DELETED single/简化版_0520_15.lua Index: single/简化版_0520_15.lua ================================================================== --- single/简化版_0520_15.lua +++ /dev/null @@ -1,40 +0,0 @@ ---[[message -#QB -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11500, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(71594310, 1, 1, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(71594310, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(36690018, 0, 0, k1, 0, k2) -Debug.AddCard(43422537, 0, 0, k1, 1, k2) -Debug.AddCard(99995595, 0, 0, k1, 2, k2) -Debug.AddCard(35011819, 0, 0, k1, 3, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(99995595, 0, 0, k1, 0, k2) -Debug.AddCard(21524779, 0, 0, k1, 0, k2) -Debug.AddCard(84530620, 0, 0, k1, 0, k2) -Debug.AddCard(94656263, 0, 0, k1, 0, k2) -Debug.AddCard(35781051, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(65676461, 0, 0, k1, 0, k2) -Debug.AddCard(11398059, 0, 0, k1, 0, k2) -Debug.AddCard(93568288, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(54706054, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(25774450, 0, 0, k1, 0, k2) -Debug.AddCard(21524779, 0, 0, k1, 0, k2) -Debug.AddCard(84530620, 0, 0, k1, 0, k2) -Debug.AddCard(84530620, 0, 0, k1, 0, k2) -Debug.AddCard(2830693, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_50_020_6.lua Index: single/简化版_50_020_6.lua ================================================================== --- /dev/null +++ single/简化版_50_020_6.lua @@ -0,0 +1,40 @@ +--[[message +#QB +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 11500, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(71594310, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(71594310, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(36690018, 0, 0, k1, 0, k2) +Debug.AddCard(43422537, 0, 0, k1, 1, k2) +Debug.AddCard(99995595, 0, 0, k1, 2, k2) +Debug.AddCard(35011819, 0, 0, k1, 3, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(99995595, 0, 0, k1, 0, k2) +Debug.AddCard(21524779, 0, 0, k1, 0, k2) +Debug.AddCard(84530620, 0, 0, k1, 0, k2) +Debug.AddCard(94656263, 0, 0, k1, 0, k2) +Debug.AddCard(35781051, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(65676461, 0, 0, k1, 0, k2) +Debug.AddCard(11398059, 0, 0, k1, 0, k2) +Debug.AddCard(93568288, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(54706054, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(25774450, 0, 0, k1, 0, k2) +Debug.AddCard(21524779, 0, 0, k1, 0, k2) +Debug.AddCard(84530620, 0, 0, k1, 0, k2) +Debug.AddCard(84530620, 0, 0, k1, 0, k2) +Debug.AddCard(2830693, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)