游戏王残局简化版

Check-in [ed3ab1df7c]
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Check-in [ed3ab1df7c]

Overview
Comment:0.0.2223
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: ed3ab1df7cc2d3d233b86303d8e60030171b6192fe6c0c645d16319276761720
User & Date: 顽雨沉风 on 2023-07-25 07:27:31
Other Links: manifest | tags
Context
2023-07-25
07:28
0.0.2224 check-in: 903d5d5733 user: 顽雨沉风 tags: trunk
07:27
0.0.2223 check-in: ed3ab1df7c user: 顽雨沉风 tags: trunk
05:58
0.0.2222 check-in: cef77e564e user: 顽雨沉风 tags: trunk
Changes

Modified script/c0.lua from [28fa711634] to [2a735641d7].

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  end --}
  
fun["是否效果卡"] = function(card) --{
  
  for i = 1, #str["效果卡的种类表"] do --{
    
    cache_1 = Card.IsType(card, str["效果卡的种类表"][i])
    
    if cache_1 then --{
      
      return true
      end --}
      
    end --}
    
  cache_1 = Card.IsType(card, TYPE_PENDULUM)
  
  if cache_1 then --{
    
    for i = 1, #str["无效果灵摆怪兽表"] do --{
      
      if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
        
        --}
        







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  end --}
  
fun["是否效果卡"] = function(card) --{
  
  for i = 1, #str["效果卡的种类表"] do --{
    
    if Card.IsType(card, str["效果卡的种类表"][i]) then --{


      
      return true
      end --}
      
    end --}
    
  if Card.IsType(card, TYPE_PENDULUM) then --{


    
    for i = 1, #str["无效果灵摆怪兽表"] do --{
      
      if Card.IsCode(card, str["无效果灵摆怪兽表"][i]) then --{
        
        --}