Index: 35.Pendulum's Variety Summon.lua ================================================================== --- 35.Pendulum's Variety Summon.lua +++ 35.Pendulum's Variety Summon.lua @@ -84,12 +84,10 @@ Debug.AddCard(67630339,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(13166648,1,1,LOCATION_SZONE,3,POS_FACEDOWN) Debug.AddCard(79766336,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.AddCard(1127737,1,1,LOCATION_SZONE,5,POS_FACEUP) Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -Debug.ShowHint("从卡组中选择六张卡加入手卡!") aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) Index: 37.Eternal Evolution.lua ================================================================== --- 37.Eternal Evolution.lua +++ 37.Eternal Evolution.lua @@ -74,12 +74,11 @@ m10:RegisterEffect(e11) Debug.AddCard(55410871,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK) Debug.AddCard(20960340,1,1,LOCATION_SZONE,2,POS_FACEDOWN) Debug.AddCard(15155568,1,1,LOCATION_SZONE,4,POS_FACEDOWN) Debug.ReloadFieldEnd() -Debug.ShowHint("部分怪兽攻守已改变!\n从卡组中选择3张卡作为手卡!") ---~ Debug.ShowHint("从卡组选3张卡作为手卡!") +Debug.ShowHint("部分怪兽攻守已改变!") aux.BeginPuzzle() local e999=Effect.GlobalEffect() e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e999:SetCode(EVENT_DAMAGE) e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)