 +k1_11.TIMING_END_PHASE=0x20 +k1_11.TIMING_SUMMON=0x40 +k1_11.TIMING_SPSUMMON=0x80 +k1_11.TIMING_FLIPSUMMON=0x100 +k1_11.TIMING_MSET=0x200 +k1_11.TIMING_SSET=0x400 +k1_11.TIMING_POS_CHANGE=0x800 +k1_11.TIMING_ATTACK=0x1000 +k1_11.TIMING_DAMAGE_STEP=0x2000 +k1_11.TIMING_DAMAGE_CAL=0x4000 +k1_11.TIMING_CHAIN_END=0x8000 +k1_11.TIMING_DRAW=0x10000 +k1_11.TIMING_DAMAGE=0x20000 +k1_11.TIMING_RECOVER=0x40000 +k1_11.TIMING_DESTROY=0x80000 +k1_11.TIMING_REMOVE=0x100000 +k1_11.TIMING_TOHAND=0x200000 +k1_11.TIMING_TODECK=0x400000 +k1_11.TIMING_TOGRAVE=0x800000 +k1_11.TIMING_BATTLE_PHASE=0x1000000 +k1_11.TIMING_EQUIP=0x2000000 +k1_11.TIMING_BATTLE_STEP_END=0x4000000 +k1_11.TIMING_BATTLED=0x8000000 +k1_11.TIMINGS_CHECK_MONSTER=0x1c0 +k1_11.GLOBALFLAG_DECK_REVERSE_CHECK=0x1 +k1_11.GLOBALFLAG_BRAINWASHING_CHECK=0x2 +k1_11.GLOBALFLAG_SCRAP_CHIMERA=0x4 +k1_11.GLOBALFLAG_DELAYED_QUICKEFFECT=0x8 +k1_11.GLOBALFLAG_DETACH_EVENT=0x10 +k1_11.GLOBALFLAG_MUST_BE_SMATERIAL=0x20 +k1_11.GLOBALFLAG_SPSUMMON_COUNT=0x40 +k1_11.GLOBALFLAG_XMAT_COUNT_LIMIT=0x80 +k1_11.GLOBALFLAG_SELF_TOGRAVE=0x100 +k1_11.GLOBALFLAG_SPSUMMON_ONCE=0x200 +k1_11.GLOBALFLAG_TUNE_MAGICIAN=0x400 +k1_11.EFFECT_COUNT_CODE_OATH=0x10000000 +k1_11.EFFECT_COUNT_CODE_DUEL=0x20000000 +k1_11.EFFECT_COUNT_CODE_CHAIN=0x40000000 +k1_11.EFFECT_COUNT_CODE_SINGLE=0x1 +k1_11.DUEL_TEST_MODE=0x01 +k1_11.DUEL_ATTACK_FIRST_TURN=0x02 +k1_11.DUEL_OLD_REPLAY=0x04 +k1_11.DUEL_OBSOLETE_RULING=0x08 +k1_11.DUEL_PSEUDO_SHUFFLE=0x10 +k1_11.DUEL_TAG_MODE=0x20 +k1_11.DUEL_SIMPLE_AI=0x40 +k1_11.DUEL_RETURN_DECK_TOP=0x80 +k1_11.ACTIVITY_SUMMON=1 +k1_11.ACTIVITY_NORMALSUMMON=2 +k1_11.ACTIVITY_SPSUMMON=3 +k1_11.ACTIVITY_FLIPSUMMON=4 +k1_11.ACTIVITY_ATTACK=5 +k1_11.ACTIVITY_BATTLE_PHASE=6 +k1_11.ACTIVITY_CHAIN=7 +k1_11.CARD_MARINE_DOLPHIN=78734254 +k1_11.CARD_TWINKLE_MOSS=13857930 +k1_11.CARD_QUESTION=38723936 +return k1_11 Index: 残局文料/lib/程语_月_基类_排_遍历.lua ================================================================== --- 残局文料/lib/程语_月_基类_排_遍历.lua +++ 残局文料/lib/程语_月_基类_排_遍历.lua @@ -1,17 +1,17 @@ local d_2 = {} -function d_2.遍历_返排态(o1_9, o1, o2, o3) +function d_2.遍历_返排态(o1_9, o1, o2, o3, o4) local k1_8 - local k1_9 - k1_9 = {} - for o4 = 1, #o1_9 do - k1_8 = o1(o1_9[o4], o2, o3) + local k1_11 + k1_11 = {} + for o5 = 1, #o1_9 do + k1_8 = o1(o1_9[o5], o2, o3, o4) if k1_8 then - k1_9[#k1_9 + 1] = k1_8 + k1_11[#k1_11 + 1] = k1_8 end end - return k1_9 + return k1_11 end function d_2.遍历_基态(o1_9, o1, o2, o3) for o4 = 1, #o1_9 do o1(o1_9[o4], o2, o3) end ADDED 残局文料/lib/程语_月_基类_文_内置库_加多.lua Index: 残局文料/lib/程语_月_基类_文_内置库_加多.lua ================================================================== --- /dev/null +++ 残局文料/lib/程语_月_基类_文_内置库_加多.lua @@ -0,0 +1,17 @@ +function string:lstrip() + if self == nil then + return nil + end + local s = self:gsub("^%s+", "") + return s + end +function string:rstrip() + if self == nil then + return nil + end + local s = self:gsub("%s+$", "") + return s + end +function string:strip() + return self:lstrip():rstrip() + end ADDED 残局文料/lib/程语_月_基类_文_删字.lua Index: 残局文料/lib/程语_月_基类_文_删字.lua ================================================================== --- /dev/null +++ 残局文料/lib/程语_月_基类_文_删字.lua @@ -0,0 +1,5 @@ +local d_2 = {} +function d_2.空格与制表符(o1) + return o1:gsub("[ \t]", "") + end +return d_2 Index: 残局文料/lib/程语_月_基类_文_前后缀.lua ================================================================== --- 残局文料/lib/程语_月_基类_文_前后缀.lua +++ 残局文料/lib/程语_月_基类_文_前后缀.lua @@ -17,17 +17,17 @@ --~ end function d_3.加前缀与后缀_基态(o1, o2, o3) return o2 .. o1 .. (o3 or "") end --~ 删 -function d_3.删前缀_基态(o1, o2, o3) - if o1:find(o2, 1, o3 or true) then +function d_3.删前缀_基态(o1, o2) + if o1:find(o2, 1, true) then return o1:sub(#o2 + 1) end end -function d_3.删后缀_基态(o1, o2, o3) - if o1:find(o2, -1, o3 or true) then +function d_3.删后缀_基态(o1, o2) + if o1:find(o2, -1, true) then return o1:sub(1, #o1 - #o2) end end --~ 场景_令行窗_件径 function d_3.在前后加英文双引号_基态(o1) Index: 残局文料/lib/程语_月_基类_文_筛文_判文.lua ================================================================== --- 残局文料/lib/程语_月_基类_文_筛文_判文.lua +++ 残局文料/lib/程语_月_基类_文_筛文_判文.lua @@ -1,7 +1,13 @@ local d_2 = {} function d_2.返全文(o1, o2, o3, o4) if o1:find(o2, o3, o4) then return o1 end + end +function d_2.返全文_普态_前缀态(o1, o2) + return d_2.返全文(o1, o2, 1, true) + end +function d_2.返选文(o1, o2) + return o1:match(o2) end return d_2 ADDED 残局文料/lib/算机_基统_窗群_件系_小件_写.lua Index: 残局文料/lib/算机_基统_窗群_件系_小件_写.lua ================================================================== --- /dev/null +++ 残局文料/lib/算机_基统_窗群_件系_小件_写.lua @@ -0,0 +1,9 @@ +local d_2 = {} +function d_2.写件(o1, o2, o3) + local k1_3 + k1_3 = io.open(o2, o3 or "w") + k1_3:write(o1) + k1_3:flush() + k1_3:close() + end +return d_2 Index: 残局文料/产常量件.lua ================================================================== --- 残局文料/产常量件.lua +++ 残局文料/产常量件.lua @@ -1,30 +1,48 @@ _G.常用库 = require("lib/ipml_mj_ysaf") local 字集码互转库 = require("u8_to_a") local require = 常用库.require_通用大字集态_八位态 local 读件库 = require("算机_基统_窗群_件系_小件_读") +local 写件库 = require("算机_基统_窗群_件系_小件_写") local 删注库 = require("程语_月_删注_不虑字串") +local 删字库 = require("程语_月_基类_文_删字") +local 文转排库 = require("程语_月_基类_文_筛文_文转排") +local 遍历排库 = require("程语_月_基类_排_遍历") +local 前后缀库 = require("程语_月_基类_文_前后缀") +local 判文库 = require("程语_月_基类_文_筛文_判文") --~ local profile = require("jit.profile") --~ profile.start("f", cb) --~ local 删注库_月程语版_不虑字串版 = require(字集码互转库.u8_to_a("删注/月程语_不虑字串")) -local d_2 = {} -function d_2.产常量件_基态(o1) +local d_3 = {} +function d_3.产常量件_基态(o1) + d_3.产普常量件_基态(o1) + d_3.产字段名件_基态(o1) + end +function d_3.产普常量件_基态(o1) local k1 + local k1_11 k1 = 读件库.读件(o1 .. "/script/constant.lua") k1 = 删注库.单行注(k1) - --~ k1 = 常用库.删空格(k1) - --~ k1 = 常用库.删制表符(k1) - --~ k1 = 常用库.捕非空单行(k1) - --~ k1 = 常用库.捕非空单行(k1) - --~ k1 = 常用库.筛单行等式(k1) - --~ k1 = 常用库.排转对(k1, 1) - --~ k1 = 常用库.删空行(k1) - --~ k1 = "local k1_11 = {}\n" .. k1 .. "" - --~ k1 = 常用库.筛排(k1, print) - --~ print(k1.DOUBLE_DAMAGE[1]) - print(k1) - --~ print(k1[1]) - --~ print(k1:gsub("\n", "猪")) + k1 = 删字库.空格与制表符(k1) + k1_11 = 文转排库.单行_非空态_无换行符态(k1) + d_3.入排而加表限并写件(k1_11, 字集码互转库.u8_to_a("普常量.lua")) + end +function d_3.入排而加表限并写件(o1_11, o1) + local k1 + o1_11 = 遍历排库.遍历_返排态(o1_11, 前后缀库.加前缀_基态, [[k1_11.]]) + table.insert(o1_11, 1, "local k1_11 = {}") + table.insert(o1_11, "return k1_11") + k1 = table.concat(o1_11, "\n") + 写件库.写件(k1, o1) + end +function d_3.产字段名件_基态(o1) + local k1 + local k1_11 + k1 = 读件库.读件(o1 .. "/strings.conf") + k1_11 = 文转排库.单行_非空态_无换行符态(k1) + k1_11 = 遍历排库.遍历_返排态(k1_11, 判文库.返全文_普态_前缀态, "!setname") + k1_11 = 遍历排库.遍历_返排态(k1_11, 前后缀库.删前缀_基态, "!setname ") + k1_11 = 遍历排库.遍历_返排态(k1_11, 判文库.返选文, "[^\t]+") + k1_11 = 遍历排库.遍历_返排态(k1_11, string.gsub, " ", "=", 1) + d_3.入排而加表限并写件(k1_11, 字集码互转库.u8_to_a("字段名.lua")) end ---~ function d_2.筛凡常量() end - --~ function d_2.筛字段量() end -d_2.产常量件_基态(字集码互转库.u8_to_a([[D:\install\YGOPro]])) +d_3.产常量件_基态(字集码互转库.u8_to_a([[D:\install\YGOPro]])) ADDED 残局文料/字段名.lua Index: 残局文料/字段名.lua ================================================================== --- /dev/null +++ 残局文料/字段名.lua @@ -0,0 +1,518 @@ +local k1_11 = {} +k1_11.0x1=正义盟军 +k1_11.0x2=次世代 +k1_11.0x1002=真次世代 +k1_11.=0x2002 盟军·次世代 +k1_11.0x4=亚马逊 +k1_11.0x5=秘仪之力 +k1_11.0x6=暗黑界 +k1_11.0x7=古代的机械 +k1_11.0x8=英雄 +k1_11.0x3008=元素英雄 +k1_11.0x5008=幻影英雄 +k1_11.0x6008=邪心英雄 +k1_11.0xa008=假面英雄 +k1_11.0xc008=命运英雄 +k1_11.0x9=新宇 +k1_11.0xa=入魔 +k1_11.0x100a=侵入魔鬼 +k1_11.0xb=永火 +k1_11.0xc=外星 +k1_11.0xd=剑士 +k1_11.0x100d=X-剑士 +k1_11.0x400d=元素灵剑士 +k1_11.0xe=电气 +k1_11.0xf=扰乱 +k1_11.0x10=薰风 +k1_11.0x11=机巧 +k1_11.0x12=青蛙 +k1_11.0x13=机皇 +k1_11.0x3013=机皇帝 +k1_11.0x5013=机皇神 +k1_11.0x6013=机皇兵 +k1_11.0x15=巨大战舰 +k1_11.0x16=机人 +k1_11.0x1016=交通机人 +k1_11.0x2016=疾行机人 +k1_11.0x17=同调 +k1_11.0x1017=同调士 +k1_11.0x2017=同调龙 +k1_11.0x18=云魔物 +k1_11.0x19=剑斗兽 +k1_11.0x1a=黑蝎 +k1_11.0x1b=幻兽 +k1_11.0x101b=幻兽机 +k1_11.0x1c=死之信息 +k1_11.0x1d=核成 +k1_11.0x1e=茧状体 +k1_11.0x1f=新空间侠 +k1_11.0x20=紫炎 +k1_11.0x21=地缚 +k1_11.0x1021=地缚神 +k1_11.0x22=朱罗纪 +k1_11.0x23=罪 +k1_11.0x24=废铁 +k1_11.0x25=链 +k1_11.0x26=变形斗士 +k1_11.0x27=科技属 +k1_11.0x28=电池人 +k1_11.0x29=龙骑兵团 +k1_11.0x2a=自然 +k1_11.0x2b=忍者 +k1_11.0x2c=炎狱 +k1_11.0x2e=守墓 +k1_11.0x2f=冰结界 +k1_11.0x30=大日 +k1_11.0x31=命运女郎 +k1_11.0x32=火山 +k1_11.0x33=黑羽 +k1_11.0x1033=强袭黑羽 +k1_11.0x34=宝玉 +k1_11.0x1034=宝玉兽 +k1_11.0x2034=究极宝玉神 +k1_11.0x5034=高等宝玉兽 +k1_11.0x35=魔轰神 +k1_11.0x36=机甲 +k1_11.0x37=霞之谷 +k1_11.0x38=光道 +k1_11.0x39=熔岩 +k1_11.0x3a=遗式 +k1_11.0x3b=真红眼 +k1_11.0x3c=爬虫妖 +k1_11.0x3d=六武众 +k1_11.0x103d=影六武众 +k1_11.0x3e=异虫 +k1_11.0x3f=救世 +k1_11.0x40=被封印 +k1_11.0x41=LV +k1_11.0x42=极星 +k1_11.0x3042=极星天 +k1_11.0x5042=极星宝 +k1_11.0x6042=极星兽 +k1_11.0xa042=极星灵 +k1_11.0x43=废品 +k1_11.0x44=代行者 +k1_11.0x45=恶魔 +k1_11.0x1045=红莲魔|恶魔 +k1_11.0x46=融合 +k1_11.0x1046=融合龙 +k1_11.0x47=宝石 +k1_11.0x1047=宝石骑士 +k1_11.0x48=No. +k1_11.0x1048=混沌No. +k1_11.0x49=铳士 +k1_11.0x4a=时械神 +k1_11.0x4b=极神 +k1_11.0x4c=落穴 +k1_11.0x304e=进化虫 +k1_11.0x504e=进化帝 +k1_11.0x604e=进化龙 +k1_11.0x104f=/爆裂体 +k1_11.0x50=蛇毒 +k1_11.0x1050=凶饿毒|蛇毒 +k1_11.0x51=零件 +k1_11.0x52=守护者 +k1_11.0x1052=门之守护神|守护者 +k1_11.0x53=星圣 +k1_11.0x54=我我我 +k1_11.0x55=光子 +k1_11.0x56=甲虫装机 +k1_11.0x57=共鸣者 +k1_11.0x58=发条 +k1_11.0x59=隆隆隆 +k1_11.0x5a=企鹅 +k1_11.0x5b=番茄小子 +k1_11.0x5c=斯芬克斯 +k1_11.0x60=竹光 +k1_11.0x61=忍法 +k1_11.0x62=卡通 +k1_11.0x63=反应机 +k1_11.0x64=鹰身 +k1_11.0x65=侵略的 +k1_11.0x66=战士 +k1_11.0x1066=音响战士 +k1_11.0x2066=磁石战士 +k1_11.0x69=圣刻 +k1_11.0x6a=幻蝶刺客 +k1_11.0x6b=保镖 +k1_11.0x6d=魔人 +k1_11.0x6e=魔导 +k1_11.0x106e=魔导书 +k1_11.0x6f=英豪 +k1_11.0x106f=英豪挑战者 +k1_11.0x70=先史遗产 +k1_11.0x71=魔偶甜点 +k1_11.0x72=齿轮齿轮 +k1_11.0x1072=齿轮齿轮人 +k1_11.0x73=超量 +k1_11.0x1073=混沌超量 +k1_11.0x2073=超量龙 +k1_11.0x4073=铠装超量 +k1_11.0x74=水精鳞 +k1_11.0x75=深渊 +k1_11.0x76=纹章兽 +k1_11.0x77=海皇 +k1_11.0x78=迅捷 +k1_11.0x79=炎星 +k1_11.0x107a=圣骑士 +k1_11.0x207a=圣剑 +k1_11.0x507a=焰圣骑士 +k1_11.0x607a=焰圣剑 +k1_11.0x7b=银河 +k1_11.0x107b=银河眼 +k1_11.0x307b=银河眼时空龙 +k1_11.0x7c=炎舞 +k1_11.0x7d=阳炎 +k1_11.0x107d=阳炎兽 +k1_11.0x7e=异热同心 +k1_11.0x107e=异热同心武器 +k1_11.0x207e=异热同心从者 +k1_11.0x7f=霍普 +k1_11.0x107f=希望皇 霍普 +k1_11.0x207f=未来皇 霍普 +k1_11.0x80=尘妖 +k1_11.0x81=炎王 +k1_11.0x1081=炎王兽 +k1_11.0x82=怒怒怒 +k1_11.0x83=人偶 +k1_11.0x1083=机关傀儡 +k1_11.0x1084=燃烧拳击手 +k1_11.0x2084=燃烧拳 +k1_11.0x85=超级防卫机器人 +k1_11.0x86=光天使 +k1_11.0x87=阴影 +k1_11.0x88=武神 +k1_11.0x89=洞 +k1_11.0x108a=虫惑魔 +k1_11.0x8b=食恶 +k1_11.0x8d=鬼计 +k1_11.0x8e=吸血鬼 +k1_11.0x8f=刷拉拉 +k1_11.0x90=森罗 +k1_11.0x91=王家长眠之谷 +k1_11.0x92=纹章 +k1_11.0x93=电子 +k1_11.0x1093=电子龙 +k1_11.0x2093=电子化天使 +k1_11.0x4093=电子暗黑 +k1_11.0x94=电子科技 +k1_11.0x95=升阶魔法 +k1_11.0x96=电子鱼人|非「电子」 +k1_11.0x97=古遗物 +k1_11.0x98=魔术师 +k1_11.0x99=异色眼 +k1_11.0x9a=超重武者 +k1_11.0x109a=超重武者装留 +k1_11.0x9b=幻奏 +k1_11.0x109b=幻奏的音姬 +k1_11.0x9c=星骑士 +k1_11.0x109c=星辉士|星骑士 +k1_11.0x9d=影依 +k1_11.0x9e=龙星 +k1_11.0x9f=娱乐伙伴 +k1_11.0xa0=传说的骑士 +k1_11.0xa1=传说之龙 +k1_11.0x10a2=黑魔术 +k1_11.0x20a2=魔术少女 +k1_11.0x30a2=黑魔术少女 +k1_11.0xa3=星尘 +k1_11.0xa4=栗子球 +k1_11.0x10a4=羽翼栗子球 +k1_11.0xa5=变化 +k1_11.0xa6=幼芽 +k1_11.0xa7=阿托利斯 +k1_11.0xa8=兰斯洛特 +k1_11.0xa9=毛绒动物 +k1_11.0xaa=机壳 +k1_11.0x10aa=隐藏的机壳 +k1_11.0xab=文具电子人|非「电子」 +k1_11.0xac=哥布林 +k1_11.0xad=魔玩具 +k1_11.0xae=契约书 +k1_11.0xaf=DD +k1_11.0x10af=DDD +k1_11.0xb0=加特姆士 +k1_11.0xb1=彼岸 +k1_11.0xb2=超级运动员 +k1_11.0xb3=妖仙兽 +k1_11.0xb4=影灵衣 +k1_11.0xb5=灵兽 +k1_11.0x10b5=灵兽使 +k1_11.0x20b5=精灵兽 +k1_11.=0x30b5 精灵兽使 +k1_11.0x40b5=圣灵兽骑 +k1_11.0xb6=外神 +k1_11.0xb7=旧神 +k1_11.0xb8=古神 +k1_11.0xb9=烈焰加农炮 +k1_11.0xba=急袭猛禽 +k1_11.0xbb=狱火机 +k1_11.0xbc=人造人 +k1_11.0xbd=暗黑骑士 盖亚 +k1_11.0xbe=帝王 +k1_11.0xbf=灵使 +k1_11.0xc0=凭依 +k1_11.0x10c0=凭依装着 +k1_11.0xc1=PSY骨架 +k1_11.0x10c1=PSY骨架装备 +k1_11.0xc2=动力工具 +k1_11.0xc3=锋利小鬼 +k1_11.0xc4=神数 +k1_11.0xc5=炼狱 +k1_11.0xc6=娱乐法师 +k1_11.0xc7=龙剑士 +k1_11.0xc8=点火骑士 +k1_11.0xc9=芳香 +k1_11.0xca=魔装战士 +k1_11.0xcb=以太神兵龙 +k1_11.0xcc=占术姬 +k1_11.0xcd=水伶女 +k1_11.0xce=水族馆 +k1_11.0xcf=混沌 +k1_11.0x10cf=混沌战士 +k1_11.0xd0=威风妖怪 +k1_11.0xd1=灰篮 +k1_11.0xd2=星际仙踪 +k1_11.0xd3=坏兽 +k1_11.0xd4=伯吉斯异兽 +k1_11.0xd5=但丁 +k1_11.0xd6=破坏剑 +k1_11.0xd7=破坏之剑士 +k1_11.0xd8=雾动机龙 +k1_11.0xd9=不知火 +k1_11.0x10d9=妖刀-不知火 +k1_11.0xda=龙魔王 +k1_11.0xdb=幻影 +k1_11.0x10db=幻影骑士团 +k1_11.0xdc=超级量子 +k1_11.0x10dc=超级量子战士 +k1_11.0x20dc=超级量子机兽 +k1_11.0xdd=青眼 +k1_11.0xde=艾克佐迪亚 +k1_11.0xdf=月光 +k1_11.0xe0=无形噬体 +k1_11.0xe1=炼装 +k1_11.0xe2=三形金字塔 +k1_11.0xe3=方界 +k1_11.0xe4=精灵剑士 +k1_11.0xe5=光波 +k1_11.0x10e5=光波龙 +k1_11.0xe6=花札卫 +k1_11.0xe7=沉默剑士 +k1_11.0xe8=沉默魔术师 +k1_11.0xe9=磁石战士 +k1_11.0xea=水晶机巧|非「机巧」 +k1_11.0xeb=化合兽 +k1_11.=0xec +k1_11.0x10ec=魔界剧团 +k1_11.0x20ec=魔界台本 +k1_11.0xed=地中族 +k1_11.0x10ed=地中族邪界 +k1_11.0xee=秘旋谍 +k1_11.0x10ee=秘旋谍装备 +k1_11.0x20ee=秘旋谍任务 +k1_11.0xef=堕天使 +k1_11.0xf0=风魔女 +k1_11.0xf1=十二兽 +k1_11.0xf2=灵摆 +k1_11.0x10f2=灵摆龙 +k1_11.0x20f2=灵摆读阵 +k1_11.0xf3=捕食 +k1_11.0x10f3=捕食植物 +k1_11.0xf4=召唤兽 +k1_11.0xf5=甘多拉 +k1_11.0xf6=摩天楼 +k1_11.0xf7=抒情歌鸲 +k1_11.=0xf8 霸王 +k1_11.0x10f8=霸王门 +k1_11.0x20f8=霸王眷龙 +k1_11.0xf9=真龙 +k1_11.0xfa=幻煌龙 +k1_11.0xfb=淘气仙星 +k1_11.0xfc=刚鬼 +k1_11.0xfd=星杯 +k1_11.0xfe=星遗物 +k1_11.0xff=幻透翼 +k1_11.0x100=化学结合 +k1_11.0x101=码语者 +k1_11.0x102=弹丸 +k1_11.0x103=幻变骚灵 +k1_11.0x104=机怪虫 +k1_11.0x105=玄化 +k1_11.0x106=复仇死者 +k1_11.0x107=方程式运动员 +k1_11.0x108=魔弹 +k1_11.0x109=天气 +k1_11.0x10a=珀耳修斯 +k1_11.0x10b=廷达魔三角 +k1_11.0x10c=机界骑士 +k1_11.0x10d=魔导兽|非「魔导」 +k1_11.0x10e=进化药 +k1_11.0x10f=枪管 +k1_11.0x110=纳祭 +k1_11.0x1110=眼纳祭神 +k1_11.0x111=武装龙 +k1_11.0x112=幻崩 +k1_11.0x113=灵神 +k1_11.0x114=空牙团 +k1_11.0x115=闪刀 +k1_11.0x1115=闪刀姬 +k1_11.0x116=圣像骑士 +k1_11.0x117=魔神仪 +k1_11.0x118=电脑网 +k1_11.0x119=转生炎兽 +k1_11.0x11a=恐龙摔跤手 +k1_11.0x11b=自奏圣乐 +k1_11.0x11c=雷龙 +k1_11.0x11d=禁忌的 +k1_11.0x11e=未界域 +k1_11.0x11f=奈芙提斯 +k1_11.0x120=调皮宝贝 +k1_11.0x121=魔妖 +k1_11.0x122=女武神|非「武神」 +k1_11.0x123=蔷薇 +k1_11.0x1123=蔷薇龙 +k1_11.0x124=机械天使 +k1_11.0x125=笑容 +k1_11.0x126=时间潜行者 +k1_11.0x127=无限起动 +k1_11.0x128=魔女术 +k1_11.0x129=咒眼 +k1_11.0x12a=恩底弥翁 +k1_11.0x12b=海晶少女 +k1_11.0x12c=天威 +k1_11.0x12d=斯摩夫 +k1_11.0x12e=占卜魔女 +k1_11.0x12f=蜂军 +k1_11.0x130=破械 +k1_11.0x1130=破械神 +k1_11.0x131=梦魔镜 +k1_11.0x132=斩机 +k1_11.0x133=半龙女仆 +k1_11.0x134=王战 +k1_11.0x135=@火灵天星 +k1_11.0x136=“艾” +k1_11.0x137=战华 +k1_11.0x138=巨石遗物 +k1_11.0x139=守护神官 +k1_11.0x13a=拟声 +k1_11.0x13b=叛逆 +k1_11.0x13c=代码破坏者 +k1_11.0x13d=星义 +k1_11.0x13e=巴巴罗斯 +k1_11.0x13f=海造贼 +k1_11.0x140=魔救 +k1_11.0x141=六花 +k1_11.0x1142=黄金国巫妖 +k1_11.0x2142=黄金国永生药 +k1_11.0x143=黄金乡 +k1_11.0x144=幻魔 +k1_11.0x145=教导 +k1_11.0x146=童话动物 +k1_11.0x147=波波 +k1_11.0x148=罗兰 +k1_11.0x149=化石 +k1_11.0x14a=源数 +k1_11.0x114a=源数之门 +k1_11.0x14b=机块 +k1_11.0x314c=地灵术 +k1_11.0x514c=水灵术 +k1_11.0x614c=火灵术 +k1_11.0x914c=风灵术 +k1_11.0x14d=铁兽 +k1_11.0x14e=电脑堺 +k1_11.0x114e=电脑堺门 +k1_11.0x14f=双天 +k1_11.0x150=大贤者 +k1_11.0x1151=直播☆双子 +k1_11.0x2151=邪恶★双子 +k1_11.0x152=姬丝基勒 +k1_11.0x153=璃拉 +k1_11.0x154=龙辉巧 +k1_11.0x155=护宝炮妖 +k1_11.0x156=治安战警队 +k1_11.0x157=秘异三变 +k1_11.0x1158=圣蔓 +k1_11.0x2158=圣天树 +k1_11.0x4158=圣种 +k1_11.0x159=圣夜骑士 +k1_11.0x15a=人偶怪兽 +k1_11.0x15b=惊乐 +k1_11.0x15c=游乐设施 +k1_11.0x15d=烙印 +k1_11.0x15e=降阶魔法 +k1_11.0x15f=战吼 +k1_11.0x160=原质炉 +k1_11.0x161=溟界 +k1_11.0x162=七音服 +k1_11.0x1162=大钢琴之七音服 +k1_11.0x163=北极天熊 +k1_11.0x164=死狱乡 +k1_11.0x165=魔键 +k1_11.0x166=军贯 +k1_11.0x1167=森之圣兽 +k1_11.0x2167=森之圣灵 +k1_11.0x168=隐形水母怪 +k1_11.0x169=原数天灵 +k1_11.0x16a=编号系 +k1_11.0x16b=相剑 +k1_11.0x16c=冰水 +k1_11.0x16d=随风旅鸟 +k1_11.0x16e=拓扑 +k1_11.0x16f=许珀里翁 +k1_11.0x170=骑甲虫 +k1_11.0x171=朋克 +k1_11.0x172=救祓少女 +k1_11.0x173=恐啡肽狂龙 +k1_11.0x174=恶魔娘 +k1_11.0x175=七皇 +k1_11.0x176=异晶人的 +k1_11.0x177=海龙神 +k1_11.0x178=潜海 +k1_11.0x179=兽带斗神 +k1_11.0x17a=恐吓爪牙族 +k1_11.0x17b=野蛮人 +k1_11.0x17c=书灵师 +k1_11.0x17d=群豪 +k1_11.0x17e=拉比林斯迷宫 +k1_11.0x117e=拉比林斯迷宫欢迎 +k1_11.0x17f=神碑 +k1_11.0x180=卫星闪灵 +k1_11.0x181=珠泪哀歌族 +k1_11.0x182=春化精 +k1_11.0x183=悠悠 +k1_11.0x184=翼侠 +k1_11.0x1185=涂鸦兽 +k1_11.0x2185=涂鸦本 +k1_11.0x186=G石人 +k1_11.0x187=桥梁 +k1_11.0x188=深渊之兽 +k1_11.0x189=俱舍怒威族 +k1_11.0x18a=魊影 +k1_11.0x18b=救援ACE队 +k1_11.0x18c=纯爱妖精 +k1_11.0x18d=御巫 +k1_11.0x18e=仪水镜 +k1_11.0x18f=防火 +k1_11.0x190=末那愚子族 +k1_11.0x191=妮穆蕾莉娅 +k1_11.0x192=金傲大奖赛 +k1_11.0x193=迷宫壁 +k1_11.0x194=至爱 +k1_11.0x195=征服斗魂 +k1_11.0x196=新式魔厨 +k1_11.0x197=食谱 +k1_11.0x198=维萨斯 +k1_11.0x199=反击 +k1_11.0x19a=吠陀 +k1_11.0x19b=迪亚贝尔斯塔尔 +k1_11.0x19c=蛇眼 +k1_11.0x19d=荷鲁斯 +k1_11.0x19e=罪宝 +k1_11.0x19f=圣菓使 +k1_11.0x1a0=哈特 +k1_11.0x1a1=莫忘 +k1_11.0x1a2=百夫长骑士 +k1_11.0x1a3=异响鸣 +k1_11.0x1a4=蒂斯蒂娜 +return k1_11 ADDED 残局文料/普常量.lua Index: 残局文料/普常量.lua ================================================================== --- /dev/null +++ 残局文料/普常量.lua @@ -0,0 +1,819 @@ +local k1_11 = {} +k1_11.MIN_ID=1000 +k1_11.MAX_ID=268435455 +k1_11.MAX_COUNTER=65535 +k1_11.MAX_PARAMETER=0xffff +k1_11.LOCATION_DECK=0x01 +k1_11.LOCATION_HAND=0x02 +k1_11.LOCATION_MZONE=0x04 +k1_11.LOCATION_SZONE=0x08 +k1_11.LOCATION_GRAVE=0x10 +k1_11.LOCATION_REMOVED=0x20 +k1_11.LOCATION_EXTRA=0x40 +k1_11.LOCATION_OVERLAY=0x80 +k1_11.LOCATION_ONFIELD=0x0c +k1_11.LOCATION_DECKBOT=0x10001 +k1_11.LOCATION_DECKSHF=0x20001 +k1_11.SEQ_DECKTOP=0 +k1_11.SEQ_DECKBOTTOM=1 +k1_11.SEQ_DECKSHUFFLE=2 +k1_11.LOCATION_FZONE=0x100 +k1_11.LOCATION_PZONE=0x200 +k1_11.POS_FACEUP_ATTACK=0x1 +k1_11.POS_FACEDOWN_ATTACK=0x2 +k1_11.POS_FACEUP_DEFENSE=0x4 +k1_11.POS_FACEDOWN_DEFENSE=0x8 +k1_11.POS_FACEUP=0x5 +k1_11.POS_FACEDOWN=0xa +k1_11.POS_ATTACK=0x3 +k1_11.POS_DEFENSE=0xc +k1_11.NO_FLIP_EFFECT=0x10000 +k1_11.TYPE_MONSTER=0x1 +k1_11.TYPE_SPELL=0x2 +k1_11.TYPE_TRAP=0x4 +k1_11.TYPE_NORMAL=0x10 +k1_11.TYPE_EFFECT=0x20 +k1_11.TYPE_FUSION=0x40 +k1_11.TYPE_RITUAL=0x80 +k1_11.TYPE_TRAPMONSTER=0x100 +k1_11.TYPE_SPIRIT=0x200 +k1_11.TYPE_UNION=0x400 +k1_11.TYPE_DUAL=0x800 +k1_11.TYPE_TUNER=0x1000 +k1_11.TYPE_SYNCHRO=0x2000 +k1_11.TYPE_TOKEN=0x4000 +k1_11.TYPE_QUICKPLAY=0x10000 +k1_11.TYPE_CONTINUOUS=0x20000 +k1_11.TYPE_EQUIP=0x40000 +k1_11.TYPE_FIELD=0x80000 +k1_11.TYPE_COUNTER=0x100000 +k1_11.TYPE_FLIP=0x200000 +k1_11.TYPE_TOON=0x400000 +k1_11.TYPE_XYZ=0x800000 +k1_11.TYPE_PENDULUM=0x1000000 +k1_11.TYPE_SPSUMMON=0x2000000 +k1_11.TYPE_LINK=0x4000000 +k1_11.TYPES_TOKEN_MONSTER=0x4011 +k1_11.TYPES_NORMAL_TRAP_MONSTER=0x111 +k1_11.TYPES_EFFECT_TRAP_MONSTER=0x121 +k1_11.ATTRIBUTE_ALL=0x7f +k1_11.ATTRIBUTE_EARTH=0x01 +k1_11.ATTRIBUTE_WATER=0x02 +k1_11.ATTRIBUTE_FIRE=0x04 +k1_11.ATTRIBUTE_WIND=0x08 +k1_11.ATTRIBUTE_LIGHT=0x10 +k1_11.ATTRIBUTE_DARK=0x20 +k1_11.ATTRIBUTE_DIVINE=0x40 +k1_11.RACE_ALL=0x3ffffff +k1_11.RACE_WARRIOR=0x1 +k1_11.RACE_SPELLCASTER=0x2 +k1_11.RACE_FAIRY=0x4 +k1_11.RACE_FIEND=0x8 +k1_11.RACE_ZOMBIE=0x10 +k1_11.RACE_MACHINE=0x20 +k1_11.RACE_AQUA=0x40 +k1_11.RACE_PYRO=0x80 +k1_11.RACE_ROCK=0x100 +k1_11.RACE_WINDBEAST=0x200 +k1_11.RACE_PLANT=0x400 +k1_11.RACE_INSECT=0x800 +k1_11.RACE_THUNDER=0x1000 +k1_11.RACE_DRAGON=0x2000 +k1_11.RACE_BEAST=0x4000 +k1_11.RACE_BEASTWARRIOR=0x8000 +k1_11.RACE_DINOSAUR=0x10000 +k1_11.RACE_FISH=0x20000 +k1_11.RACE_SEASERPENT=0x40000 +k1_11.RACE_REPTILE=0x80000 +k1_11.RACE_PSYCHO=0x100000 +k1_11.RACE_DIVINE=0x200000 +k1_11.RACE_CREATORGOD=0x400000 +k1_11.RACE_WYRM=0x800000 +k1_11.RACE_CYBERSE=0x1000000 +k1_11.RACE_ILLUSION=0x2000000 +k1_11.REASON_DESTROY=0x1 +k1_11.REASON_RELEASE=0x2 +k1_11.REASON_TEMPORARY=0x4 +k1_11.REASON_MATERIAL=0x8 +k1_11.REASON_SUMMON=0x10 +k1_11.REASON_BATTLE=0x20 +k1_11.REASON_EFFECT=0x40 +k1_11.REASON_COST=0x80 +k1_11.REASON_ADJUST=0x100 +k1_11.REASON_LOST_TARGET=0x200 +k1_11.REASON_RULE=0x400 +k1_11.REASON_SPSUMMON=0x800 +k1_11.REASON_DISSUMMON=0x1000 +k1_11.REASON_FLIP=0x2000 +k1_11.REASON_DISCARD=0x4000 +k1_11.REASON_RDAMAGE=0x8000 +k1_11.REASON_RRECOVER=0x10000 +k1_11.REASON_RETURN=0x20000 +k1_11.REASON_FUSION=0x40000 +k1_11.REASON_SYNCHRO=0x80000 +k1_11.REASON_RITUAL=0x100000 +k1_11.REASON_XYZ=0x200000 +k1_11.REASON_REPLACE=0x1000000 +k1_11.REASON_DRAW=0x2000000 +k1_11.REASON_REDIRECT=0x4000000 +k1_11.REASON_REVEAL=0x8000000 +k1_11.REASON_LINK=0x10000000 +k1_11.REASON_LOST_OVERLAY=0x20000000 +k1_11.LOCATION_REASON_TOFIELD=0x1 +k1_11.LOCATION_REASON_CONTROL=0x2 +k1_11.SUMMON_TYPE_NORMAL=0x10000000 +k1_11.SUMMON_TYPE_ADVANCE=0x11000000 +k1_11.SUMMON_TYPE_DUAL=0x12000000 +k1_11.SUMMON_TYPE_FLIP=0x20000000 +k1_11.SUMMON_TYPE_SPECIAL=0x40000000 +k1_11.SUMMON_TYPE_FUSION=0x43000000 +k1_11.SUMMON_TYPE_RITUAL=0x45000000 +k1_11.SUMMON_TYPE_SYNCHRO=0x46000000 +k1_11.SUMMON_TYPE_XYZ=0x49000000 +k1_11.SUMMON_TYPE_PENDULUM=0x4a000000 +k1_11.SUMMON_TYPE_LINK=0x4c000000 +k1_11.SUMMON_VALUE_SELF=0x1 +k1_11.SUMMON_VALUE_BLACK_GARDEN=0x10 +k1_11.SUMMON_VALUE_SYNCHRO_MATERIAL=0x11 +k1_11.SUMMON_VALUE_DARK_SANCTUARY=0x12 +k1_11.SUMMON_VALUE_MONSTER_REBORN=0x13 +k1_11.SUMMON_VALUE_LV=0x1000 +k1_11.SUMMON_VALUE_GLADIATOR=0x2000 +k1_11.SUMMON_VALUE_EVOLTILE=0x4000 +k1_11.SUMMON_VALUE_NOUVELLEZ=0x8000 +k1_11.STATUS_DISABLED=0x0001 +k1_11.STATUS_TO_ENABLE=0x0002 +k1_11.STATUS_TO_DISABLE=0x0004 +k1_11.STATUS_PROC_COMPLETE=0x0008 +k1_11.STATUS_SET_TURN=0x0010 +k1_11.STATUS_NO_LEVEL=0x0020 +k1_11.STATUS_BATTLE_RESULT=0x0040 +k1_11.STATUS_SPSUMMON_STEP=0x0080 +k1_11.STATUS_FORM_CHANGED=0x0100 +k1_11.STATUS_SUMMONING=0x0200 +k1_11.STATUS_EFFECT_ENABLED=0x0400 +k1_11.STATUS_SUMMON_TURN=0x0800 +k1_11.STATUS_DESTROY_CONFIRMED=0x1000 +k1_11.STATUS_LEAVE_CONFIRMED=0x2000 +k1_11.STATUS_BATTLE_DESTROYED=0x4000 +k1_11.STATUS_COPYING_EFFECT=0x8000 +k1_11.STATUS_CHAINING=0x10000 +k1_11.STATUS_SUMMON_DISABLED=0x20000 +k1_11.STATUS_ACTIVATE_DISABLED=0x40000 +k1_11.STATUS_EFFECT_REPLACED=0x80000 +k1_11.STATUS_FUTURE_FUSION=0x100000 +k1_11.STATUS_ATTACK_CANCELED=0x200000 +k1_11.STATUS_INITIALIZING=0x400000 +k1_11.STATUS_TO_HAND_WITHOUT_CONFIRM=0x800000 +k1_11.STATUS_JUST_POS=0x1000000 +k1_11.STATUS_CONTINUOUS_POS=0x2000000 +k1_11.STATUS_FORBIDDEN=0x4000000 +k1_11.STATUS_ACT_FROM_HAND=0x8000000 +k1_11.STATUS_OPPO_BATTLE=0x10000000 +k1_11.STATUS_FLIP_SUMMON_TURN=0x20000000 +k1_11.STATUS_SPSUMMON_TURN=0x40000000 +k1_11.ASSUME_CODE=1 +k1_11.ASSUME_TYPE=2 +k1_11.ASSUME_LEVEL=3 +k1_11.ASSUME_RANK=4 +k1_11.ASSUME_ATTRIBUTE=5 +k1_11.ASSUME_RACE=6 +k1_11.ASSUME_ATTACK=7 +k1_11.ASSUME_DEFENSE=8 +k1_11.LINK_MARKER_BOTTOM_LEFT=0x001 +k1_11.LINK_MARKER_BOTTOM=0x002 +k1_11.LINK_MARKER_BOTTOM_RIGHT=0x004 +k1_11.LINK_MARKER_LEFT=0x008 +k1_11.LINK_MARKER_RIGHT=0x020 +k1_11.LINK_MARKER_TOP_LEFT=0x040 +k1_11.LINK_MARKER_TOP=0x080 +k1_11.LINK_MARKER_TOP_RIGHT=0x100 +k1_11.COUNTER_WITHOUT_PERMIT=0x1000 +k1_11.COUNTER_NEED_ENABLE=0x2000 +k1_11.PHASE_DRAW=0x01 +k1_11.PHASE_STANDBY=0x02 +k1_11.PHASE_MAIN1=0x04 +k1_11.PHASE_BATTLE_START=0x08 +k1_11.PHASE_BATTLE_STEP=0x10 +k1_11.PHASE_DAMAGE=0x20 +k1_11.PHASE_DAMAGE_CAL=0x40 +k1_11.PHASE_BATTLE=0x80 +k1_11.PHASE_MAIN2=0x100 +k1_11.PHASE_END=0x200 +k1_11.PLAYER_NONE=2 +k1_11.PLAYER_ALL=3 +k1_11.CHAININFO_CHAIN_COUNT=0x01 +k1_11.CHAININFO_TRIGGERING_EFFECT=0x02 +k1_11.CHAININFO_TRIGGERING_PLAYER=0x04 +k1_11.CHAININFO_TRIGGERING_CONTROLER=0x08 +k1_11.CHAININFO_TRIGGERING_LOCATION=0x10 +k1_11.CHAININFO_TRIGGERING_SEQUENCE=0x20 +k1_11.CHAININFO_TARGET_CARDS=0x40 +k1_11.CHAININFO_TARGET_PLAYER=0x80 +k1_11.CHAININFO_TARGET_PARAM=0x100 +k1_11.CHAININFO_DISABLE_REASON=0x200 +k1_11.CHAININFO_DISABLE_PLAYER=0x400 +k1_11.CHAININFO_CHAIN_ID=0x800 +k1_11.CHAININFO_TYPE=0x1000 +k1_11.CHAININFO_EXTTYPE=0x2000 +k1_11.CHAININFO_TRIGGERING_POSITION=0x4000 +k1_11.CHAININFO_TRIGGERING_CODE=0x8000 +k1_11.CHAININFO_TRIGGERING_CODE2=0x10000 +k1_11.CHAININFO_TRIGGERING_LEVEL=0x40000 +k1_11.CHAININFO_TRIGGERING_RANK=0x80000 +k1_11.CHAININFO_TRIGGERING_ATTRIBUTE=0x100000 +k1_11.CHAININFO_TRIGGERING_RACE=0x200000 +k1_11.CHAININFO_TRIGGERING_ATTACK=0x400000 +k1_11.CHAININFO_TRIGGERING_DEFENSE=0x800000 +k1_11.RESET_SELF_TURN=0x10000000 +k1_11.RESET_OPPO_TURN=0x20000000 +k1_11.RESET_PHASE=0x40000000 +k1_11.RESET_CHAIN=0x80000000 +k1_11.RESET_EVENT=0x1000 +k1_11.RESET_CARD=0x2000 +k1_11.RESET_CODE=0x4000 +k1_11.RESET_COPY=0x8000 +k1_11.RESET_DISABLE=0x00010000 +k1_11.RESET_TURN_SET=0x00020000 +k1_11.RESET_TOGRAVE=0x00040000 +k1_11.RESET_REMOVE=0x00080000 +k1_11.RESET_TEMP_REMOVE=0x00100000 +k1_11.RESET_TOHAND=0x00200000 +k1_11.RESET_TODECK=0x00400000 +k1_11.RESET_LEAVE=0x00800000 +k1_11.RESET_TOFIELD=0x01000000 +k1_11.RESET_CONTROL=0x02000000 +k1_11.RESET_OVERLAY=0x04000000 +k1_11.RESET_MSCHANGE=0x08000000 +k1_11.RESETS_STANDARD=0x1fe0000 +k1_11.RESETS_REDIRECT=0xc7e0000 +k1_11.RESETS_WITHOUT_TEMP_REMOVE=0x56e0000 +k1_11.EFFECT_TYPE_SINGLE=0x0001 +k1_11.EFFECT_TYPE_FIELD=0x0002 +k1_11.EFFECT_TYPE_EQUIP=0x0004 +k1_11.EFFECT_TYPE_ACTIONS=0x0008 +k1_11.EFFECT_TYPE_ACTIVATE=0x0010 +k1_11.EFFECT_TYPE_FLIP=0x0020 +k1_11.EFFECT_TYPE_IGNITION=0x0040 +k1_11.EFFECT_TYPE_TRIGGER_O=0x0080 +k1_11.EFFECT_TYPE_QUICK_O=0x0100 +k1_11.EFFECT_TYPE_TRIGGER_F=0x0200 +k1_11.EFFECT_TYPE_QUICK_F=0x0400 +k1_11.EFFECT_TYPE_CONTINUOUS=0x0800 +k1_11.EFFECT_TYPE_XMATERIAL=0x1000 +k1_11.EFFECT_TYPE_GRANT=0x2000 +k1_11.EFFECT_TYPE_TARGET=0x4000 +k1_11.EFFECT_FLAG_INITIAL=0x0001 +k1_11.EFFECT_FLAG_FUNC_VALUE=0x0002 +k1_11.EFFECT_FLAG_COUNT_LIMIT=0x0004 +k1_11.EFFECT_FLAG_FIELD_ONLY=0x0008 +k1_11.EFFECT_FLAG_CARD_TARGET=0x0010 +k1_11.EFFECT_FLAG_IGNORE_RANGE=0x0020 +k1_11.EFFECT_FLAG_ABSOLUTE_TARGET=0x0040 +k1_11.EFFECT_FLAG_IGNORE_IMMUNE=0x0080 +k1_11.EFFECT_FLAG_SET_AVAILABLE=0x0100 +k1_11.EFFECT_FLAG_CANNOT_NEGATE=0x0200 +k1_11.EFFECT_FLAG_CANNOT_DISABLE=0x0400 +k1_11.EFFECT_FLAG_PLAYER_TARGET=0x0800 +k1_11.EFFECT_FLAG_BOTH_SIDE=0x1000 +k1_11.EFFECT_FLAG_COPY_INHERIT=0x2000 +k1_11.EFFECT_FLAG_DAMAGE_STEP=0x4000 +k1_11.EFFECT_FLAG_DAMAGE_CAL=0x8000 +k1_11.EFFECT_FLAG_DELAY=0x10000 +k1_11.EFFECT_FLAG_SINGLE_RANGE=0x20000 +k1_11.EFFECT_FLAG_UNCOPYABLE=0x40000 +k1_11.EFFECT_FLAG_OATH=0x80000 +k1_11.EFFECT_FLAG_SPSUM_PARAM=0x100000 +k1_11.EFFECT_FLAG_REPEAT=0x200000 +k1_11.EFFECT_FLAG_NO_TURN_RESET=0x400000 +k1_11.EFFECT_FLAG_EVENT_PLAYER=0x800000 +k1_11.EFFECT_FLAG_OWNER_RELATE=0x1000000 +k1_11.EFFECT_FLAG_CANNOT_INACTIVATE=0x2000000 +k1_11.EFFECT_FLAG_CLIENT_HINT=0x4000000 +k1_11.EFFECT_FLAG_CONTINUOUS_TARGET=0x8000000 +k1_11.EFFECT_FLAG_LIMIT_ZONE=0x10000000 +k1_11.EFFECT_FLAG_COF=0x20000000 +k1_11.EFFECT_FLAG_CVAL_CHECK=0x40000000 +k1_11.EFFECT_FLAG_IMMEDIATELY_APPLY=0x80000000 +k1_11.EFFECT_FLAG2_REPEAT_UPDATE=0x0001 +k1_11.EFFECT_FLAG2_COF=0x0002 +k1_11.EFFECT_FLAG2_WICKED=0x0004 +k1_11.EFFECT_FLAG2_OPTION=0x0008 +k1_11.EFFECT_IMMUNE_EFFECT=1 +k1_11.EFFECT_DISABLE=2 +k1_11.EFFECT_CANNOT_DISABLE=3 +k1_11.EFFECT_SET_CONTROL=4 +k1_11.EFFECT_CANNOT_CHANGE_CONTROL=5 +k1_11.EFFECT_CANNOT_ACTIVATE=6 +k1_11.EFFECT_CANNOT_TRIGGER=7 +k1_11.EFFECT_DISABLE_EFFECT=8 +k1_11.EFFECT_DISABLE_CHAIN=9 +k1_11.EFFECT_DISABLE_TRAPMONSTER=10 +k1_11.EFFECT_CANNOT_INACTIVATE=12 +k1_11.EFFECT_CANNOT_DISEFFECT=13 +k1_11.EFFECT_CANNOT_CHANGE_POSITION=14 +k1_11.EFFECT_TRAP_ACT_IN_HAND=15 +k1_11.EFFECT_TRAP_ACT_IN_SET_TURN=16 +k1_11.EFFECT_REMAIN_FIELD=17 +k1_11.EFFECT_MONSTER_SSET=18 +k1_11.EFFECT_CANNOT_SUMMON=20 +k1_11.EFFECT_CANNOT_FLIP_SUMMON=21 +k1_11.EFFECT_CANNOT_SPECIAL_SUMMON=22 +k1_11.EFFECT_CANNOT_MSET=23 +k1_11.EFFECT_CANNOT_SSET=24 +k1_11.EFFECT_CANNOT_DRAW=25 +k1_11.EFFECT_CANNOT_DISABLE_SUMMON=26 +k1_11.EFFECT_CANNOT_DISABLE_SPSUMMON=27 +k1_11.EFFECT_SET_SUMMON_COUNT_LIMIT=28 +k1_11.EFFECT_EXTRA_SUMMON_COUNT=29 +k1_11.EFFECT_SPSUMMON_CONDITION=30 +k1_11.EFFECT_REVIVE_LIMIT=31 +k1_11.EFFECT_SUMMON_PROC=32 +k1_11.EFFECT_LIMIT_SUMMON_PROC=33 +k1_11.EFFECT_SPSUMMON_PROC=34 +k1_11.EFFECT_EXTRA_SET_COUNT=35 +k1_11.EFFECT_SET_PROC=36 +k1_11.EFFECT_LIMIT_SET_PROC=37 +k1_11.EFFECT_DIVINE_LIGHT=38 +k1_11.EFFECT_CANNOT_DISABLE_FLIP_SUMMON=39 +k1_11.EFFECT_INDESTRUCTABLE=40 +k1_11.EFFECT_INDESTRUCTABLE_EFFECT=41 +k1_11.EFFECT_INDESTRUCTABLE_BATTLE=42 +k1_11.EFFECT_UNRELEASABLE_SUM=43 +k1_11.EFFECT_UNRELEASABLE_NONSUM=44 +k1_11.EFFECT_DESTROY_SUBSTITUTE=45 +k1_11.EFFECT_CANNOT_RELEASE=46 +k1_11.EFFECT_INDESTRUCTABLE_COUNT=47 +k1_11.EFFECT_UNRELEASABLE_EFFECT=48 +k1_11.EFFECT_DESTROY_REPLACE=50 +k1_11.EFFECT_RELEASE_REPLACE=51 +k1_11.EFFECT_SEND_REPLACE=52 +k1_11.EFFECT_CANNOT_DISCARD_HAND=55 +k1_11.EFFECT_CANNOT_DISCARD_DECK=56 +k1_11.EFFECT_CANNOT_USE_AS_COST=57 +k1_11.EFFECT_CANNOT_PLACE_COUNTER=58 +k1_11.EFFECT_CANNOT_TO_GRAVE_AS_COST=59 +k1_11.EFFECT_LEAVE_FIELD_REDIRECT=60 +k1_11.EFFECT_TO_HAND_REDIRECT=61 +k1_11.EFFECT_TO_DECK_REDIRECT=62 +k1_11.EFFECT_TO_GRAVE_REDIRECT=63 +k1_11.EFFECT_REMOVE_REDIRECT=64 +k1_11.EFFECT_CANNOT_TO_HAND=65 +k1_11.EFFECT_CANNOT_TO_DECK=66 +k1_11.EFFECT_CANNOT_REMOVE=67 +k1_11.EFFECT_CANNOT_TO_GRAVE=68 +k1_11.EFFECT_CANNOT_TURN_SET=69 +k1_11.EFFECT_CANNOT_BE_BATTLE_TARGET=70 +k1_11.EFFECT_CANNOT_BE_EFFECT_TARGET=71 +k1_11.EFFECT_IGNORE_BATTLE_TARGET=72 +k1_11.EFFECT_CANNOT_DIRECT_ATTACK=73 +k1_11.EFFECT_DIRECT_ATTACK=74 +k1_11.EFFECT_DUAL_STATUS=75 +k1_11.EFFECT_EQUIP_LIMIT=76 +k1_11.EFFECT_DUAL_SUMMONABLE=77 +k1_11.EFFECT_UNION_LIMIT=78 +k1_11.EFFECT_REVERSE_DAMAGE=80 +k1_11.EFFECT_REVERSE_RECOVER=81 +k1_11.EFFECT_CHANGE_DAMAGE=82 +k1_11.EFFECT_REFLECT_DAMAGE=83 +k1_11.EFFECT_CANNOT_ATTACK=85 +k1_11.EFFECT_CANNOT_ATTACK_ANNOUNCE=86 +k1_11.EFFECT_CANNOT_CHANGE_POS_E=87 +k1_11.EFFECT_ACTIVATE_COST=90 +k1_11.EFFECT_SUMMON_COST=91 +k1_11.EFFECT_SPSUMMON_COST=92 +k1_11.EFFECT_FLIPSUMMON_COST=93 +k1_11.EFFECT_MSET_COST=94 +k1_11.EFFECT_SSET_COST=95 +k1_11.EFFECT_ATTACK_COST=96 +k1_11.EFFECT_UPDATE_ATTACK=100 +k1_11.EFFECT_SET_ATTACK=101 +k1_11.EFFECT_SET_ATTACK_FINAL=102 +k1_11.EFFECT_SET_BASE_ATTACK=103 +k1_11.EFFECT_UPDATE_DEFENSE=104 +k1_11.EFFECT_SET_DEFENSE=105 +k1_11.EFFECT_SET_DEFENSE_FINAL=106 +k1_11.EFFECT_SET_BASE_DEFENSE=107 +k1_11.EFFECT_REVERSE_UPDATE=108 +k1_11.EFFECT_SWAP_AD=109 +k1_11.EFFECT_SWAP_BASE_AD=110 +k1_11.EFFECT_SET_BASE_ATTACK_FINAL=111 +k1_11.EFFECT_SET_BASE_DEFENSE_FINAL=112 +k1_11.EFFECT_ADD_CODE=113 +k1_11.EFFECT_CHANGE_CODE=114 +k1_11.EFFECT_ADD_TYPE=115 +k1_11.EFFECT_REMOVE_TYPE=116 +k1_11.EFFECT_CHANGE_TYPE=117 +k1_11.EFFECT_ADD_RACE=120 +k1_11.EFFECT_REMOVE_RACE=121 +k1_11.EFFECT_CHANGE_RACE=122 +k1_11.EFFECT_ADD_ATTRIBUTE=125 +k1_11.EFFECT_REMOVE_ATTRIBUTE=126 +k1_11.EFFECT_CHANGE_ATTRIBUTE=127 +k1_11.EFFECT_UPDATE_LEVEL=130 +k1_11.EFFECT_CHANGE_LEVEL=131 +k1_11.EFFECT_UPDATE_RANK=132 +k1_11.EFFECT_CHANGE_RANK=133 +k1_11.EFFECT_UPDATE_LSCALE=134 +k1_11.EFFECT_CHANGE_LSCALE=135 +k1_11.EFFECT_UPDATE_RSCALE=136 +k1_11.EFFECT_CHANGE_RSCALE=137 +k1_11.EFFECT_SET_POSITION=140 +k1_11.EFFECT_SELF_DESTROY=141 +k1_11.EFFECT_SELF_TOGRAVE=142 +k1_11.EFFECT_DOUBLE_TRIBUTE=150 +k1_11.EFFECT_DECREASE_TRIBUTE=151 +k1_11.EFFECT_DECREASE_TRIBUTE_SET=152 +k1_11.EFFECT_EXTRA_RELEASE=153 +k1_11.EFFECT_TRIBUTE_LIMIT=154 +k1_11.EFFECT_EXTRA_RELEASE_SUM=155 +k1_11.EFFECT_TRIPLE_TRIBUTE=156 +k1_11.EFFECT_ADD_EXTRA_TRIBUTE=157 +k1_11.EFFECT_EXTRA_RELEASE_NONSUM=158 +k1_11.EFFECT_PUBLIC=160 +k1_11.EFFECT_COUNTER_PERMIT=0x10000 +k1_11.EFFECT_COUNTER_LIMIT=0x20000 +k1_11.EFFECT_RCOUNTER_REPLACE=0x30000 +k1_11.EFFECT_LPCOST_CHANGE=170 +k1_11.EFFECT_LPCOST_REPLACE=171 +k1_11.EFFECT_SKIP_DP=180 +k1_11.EFFECT_SKIP_SP=181 +k1_11.EFFECT_SKIP_M1=182 +k1_11.EFFECT_SKIP_BP=183 +k1_11.EFFECT_SKIP_M2=184 +k1_11.EFFECT_CANNOT_BP=185 +k1_11.EFFECT_CANNOT_M2=186 +k1_11.EFFECT_CANNOT_EP=187 +k1_11.EFFECT_SKIP_TURN=188 +k1_11.EFFECT_DEFENSE_ATTACK=190 +k1_11.EFFECT_MUST_ATTACK=191 +k1_11.EFFECT_FIRST_ATTACK=192 +k1_11.EFFECT_ATTACK_ALL=193 +k1_11.EFFECT_EXTRA_ATTACK=194 +k1_11.EFFECT_MUST_BE_ATTACKED=195 +k1_11.EFFECT_ONLY_BE_ATTACKED=196 +k1_11.EFFECT_ATTACK_DISABLED=197 +k1_11.EFFECT_NO_BATTLE_DAMAGE=200 +k1_11.EFFECT_AVOID_BATTLE_DAMAGE=201 +k1_11.EFFECT_REFLECT_BATTLE_DAMAGE=202 +k1_11.EFFECT_PIERCE=203 +k1_11.EFFECT_BATTLE_DESTROY_REDIRECT=204 +k1_11.EFFECT_BATTLE_DAMAGE_TO_EFFECT=205 +k1_11.EFFECT_BOTH_BATTLE_DAMAGE=206 +k1_11.EFFECT_ALSO_BATTLE_DAMAGE=207 +k1_11.EFFECT_CHANGE_BATTLE_DAMAGE=208 +k1_11.EFFECT_TOSS_COIN_REPLACE=220 +k1_11.EFFECT_TOSS_DICE_REPLACE=221 +k1_11.EFFECT_FUSION_MATERIAL=230 +k1_11.EFFECT_CHAIN_MATERIAL=231 +k1_11.EFFECT_EXTRA_SYNCHRO_MATERIAL=232 +k1_11.EFFECT_XYZ_MATERIAL=233 +k1_11.EFFECT_FUSION_SUBSTITUTE=234 +k1_11.EFFECT_CANNOT_BE_FUSION_MATERIAL=235 +k1_11.EFFECT_CANNOT_BE_SYNCHRO_MATERIAL=236 +k1_11.EFFECT_SYNCHRO_MATERIAL_CUSTOM=237 +k1_11.EFFECT_CANNOT_BE_XYZ_MATERIAL=238 +k1_11.EFFECT_CANNOT_BE_LINK_MATERIAL=239 +k1_11.EFFECT_SYNCHRO_LEVEL=240 +k1_11.EFFECT_RITUAL_LEVEL=241 +k1_11.EFFECT_XYZ_LEVEL=242 +k1_11.EFFECT_EXTRA_RITUAL_MATERIAL=243 +k1_11.EFFECT_NONTUNER=244 +k1_11.EFFECT_OVERLAY_REMOVE_REPLACE=245 +k1_11.EFFECT_SCRAP_CHIMERA=246 +k1_11.EFFECT_TUNE_MAGICIAN_X=247 +k1_11.EFFECT_TUNE_MAGICIAN_F=248 +k1_11.EFFECT_PRE_MONSTER=250 +k1_11.EFFECT_MATERIAL_CHECK=251 +k1_11.EFFECT_DISABLE_FIELD=260 +k1_11.EFFECT_USE_EXTRA_MZONE=261 +k1_11.EFFECT_USE_EXTRA_SZONE=262 +k1_11.EFFECT_MAX_MZONE=263 +k1_11.EFFECT_MAX_SZONE=264 +k1_11.EFFECT_MUST_USE_MZONE=265 +k1_11.EFFECT_HAND_LIMIT=270 +k1_11.EFFECT_DRAW_COUNT=271 +k1_11.EFFECT_SPIRIT_DONOT_RETURN=280 +k1_11.EFFECT_SPIRIT_MAYNOT_RETURN=281 +k1_11.EFFECT_CHANGE_ENVIRONMENT=290 +k1_11.EFFECT_NECRO_VALLEY=291 +k1_11.EFFECT_FORBIDDEN=292 +k1_11.EFFECT_NECRO_VALLEY_IM=293 +k1_11.EFFECT_REVERSE_DECK=294 +k1_11.EFFECT_REMOVE_BRAINWASHING=295 +k1_11.EFFECT_BP_TWICE=296 +k1_11.EFFECT_UNIQUE_CHECK=297 +k1_11.EFFECT_MATCH_KILL=300 +k1_11.EFFECT_SYNCHRO_CHECK=310 +k1_11.EFFECT_QP_ACT_IN_NTPHAND=311 +k1_11.EFFECT_MUST_BE_SMATERIAL=312 +k1_11.EFFECT_TO_GRAVE_REDIRECT_CB=313 +k1_11.EFFECT_CHANGE_INVOLVING_BATTLE_DAMAGE=314 +k1_11.EFFECT_CHANGE_RANK_FINAL=315 +k1_11.EFFECT_MUST_BE_FMATERIAL=316 +k1_11.EFFECT_MUST_BE_XMATERIAL=317 +k1_11.EFFECT_MUST_BE_LMATERIAL=318 +k1_11.EFFECT_SPSUMMON_PROC_G=320 +k1_11.EFFECT_SPSUMMON_COUNT_LIMIT=330 +k1_11.EFFECT_LEFT_SPSUMMON_COUNT=331 +k1_11.EFFECT_CANNOT_SELECT_BATTLE_TARGET=332 +k1_11.EFFECT_CANNOT_SELECT_EFFECT_TARGET=333 +k1_11.EFFECT_ADD_SETCODE=334 +k1_11.EFFECT_NO_EFFECT_DAMAGE=335 +k1_11.EFFECT_UNSUMMONABLE_CARD=336 +k1_11.EFFECT_DISABLE_CHAIN_FIELD=337 +k1_11.EFFECT_DISCARD_COST_CHANGE=338 +k1_11.EFFECT_HAND_SYNCHRO=339 +k1_11.EFFECT_ADD_FUSION_CODE=340 +k1_11.EFFECT_ADD_FUSION_SETCODE=341 +k1_11.EFFECT_RISE_TO_FULL_HEIGHT=342 +k1_11.EFFECT_ONLY_ATTACK_MONSTER=343 +k1_11.EFFECT_MUST_ATTACK_MONSTER=344 +k1_11.EFFECT_PATRICIAN_OF_DARKNESS=345 +k1_11.EFFECT_EXTRA_ATTACK_MONSTER=346 +k1_11.EFFECT_UNION_STATUS=347 +k1_11.EFFECT_OLDUNION_STATUS=348 +k1_11.EFFECT_ADD_FUSION_ATTRIBUTE=349 +k1_11.EFFECT_REMOVE_FUSION_ATTRIBUTE=350 +k1_11.EFFECT_CHANGE_FUSION_ATTRIBUTE=351 +k1_11.EFFECT_EXTRA_FUSION_MATERIAL=352 +k1_11.EFFECT_TUNER_MATERIAL_LIMIT=353 +k1_11.EFFECT_ADD_LINK_CODE=354 +k1_11.EFFECT_ADD_LINK_SETCODE=355 +k1_11.EFFECT_ADD_LINK_ATTRIBUTE=356 +k1_11.EFFECT_ADD_LINK_RACE=357 +k1_11.EFFECT_EXTRA_LINK_MATERIAL=358 +k1_11.EFFECT_QP_ACT_IN_SET_TURN=359 +k1_11.EFFECT_EXTRA_PENDULUM_SUMMON=360 +k1_11.EFFECT_MATERIAL_LIMIT=361 +k1_11.EFFECT_SET_BATTLE_ATTACK=362 +k1_11.EFFECT_SET_BATTLE_DEFENSE=363 +k1_11.EFFECT_OVERLAY_RITUAL_MATERIAL=364 +k1_11.EFFECT_CHANGE_GRAVE_ATTRIBUTE=365 +k1_11.EFFECT_CHANGE_GRAVE_RACE=366 +k1_11.EFFECT_ACTIVATION_COUNT_LIMIT=367 +k1_11.EFFECT_LIMIT_SPECIAL_SUMMON_POSITION=368 +k1_11.EFFECT_TUNER=369 +k1_11.EFFECT_KAISER_COLOSSEUM=370 +k1_11.EFFECT_REPLACE_DAMAGE=371 +k1_11.EFFECT_FLAG_EFFECT=0x20000000 +k1_11.EVENT_STARTUP=1000 +k1_11.EVENT_FLIP=1001 +k1_11.EVENT_FREE_CHAIN=1002 +k1_11.EVENT_DESTROY=1010 +k1_11.EVENT_REMOVE=1011 +k1_11.EVENT_TO_HAND=1012 +k1_11.EVENT_TO_DECK=1013 +k1_11.EVENT_TO_GRAVE=1014 +k1_11.EVENT_LEAVE_FIELD=1015 +k1_11.EVENT_CHANGE_POS=1016 +k1_11.EVENT_RELEASE=1017 +k1_11.EVENT_DISCARD=1018 +k1_11.EVENT_LEAVE_FIELD_P=1019 +k1_11.EVENT_CHAIN_SOLVING=1020 +k1_11.EVENT_CHAIN_ACTIVATING=1021 +k1_11.EVENT_CHAIN_SOLVED=1022 +k1_11.EVENT_CHAIN_ACTIVATED=1023 +k1_11.EVENT_CHAIN_NEGATED=1024 +k1_11.EVENT_CHAIN_DISABLED=1025 +k1_11.EVENT_CHAIN_END=1026 +k1_11.EVENT_CHAINING=1027 +k1_11.EVENT_BECOME_TARGET=1028 +k1_11.EVENT_DESTROYED=1029 +k1_11.EVENT_MOVE=1030 +k1_11.EVENT_LEAVE_GRAVE=1031 +k1_11.EVENT_LEAVE_DECK=1032 +k1_11.EVENT_ADJUST=1040 +k1_11.EVENT_BREAK_EFFECT=1050 +k1_11.EVENT_SUMMON_SUCCESS=1100 +k1_11.EVENT_FLIP_SUMMON_SUCCESS=1101 +k1_11.EVENT_SPSUMMON_SUCCESS=1102 +k1_11.EVENT_SUMMON=1103 +k1_11.EVENT_FLIP_SUMMON=1104 +k1_11.EVENT_SPSUMMON=1105 +k1_11.EVENT_MSET=1106 +k1_11.EVENT_SSET=1107 +k1_11.EVENT_BE_MATERIAL=1108 +k1_11.EVENT_BE_PRE_MATERIAL=1109 +k1_11.EVENT_DRAW=1110 +k1_11.EVENT_DAMAGE=1111 +k1_11.EVENT_RECOVER=1112 +k1_11.EVENT_PREDRAW=1113 +k1_11.EVENT_SUMMON_NEGATED=1114 +k1_11.EVENT_FLIP_SUMMON_NEGATED=1115 +k1_11.EVENT_SPSUMMON_NEGATED=1116 +k1_11.EVENT_CONTROL_CHANGED=1120 +k1_11.EVENT_EQUIP=1121 +k1_11.EVENT_ATTACK_ANNOUNCE=1130 +k1_11.EVENT_BE_BATTLE_TARGET=1131 +k1_11.EVENT_BATTLE_START=1132 +k1_11.EVENT_BATTLE_CONFIRM=1133 +k1_11.EVENT_PRE_DAMAGE_CALCULATE=1134 +k1_11.EVENT_DAMAGE_CALCULATING=1135 +k1_11.EVENT_PRE_BATTLE_DAMAGE=1136 +k1_11.EVENT_BATTLE_END=1137 +k1_11.EVENT_BATTLED=1138 +k1_11.EVENT_BATTLE_DESTROYING=1139 +k1_11.EVENT_BATTLE_DESTROYED=1140 +k1_11.EVENT_DAMAGE_STEP_END=1141 +k1_11.EVENT_ATTACK_DISABLED=1142 +k1_11.EVENT_BATTLE_DAMAGE=1143 +k1_11.EVENT_TOSS_DICE=1150 +k1_11.EVENT_TOSS_COIN=1151 +k1_11.EVENT_TOSS_COIN_NEGATE=1152 +k1_11.EVENT_TOSS_DICE_NEGATE=1153 +k1_11.EVENT_LEVEL_UP=1200 +k1_11.EVENT_PAY_LPCOST=1201 +k1_11.EVENT_DETACH_MATERIAL=1202 +k1_11.EVENT_RETURN_TO_GRAVE=1203 +k1_11.EVENT_TURN_END=1210 +k1_11.EVENT_PHASE=0x1000 +k1_11.EVENT_PHASE_START=0x2000 +k1_11.EVENT_ADD_COUNTER=0x10000 +k1_11.EVENT_REMOVE_COUNTER=0x20000 +k1_11.EVENT_CUSTOM=0x10000000 +k1_11.CATEGORY_DESTROY=0x1 +k1_11.CATEGORY_RELEASE=0x2 +k1_11.CATEGORY_REMOVE=0x4 +k1_11.CATEGORY_TOHAND=0x8 +k1_11.CATEGORY_TODECK=0x10 +k1_11.CATEGORY_TOGRAVE=0x20 +k1_11.CATEGORY_DECKDES=0x40 +k1_11.CATEGORY_HANDES=0x80 +k1_11.CATEGORY_SUMMON=0x100 +k1_11.CATEGORY_SPECIAL_SUMMON=0x200 +k1_11.CATEGORY_TOKEN=0x400 +k1_11.CATEGORY_GRAVE_ACTION=0x800 +k1_11.CATEGORY_POSITION=0x1000 +k1_11.CATEGORY_CONTROL=0x2000 +k1_11.CATEGORY_DISABLE=0x4000 +k1_11.CATEGORY_DISABLE_SUMMON=0x8000 +k1_11.CATEGORY_DRAW=0x10000 +k1_11.CATEGORY_SEARCH=0x20000 +k1_11.CATEGORY_EQUIP=0x40000 +k1_11.CATEGORY_DAMAGE=0x80000 +k1_11.CATEGORY_RECOVER=0x100000 +k1_11.CATEGORY_ATKCHANGE=0x200000 +k1_11.CATEGORY_DEFCHANGE=0x400000 +k1_11.CATEGORY_COUNTER=0x800000 +k1_11.CATEGORY_COIN=0x1000000 +k1_11.CATEGORY_DICE=0x2000000 +k1_11.CATEGORY_LEAVE_GRAVE=0x4000000 +k1_11.CATEGORY_GRAVE_SPSUMMON=0x8000000 +k1_11.CATEGORY_NEGATE=0x10000000 +k1_11.CATEGORY_ANNOUNCE=0x20000000 +k1_11.CATEGORY_FUSION_SUMMON=0x40000000 +k1_11.CATEGORY_TOEXTRA=0x80000000 +k1_11.HINT_EVENT=1 +k1_11.HINT_MESSAGE=2 +k1_11.HINT_SELECTMSG=3 +k1_11.HINT_OPSELECTED=4 +k1_11.HINT_EFFECT=5 +k1_11.HINT_RACE=6 +k1_11.HINT_ATTRIB=7 +k1_11.HINT_CODE=8 +k1_11.HINT_NUMBER=9 +k1_11.HINT_CARD=10 +k1_11.HINT_ZONE=11 +k1_11.CHINT_TURN=1 +k1_11.CHINT_CARD=2 +k1_11.CHINT_RACE=3 +k1_11.CHINT_ATTRIBUTE=4 +k1_11.CHINT_NUMBER=5 +k1_11.CHINT_DESC=6 +k1_11.OPCODE_ADD=0x40000000 +k1_11.OPCODE_SUB=0x40000001 +k1_11.OPCODE_MUL=0x40000002 +k1_11.OPCODE_DIV=0x40000003 +k1_11.OPCODE_AND=0x40000004 +k1_11.OPCODE_OR=0x40000005 +k1_11.OPCODE_NEG=0x40000006 +k1_11.OPCODE_NOT=0x40000007 +k1_11.OPCODE_ISCODE=0x40000100 +k1_11.OPCODE_ISSETCARD=0x40000101 +k1_11.OPCODE_ISTYPE=0x40000102 +k1_11.OPCODE_ISRACE=0x40000103 +k1_11.OPCODE_ISATTRIBUTE=0x40000104 +k1_11.DOUBLE_DAMAGE=0x80000000 +k1_11.HALF_DAMAGE=0x80000001 +k1_11.HINTMSG_RELEASE=500 +k1_11.HINTMSG_DISCARD=501 +k1_11.HINTMSG_DESTROY=502 +k1_11.HINTMSG_REMOVE=503 +k1_11.HINTMSG_TOGRAVE=504 +k1_11.HINTMSG_RTOHAND=505 +k1_11.HINTMSG_ATOHAND=506 +k1_11.HINTMSG_TODECK=507 +k1_11.HINTMSG_SUMMON=508 +k1_11.HINTMSG_SPSUMMON=509 +k1_11.HINTMSG_SET=510 +k1_11.HINTMSG_FMATERIAL=511 +k1_11.HINTMSG_SMATERIAL=512 +k1_11.HINTMSG_XMATERIAL=513 +k1_11.HINTMSG_FACEUP=514 +k1_11.HINTMSG_FACEDOWN=515 +k1_11.HINTMSG_ATTACK=516 +k1_11.HINTMSG_DEFENSE=517 +k1_11.HINTMSG_EQUIP=518 +k1_11.HINTMSG_REMOVEXYZ=519 +k1_11.HINTMSG_CONTROL=520 +k1_11.HINTMSG_DESREPLACE=521 +k1_11.HINTMSG_FACEUPATTACK=522 +k1_11.HINTMSG_FACEUPDEFENSE=523 +k1_11.HINTMSG_FACEDOWNATTACK=524 +k1_11.HINTMSG_FACEDOWNDEFENSE=525 +k1_11.HINTMSG_CONFIRM=526 +k1_11.HINTMSG_TOFIELD=527 +k1_11.HINTMSG_POSCHANGE=528 +k1_11.HINTMSG_SELF=529 +k1_11.HINTMSG_OPPO=530 +k1_11.HINTMSG_TRIBUTE=531 +k1_11.HINTMSG_DEATTACHFROM=532 +k1_11.HINTMSG_LMATERIAL=533 +k1_11.HINTMSG_ATTACKTARGET=549 +k1_11.HINTMSG_EFFECT=550 +k1_11.HINTMSG_TARGET=551 +k1_11.HINTMSG_COIN=552 +k1_11.HINTMSG_DICE=553 +k1_11.HINTMSG_CARDTYPE=554 +k1_11.HINTMSG_OPTION=555 +k1_11.HINTMSG_RESOLVEEFFECT=556 +k1_11.HINTMSG_SELECT=560 +k1_11.HINTMSG_POSITION=561 +k1_11.HINTMSG_ATTRIBUTE=562 +k1_11.HINTMSG_RACE=563 +k1_11.HINTMSG_CODE=564 +k1_11.HINGMSG_NUMBER=565 +k1_11.HINGMSG_LVRANK=567 +k1_11.HINTMSG_RESOLVECARD=568 +k1_11.HINTMSG_ZONE=569 +k1_11.HINTMSG_DISABLEZONE=570 +k1_11.HINTMSG_TOZONE=571 +k1_11.HINTMSG_COUNTER=572 +k1_11.HINTMSG_DISABLE=573 +k1_11.HINTMSG_OPERATECARD=574 +k1_11.SELECT_HEADS=60 +k1_11.SELECT_TAILS=61 +k1_11.TIMING_DRAW_PHASE=0x1 +k1_11.TIMING_STANDBY_PHASE=0x2 +k1_11.TIMING_MAIN_END=0x4 +k1_11.TIMING_BATTLE_START=0x8 +k1_11.TIMING_BATTLE_END=0x10 +k1_11.TIMING_END_PHASE=0x20 +k1_11.TIMING_SUMMON=0x40 +k1_11.TIMING_SPSUMMON=0x80 +k1_11.TIMING_FLIPSUMMON=0x100 +k1_11.TIMING_MSET=0x200 +k1_11.TIMING_SSET=0x400 +k1_11.TIMING_POS_CHANGE=0x800 +k1_11.TIMING_ATTACK=0x1000 +k1_11.TIMING_DAMAGE_STEP=0x2000 +k1_11.TIMING_DAMAGE_CAL=0x4000 +k1_11.TIMING_CHAIN_END=0x8000 +k1_11.TIMING_DRAW=0x10000 +k1_11.TIMING_DAMAGE=0x20000 +k1_11.TIMING_RECOVER=0x40000 +k1_11.TIMING_DESTROY=0x80000 +k1_11.TIMING_REMOVE=0x100000 +k1_11.TIMING_TOHAND=0x200000 +k1_11.TIMING_TODECK=0x400000 +k1_11.TIMING_TOGRAVE=0x800000 +k1_11.TIMING_BATTLE_PHASE=0x1000000 +k1_11.TIMING_EQUIP=0x2000000 +k1_11.TIMING_BATTLE_STEP_END=0x4000000 +k1_11.TIMING_BATTLED=0x8000000 +k1_11.TIMINGS_CHECK_MONSTER=0x1c0 +k1_11.GLOBALFLAG_DECK_REVERSE_CHECK=0x1 +k1_11.GLOBALFLAG_BRAINWASHING_CHECK=0x2 +k1_11.GLOBALFLAG_SCRAP_CHIMERA=0x4 +k1_11.GLOBALFLAG_DELAYED_QUICKEFFECT=0x8 +k1_11.GLOBALFLAG_DETACH_EVENT=0x10 +k1_11.GLOBALFLAG_MUST_BE_SMATERIAL=0x20 +k1_11.GLOBALFLAG_SPSUMMON_COUNT=0x40 +k1_11.GLOBALFLAG_XMAT_COUNT_LIMIT=0x80 +k1_11.GLOBALFLAG_SELF_TOGRAVE=0x100 +k1_11.GLOBALFLAG_SPSUMMON_ONCE=0x200 +k1_11.GLOBALFLAG_TUNE_MAGICIAN=0x400 +k1_11.EFFECT_COUNT_CODE_OATH=0x10000000 +k1_11.EFFECT_COUNT_CODE_DUEL=0x20000000 +k1_11.EFFECT_COUNT_CODE_CHAIN=0x40000000 +k1_11.EFFECT_COUNT_CODE_SINGLE=0x1 +k1_11.DUEL_TEST_MODE=0x01 +k1_11.DUEL_ATTACK_FIRST_TURN=0x02 +k1_11.DUEL_OLD_REPLAY=0x04 +k1_11.DUEL_OBSOLETE_RULING=0x08 +k1_11.DUEL_PSEUDO_SHUFFLE=0x10 +k1_11.DUEL_TAG_MODE=0x20 +k1_11.DUEL_SIMPLE_AI=0x40 +k1_11.DUEL_RETURN_DECK_TOP=0x80 +k1_11.ACTIVITY_SUMMON=1 +k1_11.ACTIVITY_NORMALSUMMON=2 +k1_11.ACTIVITY_SPSUMMON=3 +k1_11.ACTIVITY_FLIPSUMMON=4 +k1_11.ACTIVITY_ATTACK=5 +k1_11.ACTIVITY_BATTLE_PHASE=6 +k1_11.ACTIVITY_CHAIN=7 +k1_11.CARD_MARINE_DOLPHIN=78734254 +k1_11.CARD_TWINKLE_MOSS=13857930 +k1_11.CARD_QUESTION=38723936 +return k1_11