游戏王残局简化版

Check-in [eba4c5aad9]
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Check-in [eba4c5aad9]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: eba4c5aad971f81e31865faa5f36c898009069d36fa4df1bc771475cb09c46e0
User & Date: 顽雨沉风 on 2024-07-21 03:17:30
Other Links: manifest | tags
Context
2024-07-21
03:17
0 check-in: ebf9d3eb59 user: 顽雨沉风 tags: trunk
03:17
0 check-in: eba4c5aad9 user: 顽雨沉风 tags: trunk
03:11
0 check-in: 8d9ad3b35e user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0500_20.lua version [809dcf4880].

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--[[message
#LV-012
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")
aux.BeginPuzzle(1)

Added single/简化版_33_100_1.lua version [809dcf4880].



























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--[[message
#LV-012
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(70781052, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(74677422, 0, 0, k1, 3, POS_FACEUP_ATTACK)
Debug.AddCard(57308711, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(95286165, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(11901678, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("融合解除")
aux.BeginPuzzle(1)