游戏王残局简化版

Check-in [de16a3ebfb]
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Check-in [de16a3ebfb]

Overview
Comment:0.0.2753
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: de16a3ebfbdffc67010f498d01f5972eb64d2ed07dc1535b96385b7cb34b5311
User & Date: 顽雨沉风 on 2023-10-21 15:40:03
Other Links: manifest | tags
Context
2023-10-23
12:54
添加卡组区域的测试用例 check-in: ffe3da7246 user: 顽雨沉风 tags: trunk
2023-10-21
15:40
0.0.2753 check-in: de16a3ebfb user: 顽雨沉风 tags: trunk
14:58
0.0.2752 check-in: cd44566700 user: 顽雨沉风 tags: trunk
Changes

Modified script/0.txt from [b96bbb7af0] to [3034bdad18].

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Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

Debug.SetPlayerInfo(0,8000,0,0)

Debug.SetPlayerInfo(1,8000,0,0)


-----------------

Debug.AddCard(28297833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(95448692,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(94801854,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,0,0,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


-----------------

Debug.AddCard(28297833,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(94801854,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,1,1,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


Modified single_doc/场景.html from [ecf4ed11e5] to [8c6d87506f].

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<li><a href="#section-84" id="toc-section-84"><span class="toc-section-number">4.2.5</span> </a></li>
</ul></li>
<li><a href="#残局模式的-act.png-问题" id="toc-残局模式的-act.png-问题"><span class="toc-section-number">4.3</span> 残局模式的 act.png 问题</a>
<ul>
<li><a href="#分析-1" id="toc-分析-1"><span class="toc-section-number">4.3.1</span> 分析</a></li>
<li><a href="#section-85" id="toc-section-85"><span class="toc-section-number">4.3.2</span> </a></li>
<li><a href="#section-86" id="toc-section-86"><span class="toc-section-number">4.3.3</span> </a></li>
<li><a href="#section-87" id="toc-section-87"><span class="toc-section-number">4.3.4</span> </a></li>
</ul></li>
</ul></li>
</ul>
</nav>
<h1 data-number="1" id="正常"><span class="header-section-number">1</span> 正常</h1>
<h2 data-number="1.1" id="section"><span class="header-section-number">1.1</span> </h2>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)
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-----------------


-----------------

Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)

-----------------


-----------------


Debug.ReloadFieldEnd()

--~ aux.BeginPuzzle()

</code></pre>
<h3 data-number="4.3.4" id="section-87"><span class="header-section-number">4.3.4</span> </h3>
<pre><code>Debug.SetAIName(&quot;base-2&quot;)

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)

Debug.SetPlayerInfo(0,8000,0,0)

Debug.SetPlayerInfo(1,8000,0,0)


-----------------

Debug.AddCard(28297833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94801854,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,0,0,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


-----------------

Debug.AddCard(28297833,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94801854,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,1,1,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


Debug.ReloadFieldEnd()

Modified single_doc/场景.md from [84a5336667] to [7489a7a1fe].

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-----------------


-----------------

Debug.AddCard(95448692,1,1,LOCATION_GRAVE,0,POS_FACEUP)

-----------------


-----------------


Debug.ReloadFieldEnd()

--~ aux.BeginPuzzle()


~~~

####

~~~
Debug.SetAIName("base-2")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)

Debug.SetPlayerInfo(0,8000,0,0)

Debug.SetPlayerInfo(1,8000,0,0)


-----------------

Debug.AddCard(28297833,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94801854,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,0,0,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


-----------------

Debug.AddCard(28297833,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(49088914,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(34447918,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(4928565,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(94801854,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(62038047,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(75500286,1,1,LOCATION_HAND,0,POS_FACEDOWN)

-----------------


-----------------


Debug.ReloadFieldEnd()