游戏王残局简化版

Check-in [dfaa785a03]
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Check-in [dfaa785a03]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: dfaa785a03ca32038618460f74b1ac9404865163dc3bed7d9b5cdd6e57a552a0
User & Date: 顽雨沉风 on 2024-07-21 05:41:38
Other Links: manifest | tags
Context
2024-07-21
07:00
0 check-in: 7ee37ed224 user: 顽雨沉风 tags: trunk
05:41
0 check-in: dfaa785a03 user: 顽雨沉风 tags: trunk
05:40
0 check-in: c337c544e4 user: 顽雨沉风 tags: trunk
Changes

Deleted single/简化版_0510_23.lua version [2ec26780af].

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--[[message
棉花得意局
#MH-HERO
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(50720316, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89943723, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(75141056, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(34086406, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81566151, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89621922, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(213326, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(35255456, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(1)

Added single/简化版_33_010_7.lua version [b30b1e304c].




































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--[[message
棉花得意局
#MH-HERO
#棉花
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 4400, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(40101111, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(40044918, 0, 0, k1, 0, k2)
Debug.AddCard(50720316, 0, 0, k1, 0, k2)
Debug.AddCard(89943723, 0, 0, k1, 0, k2)
Debug.AddCard(79979666, 0, 0, k1, 0, k2)
Debug.AddCard(75141056, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(40854197, 0, 0, k1, 0, k2)
Debug.AddCard(34086406, 0, 0, k1, 0, k2)
Debug.AddCard(81566151, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(89621922, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(213326, 0, 0, k1, 0, k2)
Debug.AddCard(45906428, 0, 0, k1, 0, k2)
Debug.AddCard(35255456, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("元素英雄 绝对零度侠")
aux.BeginPuzzle(1)