游戏王残局简化版

Check-in [da9d5490a9]
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Check-in [da9d5490a9]

Overview
Comment:0
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: da9d5490a927c02443d08d048c8dc896848d7433a35c6286ad1d8569c389d720
User & Date: 顽雨沉风 on 2024-06-24 00:55:44
Other Links: manifest | tags
Context
2024-06-24
01:00
0 check-in: e7a5a650de user: 顽雨沉风 tags: trunk
00:55
0 check-in: da9d5490a9 user: 顽雨沉风 tags: trunk
00:54
0 check-in: abec84bf9c user: 顽雨沉风 tags: trunk
Changes

Added single/LV_3C_01.lua version [5b8df12119].






























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--[[message
维护:2024-02-10
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

Deleted single/LV_a15 3_12_-1700.lua version [5b8df12119].

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--[[message
维护:2024-02-10
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8100, 0, 0)

Debug.AddCard(31786629, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24611934, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)

Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(43641473, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74701381, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)

Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(61405855, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23171610, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(86318356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(18161786, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

local m01 = Debug.AddCard(75347539, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local s01 = Debug.AddCard(98495314, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.PreEquip(s01, m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()