Overview
Comment: | 0.0.337 |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
ddbb1e3030b9216bdd4f21fa7f450de9 |
User & Date: | 顽雨沉风 on 2023-06-29 12:34:34 |
Other Links: | manifest | tags |
Context
2023-06-29
| ||
12:38 | 0.0.338 check-in: edfc81dcfd user: 顽雨沉风 tags: trunk | |
12:34 | 0.0.337 check-in: ddbb1e3030 user: 顽雨沉风 tags: trunk | |
12:32 | 0.0.336 check-in: 91bea80f83 user: 顽雨沉风 tags: trunk | |
Changes
Modified script/c0.lua from [e09b4fcf72] to [0f2199f944].
1 2 3 4 5 6 7 8 9 10 11 12 13 | local str = {} local cache_1 local cache_2 _G["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) | | > | | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | local str = {} local cache_1 local cache_2 _G["通关邀请"] = function() local effect_1 effect_1 = Effect.GlobalEffect() effect_1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) effect_1:SetCode(EVENT_DAMAGE) function cache_1() cache_1 = Duel.GetLP(1) if cache_1 >= 0 then cache_1 = true else cache_1 = false end return cache_1 end effect_1:SetCondition(cache_1) function cache_1() Debug.ShowHint("残局群181175613") Duel.SelectYesNo(0,1160) return end effect_1:SetOperation(cache_1) Duel.RegisterEffect(effect_1 , 0) --~ Effect.SetDescription(effect_1, 1160) --~ Debug.ShowHint(Effect.GetDescription(effect_1)) end |
Modified single/07.Constellar vs Evilswarm.lua from [ea91dac34e] to [2afaa19352].
︙ | ︙ | |||
25 26 27 28 29 30 31 | Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() _G["通关邀请"]() | > | 25 26 27 28 29 30 31 32 | Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP) --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.ReloadFieldEnd() aux.BeginPuzzle() _G["通关邀请"]() |