游戏王残局简化版

Check-in [dacf2a795f]
Login

Check-in [dacf2a795f]

Overview
Comment:0.0.2365
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: dacf2a795f0b4ef74b4742627c0cfa28d0d0cc024bc158bb3aee6cfe36a25964
User & Date: 顽雨沉风 on 2023-07-30 04:08:06
Other Links: manifest | tags
Context
2023-07-30
04:08
0.0.2366 check-in: efaf2b0a21 user: 顽雨沉风 tags: trunk
04:08
0.0.2365 check-in: dacf2a795f user: 顽雨沉风 tags: trunk
04:06
0.0.2364 check-in: e36ccbbb53 user: 顽雨沉风 tags: trunk
Changes

Added single/ytb06_Exodia.lua version [9f35f9da48].





































































































































































































>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
>
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
--------------------------
-- Single Mode Duel Puzzle
-- Exodia
--------------------------

Debug.SetAIName("Player")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI)
Debug.SetPlayerInfo(0,4000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)


--Player's Hand
Debug.AddCard(07902349,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(33782437,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(70903634,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(05318639,0,0,LOCATION_HAND,0,POS_FACEDOWN)



--Player's Grave
Debug.AddCard(33396948,0,0,LOCATION_REMOVED,0,POS_FACEUP)


--Player's Deck
Debug.AddCard(74117290,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44519536,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(08124921,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(29654737,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(53129443,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(90928333,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(72892473,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74117290,0,0,LOCATION_DECK,0,POS_FACEDOWN)


--Player's Extra Deck
Debug.AddCard(25341652,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)


--Player's Monsters
Debug.AddCard(33508719,0,0,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE)
Debug.AddCard(83011277,0,0,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE)


--Player's S/T
Debug.AddCard(81665333,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(35539880,0,0,LOCATION_SZONE,1,POS_FACEDOWN)



--Opponent's Hand
Debug.AddCard(32619583,1,1,LOCATION_HAND,0,POS_FACEDOWN)


--Opponent's Monsters
local m1 = Debug.AddCard(34230233,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)



--Opponent's S/T
local s1 = Debug.AddCard(07625614,1,1,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(69402394,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(04206964,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(69402394,1,1,LOCATION_SZONE,0,POS_FACEDOWN)



--Opponent's Deck
Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(08124921,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(70903634,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(33396948,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(07902349,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(11021521,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(32619583,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44519536,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(15667446,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(33731070,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(74117290,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(32619583,1,1,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(79126789,1,1,LOCATION_DECK,0,POS_FACEDOWN)



--Opponent's Extra Deck


--Opponent's Grave


Debug.PreEquip(s1,m1)

Debug.ReloadFieldEnd()
Debug.ShowHint("Win in this turn!")
aux.BeginPuzzle()